diff --git a/src/Debug/DebugModule.cs b/src/Debug/DebugModule.cs index c0bdec7..9dd0438 100644 --- a/src/Debug/DebugModule.cs +++ b/src/Debug/DebugModule.cs @@ -14,7 +14,7 @@ namespace DCFApixels.DragonECS { UnityDebugService.Activate(); b.Layers.Insert(EcsConsts.POST_END_LAYER, DEBUG_LAYER); - b.Add(new PipelineMonitorSystem(), DEBUG_LAYER); + b.AddUnique(new PipelineMonitorSystem(), DEBUG_LAYER); foreach (var world in _worlds) { b.Add(new WorldMonitorSystem(world), DEBUG_LAYER);