mirror of
https://github.com/DCFApixels/DragonECS-Graphs.git
synced 2025-09-18 03:34:35 +08:00
236 lines
7.1 KiB
C#
236 lines
7.1 KiB
C#
//SparseArray64. Analogous to Dictionary<long, T>, but faster.
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//Benchmark result of indexer.get speed test with 300 elements:
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//[Dictinary: 6.705us] [SparseArray64: 2.512us].
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using System;
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using System.Diagnostics.Contracts;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace DCFApixels.DragonECS.Relations.Utils
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{
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internal class SparseArray64<TValue>
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{
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public const int MIN_CAPACITY_BITS_OFFSET = 4;
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public const int MIN_CAPACITY = 1 << MIN_CAPACITY_BITS_OFFSET;
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private const int EMPTY = -1;
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private int[] _buckets = Array.Empty<int>();
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private Entry[] _entries = Array.Empty<Entry>();
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private int _count;
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private int _freeList;
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private int _freeCount;
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private int _modBitMask;
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#region Properties
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public TValue this[long keyX, long keyY]
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{
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get => _entries[FindEntry(keyX + (keyY << 32))].value;
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set => Insert(keyX + (keyY << 32), value);
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}
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public TValue this[long key]
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{
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get => _entries[FindEntry(key)].value;
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set => Insert(key, value);
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}
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public int Count => _count;
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#endregion
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#region Constructors
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public SparseArray64(int minCapacity = MIN_CAPACITY)
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{
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minCapacity = NormalizeCapacity(minCapacity);
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_buckets = new int[minCapacity];
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for (int i = 0; i < minCapacity; i++)
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_buckets[i] = EMPTY;
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_entries = new Entry[minCapacity];
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_modBitMask = (minCapacity - 1) & 0x7FFFFFFF;
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}
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#endregion
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#region Add
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Add(long keyX, long keyY, TValue value) => Add(keyX + (keyY << 32), value);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Add(long key, TValue value)
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{
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#if DEBUG
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if (Contains(key))
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throw new ArgumentException("Contains(hashKey) is true");
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#endif
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Insert(key, value);
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}
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#endregion
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#region Find/Insert/Remove
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private int FindEntry(long key)
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{
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for (int i = _buckets[unchecked((int)key & _modBitMask)]; i >= 0; i = _entries[i].next)
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if (_entries[i].hashKey == key) return i;
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return -1;
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}
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private void Insert(long key, TValue value)
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{
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int targetBucket = unchecked((int)key & _modBitMask);
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for (int i = _buckets[targetBucket]; i >= 0; i = _entries[i].next)
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{
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if (_entries[i].hashKey == key)
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{
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_entries[i].value = value;
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return;
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}
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}
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int index;
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if (_freeCount > 0)
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{
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index = _freeList;
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_freeList = _entries[index].next;
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_freeCount--;
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}
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else
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{
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if (_count == _entries.Length)
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{
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Resize();
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targetBucket = unchecked((int)key & _modBitMask);
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}
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index = _count++;
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}
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_entries[index].next = _buckets[targetBucket];
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_entries[index].hashKey = key;
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_entries[index].value = value;
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_buckets[targetBucket] = index;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Remove(long keyX, long keyY) => Remove(keyX + (keyY << 32));
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public bool Remove(long key)
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{
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int bucket = unchecked((int)key & _modBitMask);
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int last = -1;
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for (int i = _buckets[bucket]; i >= 0; last = i, i = _entries[i].next)
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{
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if (_entries[i].hashKey == key)
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{
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if (last < 0)
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{
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_buckets[bucket] = _entries[i].next;
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}
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else
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{
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_entries[last].next = _entries[i].next;
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}
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_entries[i].next = _freeList;
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_entries[i].hashKey = -1;
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_entries[i].value = default;
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_freeList = i;
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_freeCount++;
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return true;
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}
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}
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return false;
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}
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#endregion
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#region TryGetValue
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public bool TryGetValue(long key, out TValue value)
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{
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int index = FindEntry(key);
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if (index < 0)
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{
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value = default;
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return false;
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}
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value = _entries[index].value;
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return true;
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}
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public bool TryGetValue(long keyX, long keyY, out TValue value)
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{
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int index = FindEntry(keyX + (keyY << 32));
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if (index < 0)
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{
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value = default;
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return false;
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}
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value = _entries[index].value;
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return true;
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}
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#endregion
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#region Contains
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public bool Contains(long keyX, long keyY)
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{
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return FindEntry(keyX + (keyY << 32)) >= 0;
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}
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public bool Contains(long key)
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{
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return FindEntry(key) >= 0;
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}
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#endregion
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#region Clear
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public void Clear()
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{
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if (_count > 0)
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{
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for (int i = 0; i < _buckets.Length; i++)
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{
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_buckets[i] = -1;
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}
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Array.Clear(_entries, 0, _count);
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_count = 0;
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}
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}
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#endregion
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#region Resize
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private void Resize()
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{
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int newSize = _buckets.Length << 1;
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_modBitMask = (newSize - 1) & 0x7FFFFFFF;
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Contract.Assert(newSize >= _entries.Length);
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int[] newBuckets = new int[newSize];
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for (int i = 0; i < newBuckets.Length; i++)
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newBuckets[i] = EMPTY;
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Entry[] newEntries = new Entry[newSize];
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Array.Copy(_entries, 0, newEntries, 0, _count);
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for (int i = 0; i < _count; i++)
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{
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if (newEntries[i].hashKey >= 0)
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{
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int bucket = unchecked((int)newEntries[i].hashKey & _modBitMask);
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newEntries[i].next = newBuckets[bucket];
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newBuckets[bucket] = i;
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}
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}
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_buckets = newBuckets;
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_entries = newEntries;
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}
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private int NormalizeCapacity(int capacity)
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{
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int result = MIN_CAPACITY;
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while (result < capacity) result <<= 1;
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return result;
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}
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#endregion
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#region Utils
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[StructLayout(LayoutKind.Sequential, Pack = 4)]
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private struct Entry
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{
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public int next; // Index of next entry, -1 if last
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public long hashKey;
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public TValue value;
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}
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#endregion
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}
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} |