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code cleanup
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@ -8,7 +8,7 @@ namespace DCFApixels.DragonECS
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{
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#if ENABLE_IL2CPP
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using Unity.IL2CPP.CompilerServices;
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[Il2CppSetOption (Option.NullChecks, false)]
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[Il2CppSetOption(Option.NullChecks, false)]
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[Il2CppSetOption(Option.ArrayBoundsChecks, false)]
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#endif
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internal static class ThreadRunner
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