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https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-18 01:54:35 +08:00
move local cashe & user settings to Library folder
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parent
2c7db7e32f
commit
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@ -4,8 +4,13 @@
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{
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public const string PACK_GROUP = "_" + EcsConsts.FRAMEWORK_NAME + "/Unity";
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public const string ENTITY_BUILDING_GROUP = "Entity Building";
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public const string PIPELINE_BUILDING_GROUP = "Pipeline Building";
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public const string DEBUG_LAYER = EcsConsts.NAME_SPACE + "Unity." + nameof(DEBUG_LAYER);
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public const string LOCAL_CACHE_AND_USER_SETTINGS_FOLDER = "/Library/" + EcsConsts.AUTHOR + "/com.dcfa_pixels.dragonecs-unity";
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//EcsConsts.AUTHOR + "/" + EcsConsts.FRAMEWORK_NAME + "/" + nameof(DragonDocsPrefs) + ".prefs"
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}
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public class EcsUnityDefines
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@ -10,7 +10,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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Auto = 1,
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Rainbow = 2,
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}
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[FilePath(EcsConsts.AUTHOR + "/" + EcsConsts.FRAMEWORK_NAME + "/" + nameof(SettingsPrefs) + ".prefs", FilePathAttribute.Location.ProjectFolder)]
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[FilePath(EcsUnityConsts.LOCAL_CACHE_AND_USER_SETTINGS_FOLDER + "/" + nameof(SettingsPrefs) + ".prefs", FilePathAttribute.Location.ProjectFolder)]
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internal class SettingsPrefs : ScriptableSingleton<SettingsPrefs>
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{
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[SerializeField]
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@ -6,7 +6,7 @@ using UnityEngine;
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namespace DCFApixels.DragonECS.Unity.Docs.Editors
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{
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[FilePath(EcsConsts.AUTHOR + "/" + EcsConsts.FRAMEWORK_NAME + "/" + nameof(DragonDocsPrefs) + ".prefs", FilePathAttribute.Location.ProjectFolder)]
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[FilePath(EcsUnityConsts.LOCAL_CACHE_AND_USER_SETTINGS_FOLDER + "/" + nameof(DragonDocsPrefs) + ".prefs", FilePathAttribute.Location.ProjectFolder)]
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internal class DragonDocsPrefs : ScriptableSingleton<DragonDocsPrefs>
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{
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[SerializeField] private DragonDocs m_docs;
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