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fix config
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@ -1,9 +1,9 @@
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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namespace DCFApixels
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namespace DCFApixels.DragonECS.Unity.Internal
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{
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{
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public abstract class Config<TSelf> : ScriptableObject where TSelf : ScriptableObject
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internal abstract class Config<TSelf> : ScriptableObject where TSelf : ScriptableObject
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{
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{
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private static object _lock = new object();
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private static object _lock = new object();
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private static TSelf _instance;
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private static TSelf _instance;
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