mirror of
https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-18 01:54:35 +08:00
fix icons display
This commit is contained in:
parent
e39646791a
commit
c0beea7633
@ -1,5 +1,5 @@
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39
src/Icons/Icons.cs
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39
src/Icons/Icons.cs
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#if UNITY_EDITOR
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using UnityEngine;
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namespace DCFApixels.DragonECS.Unity.Editors
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{
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public class Icons : ScriptableObject
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{
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private static object _lock = new object();
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private static Icons _instance;
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public static Icons Instance
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{
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get
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{
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lock (_lock)
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{
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if (_instance == null)
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{
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_instance = CreateInstance<Icons>();
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}
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return _instance;
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}
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}
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}
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[SerializeField]
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internal Texture _helpIcon;
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[SerializeField]
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internal Texture _closeIcon;
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[SerializeField]
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internal Texture _closeIconOn;
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[SerializeField]
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internal Texture _unlinkIcon;
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[SerializeField]
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internal Texture _auotsetIcon;
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[SerializeField]
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internal Texture _auotsetCascadeIcon;
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}
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}
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#endif
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: d01e651682f48b548b597714f47e14b9
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internalIDToNameTable: []
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serializedVersion: 13
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mipmaps:
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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streamingMipmapsPriority: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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maxTextureSize: 2048
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mipBias: 0
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spriteExtrude: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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spriteTessellationDetail: -1
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textureType: 0
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flipbookColumns: 1
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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applyGammaDecoding: 0
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swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Standalone
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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After Width: | Height: | Size: 283 B |
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src/Icons/d_winbtn_win_restore@2x.png.meta
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fileFormatVersion: 2
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seamlessCubemap: 0
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androidETC2FallbackOverride: 0
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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crunchedCompression: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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sprites: []
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outline: []
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bones: []
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@ -130,6 +130,12 @@ namespace DCFApixels.DragonECS.Unity.Editors
|
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//
|
||||
// return result;
|
||||
//}
|
||||
public static void DrawIcon(Rect position, Texture icon, float iconPadding, string description)
|
||||
{
|
||||
GUI.Label(position, UnityEditorUtility.GetLabel(string.Empty, description));
|
||||
//GUI.DrawTexture(RectUtility.AddPadding(position, iconPadding), UnityEditorUtility.GetLabel(icon, description));
|
||||
GUI.DrawTexture(RectUtility.AddPadding(position, iconPadding), icon);
|
||||
}
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public static (bool, bool) IconButtonGeneric(Rect position)
|
||||
{
|
||||
Color dc = GUI.color;
|
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@ -172,15 +178,19 @@ namespace DCFApixels.DragonECS.Unity.Editors
|
||||
//return click;
|
||||
|
||||
bool result = GUI.Button(position, UnityEditorUtility.GetLabel(string.Empty));
|
||||
GUI.Label(RectUtility.AddPadding(position, iconPadding), UnityEditorUtility.GetLabel(icon, description));
|
||||
DrawIcon(position, icon, iconPadding, description);
|
||||
return result;
|
||||
}
|
||||
public static void DescriptionIcon(Rect position, string description)
|
||||
{
|
||||
using (new ColorScope(new Color(1f, 1f, 1f, 0.8f)))
|
||||
{
|
||||
GUIContent descriptionLabel = UnityEditorUtility.GetLabel(EditorGUIUtility.IconContent("d__Help").image, description);
|
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GUI.Label(position, descriptionLabel, EditorStyles.boldLabel);
|
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//GUIContent descriptionLabel = UnityEditorUtility.GetLabel(EditorGUIUtility.IconContent("d__Help").image, description);
|
||||
//GUI.Label(position, descriptionLabel, EditorStyles.boldLabel);
|
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|
||||
DrawIcon(position, Icons.Instance._helpIcon, 0, description);
|
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//GUIContent descriptionLabel = UnityEditorUtility.GetLabel(Icons.Instance._helpIcon, description);
|
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//GUI.Label(position, descriptionLabel, EditorStyles.boldLabel);
|
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}
|
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}
|
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public static bool CloseButton(Rect position)
|
||||
@ -190,33 +200,44 @@ namespace DCFApixels.DragonECS.Unity.Editors
|
||||
var (hover, click) = IconButtonGeneric(position);
|
||||
if (hover)
|
||||
{
|
||||
Rect rect = RectUtility.AddPadding(position, -4f);
|
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GUI.DrawTexture(rect, EditorGUIUtility.IconContent("P4_DeletedLocal@2x").image);
|
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//Rect rect = RectUtility.AddPadding(position, -4f);
|
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//GUI.DrawTexture(rect, EditorGUIUtility.IconContent("P4_DeletedLocal@2x").image);
|
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|
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DrawIcon(position, Icons.Instance._closeIconOn, -4f, null);
|
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//GUI.Label(rect, Icons.Instance._closeIconOn);
|
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}
|
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else
|
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{
|
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GUI.DrawTexture(position, EditorGUIUtility.IconContent("d_winbtn_win_close").image);
|
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//GUI.DrawTexture(position, EditorGUIUtility.IconContent("d_winbtn_win_close").image);
|
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|
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DrawIcon(position, Icons.Instance._closeIcon, 0, null);
|
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//GUI.Label(position, Icons.Instance._closeIcon);
|
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}
|
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return click;
|
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}
|
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}
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public static bool AutosetCascadeButton(Rect position)
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{
|
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return IconButton(position, EditorGUIUtility.IconContent("d_winbtn_win_restore@2x").image, 0f, "Autoset Cascade");
|
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//return IconButton(position, EditorGUIUtility.IconContent("d_winbtn_win_restore@2x").image, 0f, "Autoset Cascade");
|
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return IconButton(position, Icons.Instance._auotsetCascadeIcon, 0f, "Autoset Cascade");
|
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}
|
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public static bool AutosetButton(Rect position)
|
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{
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return IconButton(position, EditorGUIUtility.IconContent("d_winbtn_win_max@2x").image, 1f, "Autoset");
|
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//return IconButton(position, EditorGUIUtility.IconContent("d_winbtn_win_max@2x").image, 1f, "Autoset");
|
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return IconButton(position, Icons.Instance._auotsetIcon, 1f, "Autoset");
|
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}
|
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public static bool UnlinkButton(Rect position)
|
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{
|
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bool result = GUI.Button(position, UnityEditorUtility.GetLabel(string.Empty));
|
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GUI.Label(RectUtility.Move(position, 0, -1f), UnityEditorUtility.GetLabel(EditorGUIUtility.IconContent("d_Unlinked").image, "Unlink Entity"));
|
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return result;
|
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//bool result = GUI.Button(position, UnityEditorUtility.GetLabel(string.Empty));
|
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//GUI.Label(RectUtility.Move(position, 0, -1f), UnityEditorUtility.GetLabel(EditorGUIUtility.IconContent("d_Unlinked").image, "Unlink Entity"));
|
||||
//GUI.Label(RectUtility.Move(position, 0, -1f), SettingsPrefs.instance._unlinkIcon);
|
||||
//return result;
|
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return IconButton(position, Icons.Instance._unlinkIcon, 1f, "Unlink Entity");
|
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}
|
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public static bool DelEntityButton(Rect position)
|
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{
|
||||
return IconButton(position, EditorGUIUtility.IconContent("d_winbtn_win_close").image, 0f, "Delete Entity");
|
||||
//return IconButton(position, EditorGUIUtility.IconContent("d_winbtn_win_close").image, 0f, "Delete Entity");
|
||||
return IconButton(position, Icons.Instance._closeIcon, 0f, "Delete Entity");
|
||||
}
|
||||
public static void EntityBar(Rect position, EntityStatus status, int id, short gen, short world)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user