diff --git a/src/DebugUtils/DefinesUtility.cs b/src/DebugUtils/DefinesUtility.cs index 227df24..e7999bb 100644 --- a/src/DebugUtils/DefinesUtility.cs +++ b/src/DebugUtils/DefinesUtility.cs @@ -19,7 +19,7 @@ namespace DCFApixels.DragonECS.Unity.Internal { BuildTargetGroup group = EditorUserBuildSettings.selectedBuildTargetGroup; #if UNITY_6000_0_OR_NEWER - string symbolsString = PlayerSettings.GetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(group)); + string symbolsString = PlayerSettings.GetScriptingDefineSymbols(UnityEditor.Build.NamedBuildTarget.FromBuildTargetGroup(group)); #else string symbolsString = PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone); #endif @@ -31,7 +31,7 @@ namespace DCFApixels.DragonECS.Unity.Internal symbolsString += ";" + string.Join(';', defines.Where(o => o.flag).Select(o => o.Name)); #if UNITY_6000_0_OR_NEWER - PlayerSettings.SetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(group), symbolsString); + PlayerSettings.SetScriptingDefineSymbols(UnityEditor.Build.NamedBuildTarget.FromBuildTargetGroup(group), symbolsString); #else PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, symbolsString); #endif