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fix
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@ -284,7 +284,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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var propsCounter = property.Copy();
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int lastDepth = propsCounter.depth;
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bool next = propsCounter.Next(true) && lastDepth < propsCounter.depth;
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int result = next ? -1 : 0;
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int result = 0;
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while (next)
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{
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result++;
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