mirror of
https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-18 18:14:35 +08:00
20 lines
370 B
C#
20 lines
370 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace DCFApixels.DragonECS.Unity.Debug
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{
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public class DebugMonitorBase : MonoBehaviour
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{
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internal string monitorName;
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private void Awake()
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{
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DontDestroyOnLoad(this.gameObject);
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gameObject.SetActive(false);
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}
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}
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}
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