diff --git a/src/ThreadRunner.cs b/src/ThreadRunner.cs index 3c787d0..e49fd5f 100644 --- a/src/ThreadRunner.cs +++ b/src/ThreadRunner.cs @@ -8,7 +8,7 @@ namespace DCFApixels.DragonECS { #if ENABLE_IL2CPP using Unity.IL2CPP.CompilerServices; - [Il2CppSetOption (Option.NullChecks, false)] + [Il2CppSetOption(Option.NullChecks, false)] [Il2CppSetOption(Option.ArrayBoundsChecks, false)] #endif internal static class ThreadRunner @@ -168,10 +168,10 @@ namespace DCFApixels.DragonECS #if ENABLE_IL2CPP // Unity IL2CPP performance optimization attribute. -namespace Unity.IL2CPP.CompilerServices +namespace Unity.IL2CPP.CompilerServices { using System; - internal enum Option + internal enum Option { NullChecks = 1, ArrayBoundsChecks = 2,