mirror of
https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-18 01:54:35 +08:00
add DefineUtility
This commit is contained in:
parent
657f1edde6
commit
019766b2c0
51
src/DebugUtils/DefinesUtility.cs
Normal file
51
src/DebugUtils/DefinesUtility.cs
Normal file
@ -0,0 +1,51 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
|
||||
namespace DCFApixels.DragonECS.Unity.Internal
|
||||
{
|
||||
internal static class DefinesUtility
|
||||
{
|
||||
public static Symbols[] LoadDefines(Type defineConstsType)
|
||||
{
|
||||
const BindingFlags REFL_FLAGS = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
|
||||
var fields = defineConstsType.GetFields(REFL_FLAGS);
|
||||
return fields.Where(o => o.FieldType == typeof(bool)).Select(o => new Symbols(o.Name, (bool)o.GetValue(null))).ToArray();
|
||||
}
|
||||
|
||||
public static void ApplyDefines(IEnumerable<Symbols> defines)
|
||||
{
|
||||
BuildTargetGroup group = EditorUserBuildSettings.selectedBuildTargetGroup;
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
string symbolsString = PlayerSettings.GetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(group));
|
||||
#else
|
||||
string symbolsString = PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone);
|
||||
#endif
|
||||
|
||||
foreach (var define in defines)
|
||||
{
|
||||
symbolsString = symbolsString.Replace(define.Name, "");
|
||||
}
|
||||
|
||||
symbolsString += ";" + string.Join(';', defines.Where(o => o.flag).Select(o => o.Name));
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
PlayerSettings.SetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(group), symbolsString);
|
||||
#else
|
||||
PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, symbolsString);
|
||||
#endif
|
||||
}
|
||||
|
||||
public class Symbols
|
||||
{
|
||||
public readonly string Name;
|
||||
public bool flag;
|
||||
public Symbols(string name, bool flag)
|
||||
{
|
||||
Name = name;
|
||||
this.flag = flag;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
src/DebugUtils/DefinesUtility.cs.meta
Normal file
11
src/DebugUtils/DefinesUtility.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 488a62edebd480247b8eab1f153c237d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,8 +1,8 @@
|
||||
#if UNITY_EDITOR
|
||||
using DCFApixels.DragonECS.Unity.Internal;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DCFApixels.DragonECS.Unity.Editors
|
||||
@ -17,22 +17,12 @@ namespace DCFApixels.DragonECS.Unity.Editors
|
||||
wnd.Show();
|
||||
}
|
||||
|
||||
private DefineSymbolsInfo[] _defineSymbols = null;
|
||||
private IEnumerable<DefinesUtility.Symbols> _defineSymbols = null;
|
||||
private void InitDefines()
|
||||
{
|
||||
string symbolsString = PlayerSettings.GetScriptingDefineSymbols(NamedBuildTarget.Standalone);//TODO
|
||||
_defineSymbols =
|
||||
typeof(EcsDefines).GetFields(BindingFlags.Static | BindingFlags.Public).Select(o => new DefineSymbolsInfo(o.Name, false))
|
||||
.Concat(typeof(EcsUnityDefines).GetFields(BindingFlags.Static | BindingFlags.Public).Select(o => new DefineSymbolsInfo(o.Name, false)))
|
||||
.ToArray();
|
||||
for (int i = 0; i < _defineSymbols.Length; i++)
|
||||
{
|
||||
var symbol = _defineSymbols[i];
|
||||
if (symbolsString.Contains(symbol.name))
|
||||
{
|
||||
symbol.isOn = true;
|
||||
}
|
||||
}
|
||||
if (_defineSymbols != null) { return; }
|
||||
_defineSymbols = DefinesUtility.LoadDefines(typeof(EcsDefines));
|
||||
_defineSymbols = _defineSymbols.Concat(DefinesUtility.LoadDefines(typeof(EcsUnityDefines)));
|
||||
}
|
||||
private void OnGUI()
|
||||
{
|
||||
@ -88,59 +78,25 @@ namespace DCFApixels.DragonECS.Unity.Editors
|
||||
rect = GUILayoutUtility.GetLastRect();
|
||||
rect.xMin += 9f;
|
||||
GUI.Label(rect, "Scripting Define Symbols", EditorStyles.whiteLargeLabel);
|
||||
if (_defineSymbols == null)
|
||||
{
|
||||
InitDefines();
|
||||
}
|
||||
|
||||
InitDefines();
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
for (int i = 0; i < _defineSymbols.Length; i++)
|
||||
foreach (var symbol in _defineSymbols)
|
||||
{
|
||||
GUILayout.BeginHorizontal();
|
||||
var symbol = _defineSymbols[i];
|
||||
|
||||
string text = symbol.name == "DEBUG" ? symbol.name + " (Build Only)" : symbol.name;
|
||||
symbol.isOn = EditorGUILayout.ToggleLeft(text, symbol.isOn);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
symbol.flag = EditorGUILayout.ToggleLeft(symbol.Name, symbol.flag);
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck()) { }
|
||||
if (GUILayout.Button("Apply"))
|
||||
{
|
||||
BuildTargetGroup group = EditorUserBuildSettings.selectedBuildTargetGroup;
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
string symbolsString = PlayerSettings.GetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(group));
|
||||
for (int i = 0; i < _defineSymbols.Length; i++)
|
||||
{
|
||||
symbolsString = symbolsString.Replace(_defineSymbols[i].name, "");
|
||||
}
|
||||
symbolsString += ";" + string.Join(';', _defineSymbols.Where(o => o.isOn).Select(o => o.name));
|
||||
PlayerSettings.SetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(group), symbolsString);
|
||||
#else
|
||||
string symbolsString = PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone);
|
||||
for (int i = 0; i < _defineSymbols.Length; i++)
|
||||
{
|
||||
symbolsString = symbolsString.Replace(_defineSymbols[i].name, "");
|
||||
}
|
||||
symbolsString += ";" + string.Join(';', _defineSymbols.Where(o => o.isOn).Select(o => o.name));
|
||||
PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, symbolsString);
|
||||
#endif
|
||||
DefinesUtility.ApplyDefines(_defineSymbols);
|
||||
InitDefines();
|
||||
}
|
||||
GUILayout.EndVertical();
|
||||
|
||||
EditorGUIUtility.labelWidth = labelWidth;
|
||||
}
|
||||
private class DefineSymbolsInfo
|
||||
{
|
||||
public string name;
|
||||
public bool isOn;
|
||||
public DefineSymbolsInfo(string name, bool isOn)
|
||||
{
|
||||
this.name = name;
|
||||
this.isOn = isOn;
|
||||
}
|
||||
public static implicit operator DefineSymbolsInfo(string a) => new DefineSymbolsInfo(a, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user