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https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-18 01:54:35 +08:00
update EcsRootUnity
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parent
d5f6295e59
commit
b891d1e05a
@ -1,4 +1,6 @@
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using System.Collections.Generic;
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using DCFApixels.DragonECS.Unity;
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using DCFApixels.DragonECS.Unity.Internal;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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@ -9,6 +11,8 @@ namespace DCFApixels.DragonECS
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[AddComponentMenu(EcsConsts.FRAMEWORK_NAME + "/" + nameof(EcsRootUnity), 30)]
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public class EcsRootUnity : MonoBehaviour
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{
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[SerializeField]
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private bool _enablePipelineDebug = true;
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[SerializeField]
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private ScriptablePipelineTemplateBase[] _scriptableTemplates;
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[SerializeField]
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@ -46,6 +50,13 @@ namespace DCFApixels.DragonECS
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if (template == null) { continue; }
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pipelineBuilder.Add(template);
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}
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#if UNITY_EDITOR
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if (_enablePipelineDebug)
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{
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pipelineBuilder.Layers.Insert(EcsConsts.POST_END_LAYER, EcsUnityConsts.DEBUG_LAYER);
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pipelineBuilder.AddUnique(new PipelineMonitorSystem(), EcsUnityConsts.DEBUG_LAYER);
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}
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#endif
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_pipeline = pipelineBuilder.BuildAndInit();
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}
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@ -7,22 +7,21 @@ namespace DCFApixels.DragonECS
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[MetaGroup(EcsUnityConsts.PACK_GROUP, EcsConsts.DEBUG_GROUP)]
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[MetaDescription(EcsConsts.AUTHOR, "...")]
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[MetaID("1D16B980920108B62A0971E4058A3E01")]
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public sealed class DebugModule : IEcsModule
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public sealed class UnityDebugModule : IEcsModule
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{
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public const string DEBUG_LAYER = EcsUnityConsts.DEBUG_LAYER;
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public EcsWorld[] _worlds;
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public DebugModule(params EcsWorld[] worlds)
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public UnityDebugModule(params EcsWorld[] worlds)
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{
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_worlds = worlds;
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}
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void IEcsModule.Import(EcsPipeline.Builder b)
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{
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UnityDebugService.Activate();
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b.Layers.Insert(EcsConsts.POST_END_LAYER, DEBUG_LAYER);
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b.AddUnique(new PipelineMonitorSystem(), DEBUG_LAYER);
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b.Layers.Insert(EcsConsts.POST_END_LAYER, EcsUnityConsts.DEBUG_LAYER);
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b.AddUnique(new PipelineMonitorSystem(), EcsUnityConsts.DEBUG_LAYER);
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foreach (var world in _worlds)
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{
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b.Add(new WorldMonitorSystem(world), DEBUG_LAYER);
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b.Add(new WorldMonitorSystem(world), EcsUnityConsts.DEBUG_LAYER);
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}
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}
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}
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@ -31,7 +30,7 @@ namespace DCFApixels.DragonECS
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{
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public static EcsPipeline.Builder AddUnityDebug(this EcsPipeline.Builder self, params EcsWorld[] worlds)
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{
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self.AddModule(new DebugModule(worlds));
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self.AddModule(new UnityDebugModule(worlds));
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return self;
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}
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}
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