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https://github.com/DCFApixels/DragonECS-Unity.git
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@ -1,6 +1,5 @@
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#if UNITY_EDITOR
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using DCFApixels.DragonECS.Unity.RefRepairer.Editors;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.SceneManagement;
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@ -20,8 +19,28 @@ namespace DCFApixels.DragonECS.Unity.Editors
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wnd.Show();
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}
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//private List<ContainerMissingRefs> _missingTypes;
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//private readonly CollectorMissingTypes _collectorMissingTypes = new CollectorMissingTypes();
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private MissingRefContainer _missingRefContainer = new MissingRefContainer();
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private void OnGUI()
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{
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if (_missingRefContainer.IsEmplty)
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{
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if(GUILayout.Button("Collect missing references"))
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{
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if (TryInit())
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{
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_missingRefContainer.Collect();
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}
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}
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return;
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}
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_missingRefContainer.MissingsResolvingDatas
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}
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private bool TryInit()
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{
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@ -47,7 +66,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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EditorSceneManager.SaveScene(dirtyScene);
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}
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//_missingTypes = _collectorMissingTypes.Collect();
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_missingRefContainer.Collect();
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return true;
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}
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}
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@ -17,6 +17,11 @@ namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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public CollectedAssetMissingRecord[] collectedMissingTypesBuffer = null;
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public int collectedMissingTypesBufferCount = 0;
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public readonly Dictionary<TypeData, MissingsResolvingData> MissingsResolvingDatas = new Dictionary<TypeData, MissingsResolvingData>();
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public MissingsResolvingData[] MissingsResolvingDataValues;
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public bool IsEmplty
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{
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get { return collectedMissingTypesBufferCount == 0; }
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}
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#region Clear/RemoveResolved
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public void Clear()
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@ -93,6 +98,7 @@ namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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CollectByScriptableObjects();
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CollectByScenes();
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MissingsResolvingDataValues = MissingsResolvingDatas.Values.ToArray();
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for (int i = collectedMissingTypesBufferCount; i < oldCollectedMissingTypesBufferCount; i++)
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{
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collectedMissingTypesBuffer[i] = default;
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@ -40,21 +40,21 @@ namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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{
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if (container.collectedMissingTypesBufferCount <= 0) { return; }
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MissingsResolvingData[] missingsResolvingDatas = container.MissingsResolvingDatas.Values.Where(o => o.IsResolved).ToArray();
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//MissingsResolvingData[] missingsResolvingDatas = container.MissingsResolvingDatas.Values.Where(o => o.IsResolved).ToArray();
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for (int i = 0; i < container.collectedMissingTypesBufferCount; i++)
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{
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ref var missing = ref container.collectedMissingTypesBuffer[i];
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if (missing.IsNull) { continue; }
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var unityObjectData = missing.UnityObject;
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using (var file = new FileScope(AssetDatabase.GUIDToAssetPath(unityObjectData.AssetGuid)))
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using (var file = new FileScope(unityObjectData.GetLocalAssetPath()))
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{
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int startRepaierLineIndex = 0;//Ýòî íóæíî ÷òîáû ñêèïàòü óæå "îòðåìîíòèðîâàííóþ" ÷àñòü ôàéë.
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// òóò èòåðèðóþñü ïî áëîêó missingsResolvingDatas ñ îäèíàêîâûì þíèòè îáúåêòîì, òàê êàê òàêèå èäåóò ïîäðÿò
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do
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{
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bool isAnySkiped = false;
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//bool isAnySkiped = false;
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int lineIndex = NextRefLine(file.lines, startRepaierLineIndex);
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while (lineIndex > 0)
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{
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@ -71,14 +71,15 @@ namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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if (isChanged == false)
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{
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isAnySkiped = true;
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//isAnySkiped = true;
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}
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else
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{
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if (isAnySkiped == false)
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{
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startRepaierLineIndex = lineIndex;
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}
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break;
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//if (isAnySkiped == false)
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//{
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// startRepaierLineIndex = lineIndex;
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//}
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}
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lineIndex = NextRefLine(file.lines, lineIndex);
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}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 495419751a448a848853d4df10955da7
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guid: 7fb76d31aa28c1d42b68087f23db29ec
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@ -1,21 +0,0 @@
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#if UNITY_EDITOR
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using DCFApixels.DragonECS.Unity.RefRepairer.Internal;
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using System.Collections.Generic;
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namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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{
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//internal class ContainerMissingRefs
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//{
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// public readonly TypeData TypeData;
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// public readonly string ReplacedLine;
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// public readonly List<MissingTypeData> ManagedReferencesMissingTypeDatas = new List<MissingTypeData>(4);
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// public readonly bool IsHasMetaIDRegistry;
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// public ContainerMissingRefs(TypeData typeData)
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// {
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// TypeData = typeData;
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// ReplacedLine = RepaireFileUtility.GenerateReplacedLine(typeData);
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// IsHasMetaIDRegistry = MetaIDRegistry.instance.TryGetMetaID(TypeData, out _);
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// }
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//}
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}
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#endif
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@ -1,18 +0,0 @@
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#if UNITY_EDITOR
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using UnityEditor;
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namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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{
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//internal readonly struct MissingTypeData
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//{
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// public readonly ManagedReferenceMissingType Data;
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// public readonly UnityObjectDataBase UnityObject;
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//
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// public MissingTypeData(ManagedReferenceMissingType missingType, UnityObjectDataBase unityObject)
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// {
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// Data = missingType;
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// UnityObject = unityObject;
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// }
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//}
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}
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#endif
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 447f4a0f7419475438468e8f08d8b7cd
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 7999f2711e8e3e040b8ae48ce5acec71
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guid: f41c9df5930a6b44cbe9d043e224b514
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@ -1,19 +0,0 @@
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEngine.SceneManagement;
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namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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{
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internal class SceneObjectData : UnityObjectDataBase
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{
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private readonly GUID _assetGUID;
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public readonly string SceneName;
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public sealed override GUID AssetGuid { get { return _assetGUID; } }
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public SceneObjectData(Scene scene)
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{
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_assetGUID = AssetDatabase.GUIDFromAssetPath(scene.path);
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SceneName = scene.name;
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}
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}
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}
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#endif
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityObject = UnityEngine.Object;
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namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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{
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internal class UnityObjectData : UnityObjectDataBase
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{
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private readonly GUID _assetGUID;
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public readonly UnityObject UnityObject;
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public sealed override GUID AssetGuid { get { return _assetGUID; } }
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public UnityObjectData(UnityObject unityObject, string pathToPrefab)
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{
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_assetGUID = AssetDatabase.GUIDFromAssetPath(pathToPrefab);
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UnityObject = unityObject;
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}
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}
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}
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#endif
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fileFormatVersion: 2
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guid: 0037513c31abb5d4ebd572d2fd17ccec
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,16 +1,41 @@
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEngine.SceneManagement;
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using UnityObject = UnityEngine.Object;
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namespace DCFApixels.DragonECS.Unity.RefRepairer.Editors
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{
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internal abstract class UnityObjectDataBase
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{
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//public string LocalAssetPath => AssetDatabase.GUIDToAssetPath(AssetGuid);
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public abstract GUID AssetGuid { get; }
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public string GetLocalAssetPath()
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{
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return AssetDatabase.GUIDToAssetPath(AssetGuid);
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}
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}
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internal class UnityObjectData : UnityObjectDataBase
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{
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private readonly GUID _assetGUID;
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public readonly UnityObject UnityObject;
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public sealed override GUID AssetGuid { get { return _assetGUID; } }
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public UnityObjectData(UnityObject unityObject, string pathToPrefab)
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{
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_assetGUID = AssetDatabase.GUIDFromAssetPath(pathToPrefab);
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UnityObject = unityObject;
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}
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}
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internal class SceneObjectData : UnityObjectDataBase
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{
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private readonly GUID _assetGUID;
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public readonly string SceneName;
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public sealed override GUID AssetGuid { get { return _assetGUID; } }
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public SceneObjectData(Scene scene)
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{
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_assetGUID = AssetDatabase.GUIDFromAssetPath(scene.path);
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SceneName = scene.name;
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}
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}
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}
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#endif
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