Update SystemsDebugSystem

This commit is contained in:
Mikhail 2023-03-29 15:48:18 +08:00
parent c10b70016a
commit 70e7c8a80d
11 changed files with 90 additions and 17 deletions

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8
src/Debug/Systems.meta Normal file
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#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor;
namespace DCFApixels.DragonECS.Unity
{
[FilePath("DragonECS/DebugMonitorPrefs.prefs", FilePathAttribute.Location.ProjectFolder)]
public class DebugMonitorPrefs : ScriptableSingleton<DebugMonitorPrefs>
{
public bool isShowHidden = false;
public bool isShowInterfaces = false;
}
}
#endif

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Reflection;
namespace DCFApixels.DragonECS.Unity
{
[DebugHide, DebugColor(DebugColor.Gray)]
public class SystemsDebugSystem : IEcsPreInitSystem
{
private string _name;
@ -28,7 +30,6 @@ namespace DCFApixels.DragonECS.Unity
internal SystemsDebugSystem source;
internal EcsSystems systems;
internal string systemsName;
internal bool showInterfaces = false;
}
#if UNITY_EDITOR
@ -55,7 +56,7 @@ namespace DCFApixels.DragonECS.Unity
if (_headerStyle == null)
{
_headerStyle = new GUIStyle(EditorStyles.boldLabel);
_interfacesStyle = new GUIStyle(EditorStyles.helpBox);
_interfacesStyle = new GUIStyle(EditorStyles.miniLabel);
_interfacesStyle.hover.textColor = _interfaceColor;
_interfacesStyle.focused.textColor = _interfaceColor;
_interfacesStyle.active.textColor = _interfaceColor;
@ -65,7 +66,8 @@ namespace DCFApixels.DragonECS.Unity
GUILayout.Label("[Systems]", _headerStyle);
Target.showInterfaces = EditorGUILayout.Toggle("Show Interfaces", Target.showInterfaces);
DebugMonitorPrefs.instance.isShowInterfaces = EditorGUILayout.Toggle("Show Interfaces", DebugMonitorPrefs.instance.isShowInterfaces);
DebugMonitorPrefs.instance.isShowHidden = EditorGUILayout.Toggle("Show Hidden", DebugMonitorPrefs.instance.isShowHidden);
GUILayout.BeginVertical();
foreach (var item in Target.systems.AllSystems)
@ -74,12 +76,15 @@ namespace DCFApixels.DragonECS.Unity
}
GUILayout.EndVertical();
GUILayout.Label("[Runners]", _headerStyle);
GUILayout.BeginVertical(EcsEditor.GetStyle(Color.black));
foreach (var item in Target.systems.AllRunners)
{
DrawRunner(item.Value);
}
GUILayout.EndVertical();
}
private void DrawSystem(IEcsSystem system)
@ -98,13 +103,17 @@ namespace DCFApixels.DragonECS.Unity
}
Type type = system.GetType();
if (CheckIsHidden(type))
return;
string name = type.Name;
Color color = (GetAttribute<DebugColorAttribute>(type) ?? _fakeDebugColorAttribute).GetUnityColor();
//Color defaultBackgroundColor = GUI.backgroundColor;
//GUI.backgroundColor = color;
GUILayout.BeginVertical(EcsEditor.GetStyle(color));
if (Target.showInterfaces)
if (DebugMonitorPrefs.instance.isShowInterfaces)
{
GUILayout.Label(string.Join(", ", type.GetInterfaces().Select(o => o.Name)), _interfacesStyle);
}
@ -116,6 +125,9 @@ namespace DCFApixels.DragonECS.Unity
private void DrawRunner(IEcsRunner runner)
{
Type type = runner.GetType();
if (CheckIsHidden(type))
return;
Color color = (GetAttribute<DebugColorAttribute>(type) ?? _fakeDebugColorAttribute).GetUnityColor();
//Color defaultBackgroundColor = GUI.backgroundColor;
//GUI.backgroundColor = color;
@ -134,6 +146,14 @@ namespace DCFApixels.DragonECS.Unity
return (TAttribute)result[0];
return null;
}
private bool CheckIsHidden(Type target)
{
if (DebugMonitorPrefs.instance.isShowHidden)
return false;
return target.GetCustomAttribute<DebugHideAttribute>() != null;
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DCFApixels.DragonECS.Unity
{
public class WorldDebugSystem : IEcsRunSystem
{
private IEcsWorld _ecsWorld;
public WorldDebugSystem(IEcsWorld ecsWorld)
{
_ecsWorld = ecsWorld;
}
public void Run(EcsSystems systems)
{
}
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DCFApixels.DragonECS.Unity
{
public class WorldDebugSystem : MonoBehaviour
{
}
}