This commit is contained in:
Mikhail 2023-06-28 15:08:09 +08:00
parent cadf7abbd3
commit 5b3bce5476
5 changed files with 98 additions and 87 deletions

View File

@ -13,7 +13,16 @@ namespace DCFApixels.DragonECS
foreach (var item in _components) foreach (var item in _components)
item.Add(world, entityID); item.Add(world, entityID);
} }
private void OnValidate()
{
if (_components == null) return;
foreach (var item in _components)
{
if (item is ITemplateComponentOnValidate g)
g.OnValidate(gameObject);
}
}
private void OnDrawGizmos() private void OnDrawGizmos()
{ {
if (_components == null) return; if (_components == null) return;

View File

@ -23,6 +23,10 @@ namespace DCFApixels.DragonECS
Selected Selected
} }
} }
public interface ITemplateComponentOnValidate
{
public void OnValidate(GameObject gameObject);
}
[Serializable] [Serializable]
public abstract class TemplateComponentInitializerBase public abstract class TemplateComponentInitializerBase
@ -73,7 +77,7 @@ namespace DCFApixels.DragonECS
#endregion #endregion
} }
[Serializable] [Serializable]
public abstract class TemplateComponentInitializer<T> : TemplateComponentInitializerBase, ITemplateComponentName, ITemplateComponentGizmos public abstract class TemplateComponentInitializer<T> : TemplateComponentInitializerBase, ITemplateComponentName, ITemplateComponentGizmos, ITemplateComponentOnValidate
{ {
private static string _autoname = GetName(typeof(T)); private static string _autoname = GetName(typeof(T));
private static Color _autoColor = GetColor(typeof(T)); private static Color _autoColor = GetColor(typeof(T));
@ -94,6 +98,7 @@ namespace DCFApixels.DragonECS
public abstract void Add(EcsWorld w, int e); public abstract void Add(EcsWorld w, int e);
public virtual void OnGizmos(Transform transform, ITemplateComponentGizmos.Mode mode) { } public virtual void OnGizmos(Transform transform, ITemplateComponentGizmos.Mode mode) { }
public virtual void OnValidate(GameObject gameObject) { }
} }
internal static class ITemplateBrowsableExt internal static class ITemplateBrowsableExt

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@ -78,11 +78,14 @@ namespace DCFApixels.DragonECS
t.Apply(_world, entityID); t.Apply(_world, entityID);
} }
} }
}
#if UNITY_EDITOR #if UNITY_EDITOR
namespace Editors namespace DCFApixels.DragonECS.Editors
{ {
using System.Collections.Generic; using System.Collections.Generic;
using UnityEditor; using UnityEditor;
@ -93,7 +96,6 @@ namespace DCFApixels.DragonECS
private GUIStyle _greenStyle; private GUIStyle _greenStyle;
private GUIStyle _redStyle; private GUIStyle _redStyle;
private bool _isInit = false; private bool _isInit = false;
private void Init() private void Init()
@ -104,7 +106,6 @@ namespace DCFApixels.DragonECS
_greenStyle = EcsEditor.GetStyle(new Color32(75, 255, 0, 100)); _greenStyle = EcsEditor.GetStyle(new Color32(75, 255, 0, 100));
_redStyle = EcsEditor.GetStyle(new Color32(255, 0, 75, 100)); _redStyle = EcsEditor.GetStyle(new Color32(255, 0, 75, 100));
_isInit = true; _isInit = true;
} }
@ -147,6 +148,5 @@ namespace DCFApixels.DragonECS
} }
} }
} }
}
#endif
} }
#endif

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@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: cdc92b01ccc1e684f955830aa7cea7d4 guid: 495156623a7b1e94087f916ba42745e6
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

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@ -2,97 +2,94 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.Scripting.APIUpdating;
namespace DCFApixels.DragonECS namespace DCFApixels.DragonECS
{ {
[Serializable] [Serializable]
[DebugColor(255 / 3, 255, 0)] [DebugColor(255 / 3, 255, 0)]
public struct UnityComponent<T> : IEcsComponent, IEnumerable<T>//IntelliSense hack public struct UnityComponent<T> : IEcsComponent, IEnumerable<T>//IntelliSense hack
where T : class where T : Component
{ {
public T obj; public T obj;
IEnumerator<T> IEnumerable<T>.GetEnumerator() => throw new NotImplementedException(); //IntelliSense hack IEnumerator<T> IEnumerable<T>.GetEnumerator() => throw new NotImplementedException(); //IntelliSense hack
IEnumerator IEnumerable.GetEnumerator() => throw new NotImplementedException(); //IntelliSense hack IEnumerator IEnumerable.GetEnumerator() => throw new NotImplementedException(); //IntelliSense hack
} }
[Serializable]
[MovedFrom(false, "Client", null, "RefRigitBodyInitializer")] public class UnityComponentInitializer<T> : TemplateComponentInitializer<UnityComponent<T>> where T : Component
public sealed class UnityComponentRigitBodyInitializer : TemplateComponentInitializer<UnityComponent<Rigidbody>> {
public override string Name => "UnityComponent/" + typeof(T).Name;
public sealed override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<T>>().Add(e) = component;
public override void OnValidate(GameObject gameObject)
{
if (component.obj == null)
component.obj = gameObject.GetComponent<T>();
}
}
[Serializable]
public sealed class UnityComponentRigitBodyInitializer : UnityComponentInitializer<Rigidbody>
{ {
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<Rigidbody>>().Add(e) = component;
} }
[Serializable] [Serializable]
[MovedFrom(false, "Client", null, "RefAnimatorInitializer")] public sealed class UnityComponentAnimatorInitializer : UnityComponentInitializer<Animator>
public sealed class UnityComponentAnimatorInitializer : TemplateComponentInitializer<UnityComponent<Animator>>
{ {
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<Animator>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentCharacterControllerInitializer : TemplateComponentInitializer<UnityComponent<CharacterController>> public sealed class UnityComponentCharacterControllerInitializer : UnityComponentInitializer<CharacterController>
{ {
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<CharacterController>>().Add(e) = component;
} }
#region Colliders #region Colliders
[Serializable] [Serializable]
public sealed class UnityComponentColliderInitializer : TemplateComponentInitializer<UnityComponent<Collider>> public sealed class UnityComponentColliderInitializer : UnityComponentInitializer<Collider>
{ {
public override string Name => "UnityComponent/Collider/" + nameof(Collider); public override string Name => "UnityComponent/Collider/" + nameof(Collider);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<Collider>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentBoxColliderInitializer : TemplateComponentInitializer<UnityComponent<BoxCollider>> public sealed class UnityComponentBoxColliderInitializer : UnityComponentInitializer<BoxCollider>
{ {
public override string Name => "UnityComponent/Collider/" + nameof(BoxCollider); public override string Name => "UnityComponent/Collider/" + nameof(BoxCollider);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<BoxCollider>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentSphereColliderInitializer : TemplateComponentInitializer<UnityComponent<SphereCollider>> public sealed class UnityComponentSphereColliderInitializer : UnityComponentInitializer<SphereCollider>
{ {
public override string Name => "UnityComponent/Collider/" + nameof(SphereCollider); public override string Name => "UnityComponent/Collider/" + nameof(SphereCollider);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<SphereCollider>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentCapsuleColliderInitializer : TemplateComponentInitializer<UnityComponent<CapsuleCollider>> public sealed class UnityComponentCapsuleColliderInitializer : UnityComponentInitializer<CapsuleCollider>
{ {
public override string Name => "UnityComponent/Collider/" + nameof(CapsuleCollider); public override string Name => "UnityComponent/Collider/" + nameof(CapsuleCollider);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<CapsuleCollider>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentMeshColliderInitializer : TemplateComponentInitializer<UnityComponent<MeshCollider>> public sealed class UnityComponentMeshColliderInitializer : UnityComponentInitializer<MeshCollider>
{ {
public override string Name => "UnityComponent/Collider/" + nameof(MeshCollider); public override string Name => "UnityComponent/Collider/" + nameof(MeshCollider);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<MeshCollider>>().Add(e) = component;
} }
#endregion #endregion
#region Joints #region Joints
[Serializable] [Serializable]
public sealed class UnityComponentJointInitializer : TemplateComponentInitializer<UnityComponent<Joint>> public sealed class UnityComponentJointInitializer : UnityComponentInitializer<Joint>
{ {
public override string Name => "UnityComponent/Joint/" + nameof(Joint); public override string Name => "UnityComponent/Joint/" + nameof(Joint);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<Joint>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentFixedJointInitializer : TemplateComponentInitializer<UnityComponent<FixedJoint>> public sealed class UnityComponentFixedJointInitializer : UnityComponentInitializer<FixedJoint>
{ {
public override string Name => "UnityComponent/Joint/" + nameof(FixedJoint); public override string Name => "UnityComponent/Joint/" + nameof(FixedJoint);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<FixedJoint>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentCharacterJointInitializer : TemplateComponentInitializer<UnityComponent<CharacterJoint>> public sealed class UnityComponentCharacterJointInitializer : UnityComponentInitializer<CharacterJoint>
{ {
public override string Name => "UnityComponent/Joint/" + nameof(CharacterJoint); public override string Name => "UnityComponent/Joint/" + nameof(CharacterJoint);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<CharacterJoint>>().Add(e) = component;
} }
[Serializable] [Serializable]
public sealed class UnityComponentConfigurableJointInitializer : TemplateComponentInitializer<UnityComponent<ConfigurableJoint>> public sealed class UnityComponentConfigurableJointInitializer : UnityComponentInitializer<ConfigurableJoint>
{ {
public override string Name => "UnityComponent/Joint/" + nameof(ConfigurableJoint); public override string Name => "UnityComponent/Joint/" + nameof(ConfigurableJoint);
public override void Add(EcsWorld w, int e) => w.GetPool<UnityComponent<ConfigurableJoint>>().Add(e) = component;
} }
#endregion #endregion
} }