2024-06-13 18:04:47 +08:00
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namespace DCFApixels.DragonECS.Unity
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{
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public class EcsUnityConsts
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{
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public const string PACK_GROUP = "_" + EcsConsts.FRAMEWORK_NAME + "/Unity";
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public const string ENTITY_BUILDING_GROUP = "Entity Building";
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2024-06-25 23:20:40 +08:00
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public const string DEBUG_LAYER = EcsConsts.NAME_SPACE + "Unity." + nameof(DEBUG_LAYER);
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2024-06-13 18:04:47 +08:00
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}
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2024-09-18 20:05:30 +08:00
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public class EcsUnityDefines
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{
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public const bool DISABLE_SERIALIZE_REFERENCE_RECOVERY =
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#if DISABLE_SERIALIZE_REFERENCE_RECOVERY
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true;
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#else
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false;
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#endif
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}
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2024-06-13 18:04:47 +08:00
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}
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