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https://github.com/DCFApixels/DragonECS-Unity.git
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rename GetPool to GetPoolInstance
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@ -39,7 +39,7 @@ namespace DCFApixels.DragonECS
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}
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public sealed override void Apply(int worldID, int entityID)
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{
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EcsWorld.GetPool<EcsPool<UnityComponent<T>>>(worldID).TryAddOrGet(entityID) = component;
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EcsWorld.GetPoolInstance<EcsPool<UnityComponent<T>>>(worldID).TryAddOrGet(entityID) = component;
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}
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public override void OnValidate(UnityEngine.Object obj)
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{
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@ -82,7 +82,7 @@ namespace DCFApixels.DragonECS
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{
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public override void Apply(int worldID, int entityID)
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{
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EcsWorld.GetPool<EcsPool<T>>(worldID).TryAddOrGet(entityID) = component;
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EcsWorld.GetPoolInstance<EcsPool<T>>(worldID).TryAddOrGet(entityID) = component;
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}
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}
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public abstract class TagComponentTemplate<T> : ComponentTemplateBase<T>
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@ -90,7 +90,7 @@ namespace DCFApixels.DragonECS
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{
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public override void Apply(int worldID, int entityID)
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{
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EcsWorld.GetPool<EcsTagPool<T>>(worldID).Set(entityID, true);
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EcsWorld.GetPoolInstance<EcsTagPool<T>>(worldID).Set(entityID, true);
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}
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}
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}
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@ -46,7 +46,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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}
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public static void DrawRuntimeComponents(int entityID, EcsWorld world, bool isWithFoldout = true)
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{
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var componentTypeIDs = world.GetComponentTypeIDs(entityID);
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var componentTypeIDs = world.GetComponentTypeIDsFor(entityID);
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GUILayout.BeginVertical(UnityEditorUtility.GetStyle(Color.black, 0.2f));
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@ -61,7 +61,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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IsShowHidden = EditorGUI.Toggle(GUILayoutUtility.GetLastRect(), "Show Hidden", IsShowHidden);
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foreach (var componentTypeID in componentTypeIDs)
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{
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var pool = world.GetPool(componentTypeID);
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var pool = world.GetPoolInstance(componentTypeID);
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{
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DrawRuntimeComponent(entityID, pool);
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}
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