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fix naming
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@ -17,7 +17,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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const char SEPARATOR = '\t';
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var world = Target.World;
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EntitesMatrix mtrx = new EntitesMatrix(world);
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EntitiesMatrix mtrx = new EntitiesMatrix(world);
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var allpools = world.AllPools.Slice(0, world.PoolsCount);
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StringBuilder sb = new StringBuilder();
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