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https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-18 01:54:35 +08:00
refactoring
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parent
e728cacfc9
commit
cadf7abbd3
@ -1,6 +1,5 @@
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEngine;
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namespace DCFApixels.DragonECS.Editors
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{
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@ -9,7 +9,7 @@ namespace DCFApixels.DragonECS.Editors
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[InitializeOnLoad]
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public static class EcsEditor
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{
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static EcsEditor()
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static EcsEditor()
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{
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colorBoxeStyles = new SparseArray<GUIStyle>();
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}
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@ -204,7 +204,7 @@ namespace DCFApixels.DragonECS
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{
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foreach (var intr in system.GetType().GetInterfaces())
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{
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if(systemInterfaceType.IsAssignableFrom(intr) && systemInterfaceType != intr && (showHidden || intr.GetCustomAttribute<DebugHideAttribute>() == null))
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if (systemInterfaceType.IsAssignableFrom(intr) && systemInterfaceType != intr && (showHidden || intr.GetCustomAttribute<DebugHideAttribute>() == null))
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{
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ProcessData data;
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if (!_processeIndexes.TryGetValue(intr, out int index))
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@ -266,7 +266,7 @@ namespace DCFApixels.DragonECS
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rect.y = _nameCellSize.y;
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rect.width = _nameCellSize.x;
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rect.height = _cellsize.x;
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rect.y -= _cellsize.y;
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rect.y -= _cellsize.y;
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for (int i = 0; i < _processesList.Count; i++)
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{
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lineRect = rect;
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@ -301,7 +301,7 @@ namespace DCFApixels.DragonECS
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lineRect.width = rectView.width;
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GUI.Label(lineRect, "", i % 2 == 1 ? whiteStyle : blackStyle);
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// GUIContent label = new GUIContent(name, i + " " + name);
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// GUIContent label = new GUIContent(name, i + " " + name);
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label.text = name;
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label.tooltip = i + " " + name;
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GUI.Label(rect, label, EditorStyles.miniBoldLabel);
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@ -1,6 +1,4 @@
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using DCFApixels.DragonECS.Unity.Debug;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace DCFApixels.DragonECS
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@ -72,8 +70,8 @@ namespace DCFApixels.DragonECS
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namespace Editors
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{
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using System.Linq;
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using UnityEditor;
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using System.Reflection;
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using UnityEditor;
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[CustomEditor(typeof(WorldPoolsMonitor))]
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public class WorldPoolsMonitorEditor : Editor
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@ -87,30 +85,30 @@ namespace DCFApixels.DragonECS
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public override void OnInspectorGUI()
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{
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_scroll = GUILayout.BeginScrollView(_scroll, GUILayout.Height(800f));
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_scroll = GUILayout.BeginScrollView(_scroll, GUILayout.Height(800f));
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var pools = Target.world.AllPools.ToArray().Where(o => !o.IsNullOrDummy()).OfType<IEcsPool>();
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var pools = Target.world.AllPools.ToArray().Where(o => !o.IsNullOrDummy()).OfType<IEcsPool>();
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GUILayout.Label("", GUILayout.ExpandWidth(true));
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GUILayout.Label("", GUILayout.ExpandWidth(true));
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float width = GUILayoutUtility.GetLastRect().width;
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float width = GUILayoutUtility.GetLastRect().width;
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Vector3 newPoolBlockSize = _poolBlockMinSize;
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int widthCount = Mathf.Max(1, Mathf.Min((Mathf.FloorToInt(width / _poolBlockMinSize.x)), pools.Count()));
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newPoolBlockSize.x = width / widthCount;
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Vector3 newPoolBlockSize = _poolBlockMinSize;
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int widthCount = Mathf.Max(1, Mathf.Min((Mathf.FloorToInt(width / _poolBlockMinSize.x)), pools.Count()));
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newPoolBlockSize.x = width / widthCount;
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int x = -1, y = 0;
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foreach (var pool in pools)
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{
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if(++x >= widthCount)
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{
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x = 0;
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y++;
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}
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int x = -1, y = 0;
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foreach (var pool in pools)
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{
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if (++x >= widthCount)
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{
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x = 0;
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y++;
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}
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DrawPoolBlock(pool, new Rect(newPoolBlockSize.x * x, newPoolBlockSize.y * y, newPoolBlockSize.x, newPoolBlockSize.y));
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}
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GUILayout.EndScrollView();
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DrawPoolBlock(pool, new Rect(newPoolBlockSize.x * x, newPoolBlockSize.y * y, newPoolBlockSize.x, newPoolBlockSize.y));
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}
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GUILayout.EndScrollView();
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}
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@ -124,7 +122,7 @@ namespace DCFApixels.DragonECS
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position = AddMargin(position, 1f, 1f);
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EditorGUI.DrawRect(position, Color.black* 0.16f);
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EditorGUI.DrawRect(position, Color.black * 0.16f);
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Rect progressBar = new Rect(Vector2.zero, _poolProgressBasrSize);
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progressBar.width = position.width;
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@ -152,7 +150,7 @@ namespace DCFApixels.DragonECS
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GUIStyle textStyle1 = new GUIStyle(EditorStyles.miniBoldLabel);
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textStyle1.alignment = TextAnchor.UpperCenter;
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GUI.Label(AddMargin(position, 3f, 3f), "Total\r\n"+ capacity, textStyle1);
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GUI.Label(AddMargin(position, 3f, 3f), "Total\r\n" + capacity, textStyle1);
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GUI.contentColor = defaultContentColor;
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GUIStyle textStyle2 = new GUIStyle(EditorStyles.miniBoldLabel);
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@ -1,6 +1,6 @@
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namespace DCFApixels.DragonECS
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{
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public static class EcsUnityConsts
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public static class EcsUnityConsts
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{
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public const string INFO_MARK = "[i]";
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}
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@ -9,7 +9,7 @@ namespace DCFApixels.DragonECS
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using UnityEditor;
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using UnityEngine;
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public abstract class EntityTemplateEditorBase: Editor
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public abstract class EntityTemplateEditorBase : Editor
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{
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private static readonly Rect RemoveButtonRect = new Rect(0f, 0f, 15f, 15f);
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private static readonly Rect TooltipIconRect = new Rect(0f, 0f, 15f, 15f);
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@ -44,7 +44,7 @@ namespace DCFApixels.DragonECS
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genericMenu = new GenericMenu();
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var dummies = TemplateBrowsableTypeCache.Dummies;
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foreach ( var dummy in dummies )
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foreach (var dummy in dummies)
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{
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string name, description;
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if (dummy is ITemplateComponentName browsableName)
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@ -137,7 +137,7 @@ namespace DCFApixels.DragonECS
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private void DrawComponentData(SerializedProperty componentRefProp, int index)
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{
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ITemplateComponent browsable = componentRefProp.managedReferenceValue as ITemplateComponent;
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if(browsable == null)
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if (browsable == null)
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{
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DrawDamagedComponent(componentRefProp, index);
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return;
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@ -1,6 +1,4 @@
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using UnityEngine;
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namespace DCFApixels.DragonECS
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namespace DCFApixels.DragonECS
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{
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public interface ITemplate
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{
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@ -9,7 +7,7 @@ namespace DCFApixels.DragonECS
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public interface ITemplateInternal : ITemplate
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{
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// internal ITemplateBrowsable[] Components { get; set; }
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// internal ITemplateBrowsable[] Components { get; set; }
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internal string ComponentsPropertyName { get; }
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}
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@ -1,5 +1,4 @@
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using DCFApixels.DragonECS.Editors;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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@ -122,7 +121,7 @@ namespace DCFApixels.DragonECS
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Type interfaceType = typeof(ITemplateComponent);
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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{
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var targetTypes = assembly.GetTypes().Where(type => !type.IsGenericType && (type.IsValueType|| type.IsClass) && type.GetCustomAttribute<SerializableAttribute>() != null);
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var targetTypes = assembly.GetTypes().Where(type => !type.IsGenericType && (type.IsValueType || type.IsClass) && type.GetCustomAttribute<SerializableAttribute>() != null);
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types.AddRange(targetTypes.Where(type => interfaceType.IsAssignableFrom(type)));
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@ -130,7 +129,7 @@ namespace DCFApixels.DragonECS
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{
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if (t.IsSubclassOf(typeof(TemplateComponentInitializer<>)))
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{
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if(t.GetCustomAttribute<SerializableAttribute>() != null)
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if (t.GetCustomAttribute<SerializableAttribute>() != null)
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types.Add(t);
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}
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}
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@ -47,7 +47,7 @@ namespace DCFApixels.DragonECS
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public void ConnectWith(entlong entity, bool applyTemplates = false)
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{
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if(_entity.TryGetID(out int oldE) && _world != null)
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if (_entity.TryGetID(out int oldE) && _world != null)
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{
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var s = _world.GetAspect<Aspect>();
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s.unityGameObjects.Del(oldE);
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@ -116,7 +116,7 @@ namespace DCFApixels.DragonECS
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else
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GUILayout.Box("Not connected", _redStyle, GUILayout.ExpandWidth(true));
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if(Target.Entity.TryGetID(out int id))
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if (Target.Entity.TryGetID(out int id))
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EditorGUILayout.IntField(id);
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else
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EditorGUILayout.IntField(0);
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@ -124,7 +124,7 @@ namespace DCFApixels.DragonECS
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base.OnInspectorGUI();
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if(GUILayout.Button("Autoset Templates"))
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if (GUILayout.Button("Autoset Templates"))
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{
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Target.SetTemplates_Editor(Target.GetComponents<EntityTemplate>());
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@ -65,7 +65,7 @@ namespace DCFApixels.DragonECS
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entlong result = self.GetEntityLong(self.NewEmptyEntity());
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GameObject newGameObject = new GameObject(name);
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newGameObject.AddComponent<EcsEntityConnect>().ConnectWith(result);
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// self.GetPool<UnityGameObject>().Add(result.id) =
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// self.GetPool<UnityGameObject>().Add(result.id) =
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#if UNITY_EDITOR
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if (icon != GameObjectIcon.NONE)
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{
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@ -25,7 +25,7 @@ namespace DCFApixels.DragonECS.Editors
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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set
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{
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if(value)
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if (value)
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_data[index >> OFFSET] |= (1 << (index & MOD_MASK));
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else
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_data[index >> OFFSET] &= ~(1 << (index & MOD_MASK));
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