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https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-17 09:24:35 +08:00
fix asset processor
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parent
22747a4a22
commit
789a16ab29
@ -20,31 +20,24 @@ namespace DCFApixels.DragonECS.Unity.Editors
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foreach (string str in importedAssets)
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{
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//Debug.Log("Reimported Asset: " + str);
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ProcessAssetPath(str);
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}
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foreach (string str in deletedAssets)
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{
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//Debug.Log("Deleted Asset: " + str);
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RemoveAssetPath(str);
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}
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for (int i = 0; i < movedFromAssetPaths.Length; i++)
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foreach (var str in movedFromAssetPaths)
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{
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RemoveAssetPath(movedFromAssetPaths[i]);
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RemoveAssetPath(str);
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}
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for (int i = 0; i < movedAssets.Length; i++)
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foreach (string str in movedAssets)
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{
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//Debug.Log("Moved Asset: " + movedAssets[i] + " from: " + movedFromAssetPaths[i]);
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ProcessAssetPath(movedAssets[i]);
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ProcessAssetPath(str);
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}
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//if (didDomainReload)
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//{
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// Debug.Log("Domain has been reloaded");
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//}
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_timeTicks = DateTime.Now.Ticks;
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}
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@ -63,16 +56,12 @@ namespace DCFApixels.DragonECS.Unity.Editors
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private static void RemoveAssetPath(string filePath)
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{
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if (IsScript(filePath) == false) { return; }
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//Debug.Log("RemoveAssetPath: " + filePath);
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_removedScriptGuids.Add(filePath);
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}
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private static void ProcessAssetPath(string filePath)
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{
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if (IsScript(filePath) == false) { return; }
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//Debug.Log("ProcessAssetPath: " + filePath);
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var script = AssetDatabase.LoadAssetAtPath<MonoScript>(filePath).text;
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_newScriptIDs.Add(filePath);
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}
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