Update EntityTemplateEditor.cs

This commit is contained in:
Mikhail 2024-10-31 19:13:14 +08:00
parent e7ff0685bb
commit 1f7ddfd958

View File

@ -16,6 +16,8 @@ namespace DCFApixels.DragonECS.Unity.Editors
private SerializedProperty _componentsProp;
private ReorderableList _reorderableComponentsList;
//public virtual bool IsStaticData { get { return false; } }
#region Init
protected override bool IsInit { get { return _componentDropDown != null; } }
protected override void OnInit()
@ -201,8 +203,14 @@ namespace DCFApixels.DragonECS.Unity.Editors
}
[CustomEditor(typeof(ScriptableEntityTemplate), true)]
internal class ScriptableEntityTemplateEditor : EntityTemplateEditorBase { }
internal class ScriptableEntityTemplateEditor : EntityTemplateEditorBase
{
//public override bool IsStaticData { get { return true; } }
}
[CustomEditor(typeof(MonoEntityTemplate), true)]
internal class MonoEntityTemplateEditor : EntityTemplateEditorBase { }
internal class MonoEntityTemplateEditor : EntityTemplateEditorBase
{
//public override bool IsStaticData { get { return false; } }
}
}
#endif