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refactoring
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@ -114,7 +114,7 @@ namespace DCFApixels.DragonECS
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private void DrawSystem(IEcsSystem system)
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{
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if (system is SystemsBlockMarkerSystem markerSystem)
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if (system is SystemsLayerMarkerSystem markerSystem)
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{
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GUILayout.EndVertical();
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GUILayout.BeginVertical(EcsEditor.GetStyle(Color.black, 0.2f));
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@ -192,7 +192,7 @@ namespace DCFApixels.DragonECS
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_processesList.Clear();
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_processeIndexes.Clear();
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if (showHidden)
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_systems = Target.pipeline.AllSystems.Where(o => o is SystemsBlockMarkerSystem == false).ToArray();
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_systems = Target.pipeline.AllSystems.Where(o => o is SystemsLayerMarkerSystem == false).ToArray();
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else
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_systems = Target.pipeline.AllSystems.Where(o => o.GetType().GetCustomAttribute<DebugHideAttribute>() == null).ToArray();
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