DragonECS-Unity/src/Editor/EscEditorConsts.cs

15 lines
346 B
C#
Raw Normal View History

2024-03-05 00:46:47 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DCFApixels.DragonECS.Unity.Editors
{
internal static class EscEditorConsts
{
public const float COMPONENT_DRAWER_ALPHA = 0.26f;
public const float COMPONENT_DRAWER_DESATURATE = 0.86f;
}
}