mirror of
https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-11-12 23:15:56 +08:00
update
This commit is contained in:
parent
6e718691cd
commit
ade0db2b0c
@ -3,19 +3,5 @@
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namespace DCFApixels.DragonECS
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{
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[CreateAssetMenu(fileName = nameof(EcsDefaultWorldProvider), menuName = EcsConsts.FRAMEWORK_NAME + "/WorldProviders/" + nameof(EcsDefaultWorldProvider), order = 1)]
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public class EcsDefaultWorldProvider : EcsWorldProvider<EcsDefaultWorld>
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{
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//private static EcsDefaultWorldProvider _singleInstance;
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//public static EcsDefaultWorldProvider SingletonInstance
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//{
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// get
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// {
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// if (_singleInstance == null)
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// {
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// _singleInstance = FindOrCreateSingleton<EcsDefaultWorldProvider>();
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// }
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// return _singleInstance;
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// }
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//}
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}
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public class EcsDefaultWorldProvider : EcsWorldProvider<EcsDefaultWorld> { }
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}
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@ -14,10 +14,5 @@
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return _instance;
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}
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}
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protected override EcsDefaultWorld BuildWorld()
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{
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return new EcsDefaultWorld();
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}
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}
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}
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@ -16,8 +16,29 @@ namespace DCFApixels.DragonECS
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[Serializable]
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public abstract class EcsWorldProvider<TWorld> : EcsWorldProviderBase where TWorld : EcsWorld
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{
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private readonly static EcsWorldConfig _emptyConfig = new EcsWorldConfig();
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private TWorld _world;
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[SerializeField]
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public short _worldID = -1;
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[Header("Default Configs")]
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[Header("Entites")]
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[SerializeField]
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private int EntitiesCapacity = _emptyConfig.Get_EntitiesCapacity();
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[Header("Groups")]
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[SerializeField]
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private int GroupCapacity = _emptyConfig.Get_GroupCapacity();
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[Header("Pools/Components")]
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[SerializeField]
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private int PoolsCapacity = _emptyConfig.Get_PoolsCapacity();
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[SerializeField]
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private int PoolComponentsCapacity = _emptyConfig.Get_PoolComponentsCapacity();
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[SerializeField]
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private int PoolRecycledComponentsCapacity = _emptyConfig.Get_PoolRecycledComponentsCapacity();
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#region Properties
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public sealed override bool IsEmpty
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{
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@ -74,7 +95,13 @@ namespace DCFApixels.DragonECS
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#region Events
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protected virtual TWorld BuildWorld()
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{
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return (TWorld)Activator.CreateInstance(typeof(TWorld), new object[] { null, -1 });
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EcsWorldConfig config = new EcsWorldConfig();
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config.Set_EntitiesCapacity(EntitiesCapacity);
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config.Set_GroupCapacity(GroupCapacity);
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config.Set_PoolComponentsCapacity(PoolComponentsCapacity);
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config.Set_PoolRecycledComponentsCapacity(PoolRecycledComponentsCapacity);
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config.Set_PoolsCapacity(PoolsCapacity);
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return (TWorld)Activator.CreateInstance(typeof(TWorld), new object[] { config, _worldID });
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}
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protected virtual void OnWorldCreated(TWorld world) { }
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#endregion
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@ -12,18 +12,36 @@ namespace DCFApixels.DragonECS.Unity.Editors
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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if (Target.IsEmpty)
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{
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var style = EcsEditor.GetStyle(new Color32(255, 0, 75, 100));
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var style = UnityEditorUtility.GetStyle(new Color32(255, 0, 75, 100));
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GUILayout.Box("Is Empty", style, GUILayout.ExpandWidth(true));
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}
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else
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{
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var style = EcsEditor.GetStyle(new Color32(75, 255, 0, 100));
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var style = UnityEditorUtility.GetStyle(new Color32(75, 255, 0, 100));
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EcsWorld world = Target.GetRaw();
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GUILayout.Box($"{world.GetMeta().Name} ( {world.id} )", style, GUILayout.ExpandWidth(true));
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}
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base.OnInspectorGUI();
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GUILayout.Space(10);
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if (GUILayout.Button("Destroy"))
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{
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var w = Target.GetRaw();
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if (w != null && w.IsDestroyed == false)
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{
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w.Destroy();
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}
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Target.SetRaw(null);
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}
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Rect r = GUILayoutUtility.GetRect(EditorGUIUtility.currentViewWidth, 2f);
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Color c = Color.white;
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c.a = 0.3f;
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EditorGUI.DrawRect(r, c);
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GUILayout.Space(10);
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}
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}
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}
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@ -1,13 +1,18 @@
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using System;
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using Unity.Profiling;
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using UnityEditor;
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using UnityEngine;
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namespace DCFApixels.DragonECS
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{
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[InitializeOnLoad]
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public class UnityDebugService : DebugService
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{
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private ProfilerMarker[] _profilerMarkers = new ProfilerMarker[64];
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static UnityDebugService()
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{
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Activate();
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}
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public static void Activate()
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{
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Set<UnityDebugService>();
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@ -1,13 +1,12 @@
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using DCFApixels.DragonECS.Unity.Internal;
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#if UNITY_EDITOR
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using DCFApixels.DragonECS.Unity.Internal;
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using System;
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using System.Reflection;
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#if UNITY_EDITOR
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namespace DCFApixels.DragonECS.Unity.Editors
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{
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using UnityEditor;
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using UnityEngine;
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namespace DCFApixels.DragonECS.Unity.Editors
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{
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public abstract class EntityTemplateEditorBase : Editor
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{
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private static readonly Rect RemoveButtonRect = new Rect(0f, 0f, 17f, 19f);
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@ -20,13 +19,11 @@ namespace DCFApixels.DragonECS.Unity.Editors
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#region Init
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private void Init()
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{
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if (genericMenu == null)
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_isInit = false;
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if (_isInit)
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return;
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if (genericMenu == null) { _isInit = false; }
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if (_isInit) { return; }
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var tmpstylebase = EcsEditor.GetStyle(new Color(0.9f, 0f, 0.22f), 0.5f);
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var tmpStyle = EcsEditor.GetStyle(new Color(1f, 0.5f, 0.7f), 0.5f);
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var tmpstylebase = UnityEditorUtility.GetStyle(new Color(0.9f, 0f, 0.22f), 0.5f);
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var tmpStyle = UnityEditorUtility.GetStyle(new Color(1f, 0.5f, 0.7f), 0.5f);
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removeButtonStyle = new GUIStyle(EditorStyles.linkLabel);
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removeButtonStyle.alignment = TextAnchor.MiddleCenter;
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@ -111,7 +108,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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}
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DrawTop(target);
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GUILayout.BeginVertical(EcsEditor.GetStyle(Color.black, 0.2f));
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GUILayout.BeginVertical(UnityEditorUtility.GetStyle(Color.black, 0.2f));
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GUILayout.Label("", GUILayout.Height(0), GUILayout.ExpandWidth(true));
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for (int i = 0; i < componentsProp.arraySize; i++)
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{
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@ -172,14 +169,15 @@ namespace DCFApixels.DragonECS.Unity.Editors
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Rect removeButtonRect = GUILayoutUtility.GetLastRect();
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GUIContent label = new GUIContent(name);
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//GUIContent label = new GUIContent(name);
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GUIContent label = UnityEditorUtility.GetLabel(name);
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bool isEmpty = componentType.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).Length <= 0;
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float padding = EditorGUIUtility.standardVerticalSpacing;
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Color alphaPanelColor = panelColor;
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alphaPanelColor.a = EscEditorConsts.COMPONENT_DRAWER_ALPHA;
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EditorGUI.BeginChangeCheck();
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GUILayout.BeginVertical(EcsEditor.GetStyle(alphaPanelColor));
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GUILayout.BeginVertical(UnityEditorUtility.GetStyle(alphaPanelColor));
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#region Draw Component Block
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bool isRemoveComponent = false;
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@ -204,12 +202,12 @@ namespace DCFApixels.DragonECS.Unity.Editors
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{
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OnRemoveComponentAt(index);
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}
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if (!string.IsNullOrEmpty(description))
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if (string.IsNullOrEmpty(description) == false)
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{
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Rect tooltipIconRect = TooltipIconRect;
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tooltipIconRect.center = removeButtonRect.center;
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tooltipIconRect.center -= Vector2.right * tooltipIconRect.width;
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GUIContent descriptionLabel = new GUIContent(EcsUnityConsts.INFO_MARK, description);
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GUIContent descriptionLabel = UnityEditorUtility.GetLabel(EcsUnityConsts.INFO_MARK, description);
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GUI.Label(tooltipIconRect, descriptionLabel, EditorStyles.boldLabel);
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}
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#endregion
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@ -1,5 +1,4 @@
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using Codice.Utils;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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8
src/Internal.meta
Normal file
8
src/Internal.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: fc246fdeda320b649899ee44aca24e18
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 7ff185425dcbca44f820bfc6c564d1d2
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guid: 93ac43c51e44bbb459de81017f530fbe
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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@ -2,63 +2,11 @@
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using DCFApixels.DragonECS.Unity.Internal;
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using System;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Text;
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using UnityEditor;
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using UnityEngine;
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namespace DCFApixels.DragonECS.Unity.Editors
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{
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internal static class EcsUnityEditorUtility
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{
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public static string TransformFieldName(string name)
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{
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if (name.Length <= 0)
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{
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return name;
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}
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StringBuilder b = new StringBuilder();
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bool nextWorld = true;
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bool prewIsUpper = false;
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for (int i = 0; i < name.Length; i++)
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{
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char c = name[i];
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if (char.IsLetter(c) == false)
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{
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nextWorld = true;
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prewIsUpper = false;
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continue;
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}
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bool isUpper = char.IsUpper(c);
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if (isUpper)
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{
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if (nextWorld == false && prewIsUpper == false)
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{
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b.Append(' ');
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nextWorld = true;
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}
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}
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if (nextWorld)
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{
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b.Append(char.ToUpper(c));
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}
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else
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{
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b.Append(c);
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}
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nextWorld = false;
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prewIsUpper = isUpper;
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}
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return b.ToString();
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}
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}
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internal static class EcsGUI
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{
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internal readonly static Color GrayColor = new Color32(100, 100, 100, 255);
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@ -89,23 +37,27 @@ namespace DCFApixels.DragonECS.Unity.Editors
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get { return DebugMonitorPrefs.instance.IsShowRuntimeComponents; }
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set { DebugMonitorPrefs.instance.IsShowRuntimeComponents = value; }
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}
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public static void DrawRuntimeComponents(entlong entity)
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public static void DrawRuntimeComponents(entlong entity, bool isWithFoldout = true)
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{
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if (entity.TryUnpack(out int entityID, out EcsWorld world))
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{
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DrawRuntimeComponents(entityID, world);
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DrawRuntimeComponents(entityID, world, isWithFoldout);
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}
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}
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public static void DrawRuntimeComponents(int entityID, EcsWorld world)
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public static void DrawRuntimeComponents(int entityID, EcsWorld world, bool isWithFoldout = true)
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{
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var componentTypeIDs = world.GetComponentTypeIDs(entityID);
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GUILayout.BeginVertical(EcsEditor.GetStyle(Color.black, 0.2f));
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GUILayout.BeginVertical(UnityEditorUtility.GetStyle(Color.black, 0.2f));
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IsShowRuntimeComponents = EditorGUILayout.Foldout(IsShowRuntimeComponents, "RUNTIME COMPONENTS");
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if (IsShowRuntimeComponents)
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if (isWithFoldout)
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{
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GUILayout.Box("", EcsEditor.GetStyle(GUI.color, 0.16f), GUILayout.ExpandWidth(true));
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IsShowRuntimeComponents = EditorGUILayout.BeginFoldoutHeaderGroup(IsShowRuntimeComponents, "RUNTIME COMPONENTS", EditorStyles.foldout);
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EditorGUILayout.EndFoldoutHeaderGroup();
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}
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if (isWithFoldout == false || IsShowRuntimeComponents)
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{
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GUILayout.Box("", UnityEditorUtility.GetStyle(GUI.color, 0.16f), GUILayout.ExpandWidth(true));
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IsShowHidden = EditorGUI.Toggle(GUILayoutUtility.GetLastRect(), "Show Hidden", IsShowHidden);
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foreach (var componentTypeID in componentTypeIDs)
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{
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@ -125,12 +77,12 @@ namespace DCFApixels.DragonECS.Unity.Editors
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{
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object data = pool.GetRaw(entityID);
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Color panelColor = meta.Color.ToUnityColor().Desaturate(EscEditorConsts.COMPONENT_DRAWER_DESATURATE);
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GUILayout.BeginVertical(EcsEditor.GetStyle(panelColor, EscEditorConsts.COMPONENT_DRAWER_ALPHA));
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GUILayout.BeginVertical(UnityEditorUtility.GetStyle(panelColor, EscEditorConsts.COMPONENT_DRAWER_ALPHA));
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EditorGUI.BeginChangeCheck();
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Type componentType = pool.ComponentType;
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ExpandMatrix expandMatrix = ExpandMatrix.Take(componentType);
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bool changed = DrawRuntimeData(componentType, new GUIContent(meta.Name), expandMatrix, data, out object resultData);
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bool changed = DrawRuntimeData(componentType, UnityEditorUtility.GetLabel(meta.Name), expandMatrix, data, out object resultData);
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if (changed)
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{
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pool.SetRaw(entityID, resultData);
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@ -158,12 +110,11 @@ namespace DCFApixels.DragonECS.Unity.Editors
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EditorGUI.indentLevel++;
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foreach (var field in type.GetFields(fieldFlags))
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{
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GUIContent subLabel = new GUIContent(EcsUnityEditorUtility.TransformFieldName(field.Name));
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GUIContent subLabel = UnityEditorUtility.GetLabel(UnityEditorUtility.TransformFieldName(field.Name));
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if (DrawRuntimeData(field.FieldType, subLabel, expandMatrix, field.GetValue(data), out object fieldData))
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||||
{
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field.SetValue(data, fieldData);
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outData = fieldData;
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outData = data;
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changed = true;
|
||||
}
|
||||
}
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@ -175,8 +126,21 @@ namespace DCFApixels.DragonECS.Unity.Editors
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||||
if (isUnityObject)
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||||
{
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EditorGUI.BeginChangeCheck();
|
||||
UnityEngine.Object uobj = (UnityEngine.Object)data;
|
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var uobj = (UnityEngine.Object)data;
|
||||
|
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bool isComponent = (typeof(UnityEngine.Component)).IsAssignableFrom(fieldType);
|
||||
if (isComponent)
|
||||
{
|
||||
uobj = EditorGUILayout.ObjectField(label, uobj, typeof(UnityEngine.Object), true);
|
||||
}
|
||||
else
|
||||
{
|
||||
uobj = EditorGUILayout.ObjectField(label, uobj, fieldType, true);
|
||||
}
|
||||
if (isComponent && uobj is GameObject go)
|
||||
{
|
||||
uobj = go.GetComponent(fieldType);
|
||||
}
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
outData = uobj;
|
||||
@ -198,6 +162,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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||||
outData = w.Data;
|
||||
changed = true;
|
||||
}
|
||||
w.Release();
|
||||
}
|
||||
}
|
||||
|
||||
@ -206,104 +171,5 @@ namespace DCFApixels.DragonECS.Unity.Editors
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[InitializeOnLoad]
|
||||
public static class EcsEditor
|
||||
{
|
||||
static EcsEditor()
|
||||
{
|
||||
colorBoxeStyles = new SparseArray<GUIStyle>();
|
||||
}
|
||||
private static SparseArray<GUIStyle> colorBoxeStyles = new SparseArray<GUIStyle>();
|
||||
public static GUIStyle GetStyle(Color color, float alphaMultiplier)
|
||||
{
|
||||
color.a *= alphaMultiplier;
|
||||
return GetStyle(color);
|
||||
}
|
||||
public static GUIStyle GetStyle(Color32 color32)
|
||||
{
|
||||
int colorCode = new Color32Union(color32).colorCode;
|
||||
if (colorBoxeStyles.TryGetValue(colorCode, out GUIStyle style))
|
||||
{
|
||||
if (style == null || style.normal.background == null)
|
||||
{
|
||||
style = CreateStyle(color32, colorCode);
|
||||
colorBoxeStyles[colorCode] = style;
|
||||
}
|
||||
return style;
|
||||
}
|
||||
|
||||
style = CreateStyle(color32, colorCode);
|
||||
colorBoxeStyles.Add(colorCode, style);
|
||||
return style;
|
||||
}
|
||||
private static GUIStyle CreateStyle(Color32 color32, int colorCode)
|
||||
{
|
||||
GUIStyle result = new GUIStyle(GUI.skin.box);
|
||||
Color componentColor = color32;
|
||||
Texture2D texture2D = CreateTexture(2, 2, componentColor);
|
||||
result.hover.background = texture2D;
|
||||
result.focused.background = texture2D;
|
||||
result.active.background = texture2D;
|
||||
result.normal.background = texture2D;
|
||||
return result;
|
||||
}
|
||||
private static Texture2D CreateTexture(int width, int height, Color color)
|
||||
{
|
||||
var pixels = new Color[width * height];
|
||||
for (var i = 0; i < pixels.Length; ++i)
|
||||
pixels[i] = color;
|
||||
|
||||
var result = new Texture2D(width, height);
|
||||
result.SetPixels(pixels);
|
||||
result.Apply();
|
||||
return result;
|
||||
}
|
||||
|
||||
#region Utils
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 4)]
|
||||
private readonly ref struct Color32Union
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public readonly int colorCode;
|
||||
[FieldOffset(0)]
|
||||
public readonly byte r;
|
||||
[FieldOffset(1)]
|
||||
public readonly byte g;
|
||||
[FieldOffset(2)]
|
||||
public readonly byte b;
|
||||
[FieldOffset(3)]
|
||||
public readonly byte a;
|
||||
public Color32Union(byte r, byte g, byte b, byte a) : this()
|
||||
{
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
this.a = a;
|
||||
}
|
||||
public Color32Union(Color32 color) : this()
|
||||
{
|
||||
r = color.r;
|
||||
g = color.g;
|
||||
b = color.b;
|
||||
a = color.a;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
public static class ReflectionExtensions
|
||||
{
|
||||
public static bool TryGetAttribute<T>(this MemberInfo self, out T attrbiute) where T : Attribute
|
||||
{
|
||||
attrbiute = self.GetCustomAttribute<T>();
|
||||
return attrbiute != null;
|
||||
}
|
||||
public static bool HasAttribute<T>(this MemberInfo self) where T : Attribute
|
||||
{
|
||||
return self.GetCustomAttribute<T>() != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f72bc8ca8108c2b4aac41df126dba1e1
|
||||
guid: f27d7dd0452a826479d2b19d7885ce49
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@ -25,12 +25,12 @@ namespace DCFApixels.DragonECS.Unity.Editors
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class EmptyDummy
|
||||
internal class EmptyDummy
|
||||
{
|
||||
public static readonly EmptyDummy Instance = new EmptyDummy();
|
||||
private EmptyDummy() { }
|
||||
}
|
||||
}
|
||||
#endif
|
||||
160
src/Internal/Editor/UnityEditorUtility.cs
Normal file
160
src/Internal/Editor/UnityEditorUtility.cs
Normal file
@ -0,0 +1,160 @@
|
||||
#if UNITY_EDITOR
|
||||
using DCFApixels.DragonECS.Unity.Internal;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DCFApixels.DragonECS.Unity.Editors
|
||||
{
|
||||
[InitializeOnLoad]
|
||||
internal static class UnityEditorUtility
|
||||
{
|
||||
static UnityEditorUtility()
|
||||
{
|
||||
colorBoxeStyles = new SparseArray<GUIStyle>();
|
||||
}
|
||||
private static SparseArray<GUIStyle> colorBoxeStyles = new SparseArray<GUIStyle>();
|
||||
private static GUIContent _singletonContent = null;
|
||||
|
||||
#region TransformFieldName
|
||||
public static string TransformFieldName(string name)
|
||||
{
|
||||
if (name.Length <= 0)
|
||||
{
|
||||
return name;
|
||||
}
|
||||
StringBuilder b = new StringBuilder();
|
||||
bool nextWorld = true;
|
||||
bool prewIsUpper = false;
|
||||
|
||||
|
||||
for (int i = 0; i < name.Length; i++)
|
||||
{
|
||||
char c = name[i];
|
||||
if (char.IsLetter(c) == false)
|
||||
{
|
||||
nextWorld = true;
|
||||
prewIsUpper = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
bool isUpper = char.IsUpper(c);
|
||||
if (isUpper)
|
||||
{
|
||||
if (nextWorld == false && prewIsUpper == false)
|
||||
{
|
||||
b.Append(' ');
|
||||
nextWorld = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (nextWorld)
|
||||
{
|
||||
b.Append(char.ToUpper(c));
|
||||
}
|
||||
else
|
||||
{
|
||||
b.Append(c);
|
||||
}
|
||||
nextWorld = false;
|
||||
prewIsUpper = isUpper;
|
||||
}
|
||||
|
||||
return b.ToString();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Label
|
||||
public static GUIContent GetLabel(string name, string tooltip = null)
|
||||
{
|
||||
if (_singletonContent == null)
|
||||
{
|
||||
_singletonContent = new GUIContent();
|
||||
}
|
||||
_singletonContent.text = name;
|
||||
_singletonContent.tooltip = tooltip;
|
||||
return _singletonContent;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region GetStyle
|
||||
public static GUIStyle GetStyle(Color color, float alphaMultiplier)
|
||||
{
|
||||
color.a *= alphaMultiplier;
|
||||
return GetStyle(color);
|
||||
}
|
||||
public static GUIStyle GetStyle(Color32 color32)
|
||||
{
|
||||
int colorCode = new Color32Union(color32).colorCode;
|
||||
if (colorBoxeStyles.TryGetValue(colorCode, out GUIStyle style))
|
||||
{
|
||||
if (style == null || style.normal.background == null)
|
||||
{
|
||||
style = CreateStyle(color32, colorCode);
|
||||
colorBoxeStyles[colorCode] = style;
|
||||
}
|
||||
return style;
|
||||
}
|
||||
|
||||
style = CreateStyle(color32, colorCode);
|
||||
colorBoxeStyles.Add(colorCode, style);
|
||||
return style;
|
||||
}
|
||||
private static GUIStyle CreateStyle(Color32 color32, int colorCode)
|
||||
{
|
||||
GUIStyle result = new GUIStyle(GUI.skin.box);
|
||||
Color componentColor = color32;
|
||||
Texture2D texture2D = CreateTexture(2, 2, componentColor);
|
||||
result.hover.background = texture2D;
|
||||
result.focused.background = texture2D;
|
||||
result.active.background = texture2D;
|
||||
result.normal.background = texture2D;
|
||||
return result;
|
||||
}
|
||||
private static Texture2D CreateTexture(int width, int height, Color color)
|
||||
{
|
||||
var pixels = new Color[width * height];
|
||||
for (var i = 0; i < pixels.Length; ++i)
|
||||
pixels[i] = color;
|
||||
|
||||
var result = new Texture2D(width, height);
|
||||
result.SetPixels(pixels);
|
||||
result.Apply();
|
||||
return result;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Utils
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 4)]
|
||||
private readonly ref struct Color32Union
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public readonly int colorCode;
|
||||
[FieldOffset(0)]
|
||||
public readonly byte r;
|
||||
[FieldOffset(1)]
|
||||
public readonly byte g;
|
||||
[FieldOffset(2)]
|
||||
public readonly byte b;
|
||||
[FieldOffset(3)]
|
||||
public readonly byte a;
|
||||
public Color32Union(byte r, byte g, byte b, byte a) : this()
|
||||
{
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
this.a = a;
|
||||
}
|
||||
public Color32Union(Color32 color) : this()
|
||||
{
|
||||
r = color.r;
|
||||
g = color.g;
|
||||
b = color.b;
|
||||
a = color.a;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
src/Internal/Editor/UnityEditorUtility.cs.meta
Normal file
11
src/Internal/Editor/UnityEditorUtility.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6f06edb81ead46c49895b58f42772b32
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
20
src/Internal/ReflectionExtensions.cs
Normal file
20
src/Internal/ReflectionExtensions.cs
Normal file
@ -0,0 +1,20 @@
|
||||
#if UNITY_EDITOR
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace DCFApixels.DragonECS.Unity.Internal
|
||||
{
|
||||
internal static class ReflectionExtensions
|
||||
{
|
||||
public static bool TryGetAttribute<T>(this MemberInfo self, out T attrbiute) where T : Attribute
|
||||
{
|
||||
attrbiute = self.GetCustomAttribute<T>();
|
||||
return attrbiute != null;
|
||||
}
|
||||
public static bool HasAttribute<T>(this MemberInfo self) where T : Attribute
|
||||
{
|
||||
return self.GetCustomAttribute<T>() != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
src/Internal/ReflectionExtensions.cs.meta
Normal file
11
src/Internal/ReflectionExtensions.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d6a12b84f1e0254b8c57e1a2f2bf8a1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -1,7 +1,4 @@
|
||||
//SparseArray. Analogous to Dictionary<int, T>, but faster.
|
||||
//Benchmark result of indexer.get speed test with 300 elements:
|
||||
//[Dictinary: 5.786us] [SparseArray: 2.047us].
|
||||
using System;
|
||||
using System;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
Loading…
Reference in New Issue
Block a user