DragonECS-Unity/src/Editor/EditorUtility.cs

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#if UNITY_EDITOR
using DCFApixels.DragonECS.Unity.Internal;
using System;
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using System.Collections.Generic;
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using System.Reflection;
using System.Runtime.InteropServices;
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using System.Text;
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using UnityEditor;
using UnityEngine;
namespace DCFApixels.DragonECS.Unity.Editors
{
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internal static class EcsUnityEditorUtility
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{
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public static string TransformFieldName(string name)
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{
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if (name.Length <= 0)
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{
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return name;
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}
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StringBuilder b = new StringBuilder();
bool nextWorld = true;
bool prewIsUpper = false;
for (int i = 0; i < name.Length; i++)
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{
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char c = name[i];
if (char.IsLetter(c) == false)
{
nextWorld = true;
prewIsUpper = false;
continue;
}
bool isUpper = char.IsUpper(c);
if (isUpper)
{
if (nextWorld == false && prewIsUpper == false)
{
b.Append(' ');
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nextWorld = true;
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}
}
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if (nextWorld)
{
b.Append(char.ToUpper(c));
}
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else
{
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b.Append(c);
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}
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nextWorld = false;
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prewIsUpper = isUpper;
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}
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return b.ToString();
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}
}
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public static class EcsGUI
{
private static Color _grayColor = new Color32(100, 100, 100, 100);
private static Color _greenColor = new Color32(75, 255, 0, 100);
private static Color _redColor = new Color32(255, 0, 75, 100);
private static GUIStyle _grayStyle;
private static GUIStyle _greenStyle;
private static GUIStyle _redStyle;
private static GUILayoutOption[] _defaultParams;
private static bool _isInit = false;
private static void Init()
{
if (_isInit)
{
return;
}
_defaultParams = new GUILayoutOption[] { GUILayout.ExpandWidth(true) };
_grayStyle = EcsEditor.GetStyle(_grayColor);
_greenStyle = EcsEditor.GetStyle(_greenColor);
_redStyle = EcsEditor.GetStyle(_redColor);
_isInit = true;
}
private const string CONNECTED = "Connected";
private const string NOT_CONNECTED = "Not connected";
private const string UNDETERMINED_CONNECTED = "---";
public static void DrawConnectStatus(Rect position, bool status)
{
Init();
if (status)
{
GUI.Box(position, CONNECTED, _greenStyle);
}
else
{
GUI.Box(position, NOT_CONNECTED, _redStyle);
}
}
public static void DrawUndeterminedConnectStatus(Rect position)
{
Init();
GUI.Box(position, UNDETERMINED_CONNECTED, _grayStyle);
}
public static class Layout
{
public static void DrawConnectStatus(bool status, params GUILayoutOption[] options)
{
Init();
if (options == null || options.Length <= 0)
{
options = _defaultParams;
}
GUILayout.Box("", options);
Rect lastRect = GUILayoutUtility.GetLastRect();
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Color color = status ? _greenColor : _redColor;
string text = status ? CONNECTED : NOT_CONNECTED;
color.a = 0.6f;
EditorGUI.DrawRect(lastRect, color);
GUI.Box(lastRect, text);
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}
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public static void DrawUndeterminedConnectStatus(params GUILayoutOption[] options)
{
Init();
if (options == null || options.Length <= 0)
{
options = _defaultParams;
}
GUILayout.Box(UNDETERMINED_CONNECTED, _grayStyle, options);
}
public static void DrawComponents(entlong entity)
{
if (entity.TryUnpack(out int entityID, out EcsWorld world))
{
DrawComponents(entityID, world);
}
}
public static void DrawComponents(int entityID, EcsWorld world)
{
var componentTypeIDs = world.GetComponentTypeIDs(entityID);
foreach (var componentTypeID in componentTypeIDs)
{
var pool = world.GetPool(componentTypeID);
{
DrawComponent(entityID, world, pool);
}
}
}
private static readonly BindingFlags fieldFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
private static void DrawComponent(int entityID, EcsWorld world, IEcsPool pool)
{
object data = pool.GetRaw(entityID);
var meta = data.GetMeta();
Color panelColor = meta.Color.ToUnityColor();
GUILayout.BeginVertical(EcsEditor.GetStyle(panelColor, 0.22f));
EditorGUI.BeginChangeCheck();
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Type componentType = pool.ComponentType;
ExpandMatrix expandMatrix = ExpandMatrix.Take(componentType);
bool changed = DrawData(componentType, new GUIContent(meta.Name), expandMatrix, data, out object resultData);
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if (changed)
{
pool.SetRaw(entityID, resultData);
}
GUILayout.EndVertical();
Rect lineRect = GUILayoutUtility.GetLastRect();
lineRect.y = lineRect.yMax;
lineRect.height = 3f;
Color rectColor = panelColor;
rectColor.a = 0.34f;
EditorGUI.DrawRect(lineRect, rectColor);
GUILayout.Space(2f);
}
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private static bool DrawData(Type fieldType, GUIContent label, ExpandMatrix expandMatrix, object data, out object outData)
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{
Type type = data.GetType();
var uobj = data as UnityEngine.Object;
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ref bool isExpanded = ref expandMatrix.Down();
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if ((uobj == false && type.IsGenericType) ||
(uobj == false && !type.IsSerializable))
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{
bool result = false;
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isExpanded = EditorGUILayout.Foldout(isExpanded, label);
if (isExpanded)
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{
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EditorGUI.indentLevel++;
foreach (var field in type.GetFields(fieldFlags))
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{
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GUIContent subLabel = new GUIContent(EcsUnityEditorUtility.TransformFieldName(field.Name));
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if (DrawData(field.FieldType, subLabel, expandMatrix, field.GetValue(data), out object fieldData))
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{
field.SetValue(data, fieldData);
result = true;
}
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}
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EditorGUI.indentLevel--;
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}
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expandMatrix.Up();
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outData = data;
return result;
}
else
{
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EditorGUI.BeginChangeCheck();
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WrapperBase w = uobj == null ? RefEditorWrapper.Take(data) : UnityObjEditorWrapper.Take(uobj);
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w.IsExpanded = isExpanded;
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EditorGUILayout.PropertyField(w.Property, label, true);
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isExpanded = w.IsExpanded;
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w.Release();
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expandMatrix.Up();
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if (EditorGUI.EndChangeCheck())
{
w.SO.ApplyModifiedProperties();
outData = w.Data;
return true;
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}
outData = data;
return false;
}
}
}
}
[InitializeOnLoad]
public static class EcsEditor
{
static EcsEditor()
{
colorBoxeStyles = new SparseArray<GUIStyle>();
}
private static SparseArray<GUIStyle> colorBoxeStyles = new SparseArray<GUIStyle>();
public static GUIStyle GetStyle(Color color, float alphaMultiplier)
{
color.a *= alphaMultiplier;
return GetStyle(color);
}
public static GUIStyle GetStyle(Color32 color32)
{
int colorCode = new Color32Union(color32).colorCode;
if (colorBoxeStyles.TryGetValue(colorCode, out GUIStyle style))
{
if (style == null || style.normal.background == null)
{
style = CreateStyle(color32, colorCode);
colorBoxeStyles[colorCode] = style;
}
return style;
}
style = CreateStyle(color32, colorCode);
colorBoxeStyles.Add(colorCode, style);
return style;
}
private static GUIStyle CreateStyle(Color32 color32, int colorCode)
{
GUIStyle result = new GUIStyle(GUI.skin.box);
Color componentColor = color32;
Texture2D texture2D = CreateTexture(2, 2, componentColor);
result.hover.background = texture2D;
result.focused.background = texture2D;
result.active.background = texture2D;
result.normal.background = texture2D;
return result;
}
private static Texture2D CreateTexture(int width, int height, Color color)
{
var pixels = new Color[width * height];
for (var i = 0; i < pixels.Length; ++i)
pixels[i] = color;
var result = new Texture2D(width, height);
result.SetPixels(pixels);
result.Apply();
return result;
}
#region Utils
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 4)]
private readonly ref struct Color32Union
{
[FieldOffset(0)]
public readonly int colorCode;
[FieldOffset(0)]
public readonly byte r;
[FieldOffset(1)]
public readonly byte g;
[FieldOffset(2)]
public readonly byte b;
[FieldOffset(3)]
public readonly byte a;
public Color32Union(byte r, byte g, byte b, byte a) : this()
{
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
public Color32Union(Color32 color) : this()
{
r = color.r;
g = color.g;
b = color.b;
a = color.a;
}
}
#endregion
}
public static class ReflectionExtensions
{
public static bool TryGetAttribute<T>(this MemberInfo self, out T attrbiute) where T : Attribute
{
attrbiute = self.GetCustomAttribute<T>();
return attrbiute != null;
}
public static bool HasAttribute<T>(this MemberInfo self) where T : Attribute
{
return self.GetCustomAttribute<T>() != null;
}
}
}
#endif