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https://github.com/DCFApixels/DragonECS-Unity.git
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update
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parent
18d9fc29bd
commit
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@ -2,6 +2,7 @@ using UnityEngine;
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namespace DCFApixels.DragonECS
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{
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[DisallowMultipleComponent]
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public class AutoEntityCreator : MonoBehaviour
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{
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[SerializeField]
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@ -5,6 +5,7 @@ using UnityEngine;
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namespace DCFApixels.DragonECS
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{
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[DisallowMultipleComponent]
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public class EcsEntityConnect : MonoBehaviour
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{
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private sealed class Aspect : EcsAspect
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@ -10,7 +10,19 @@ namespace DCFApixels.DragonECS.Unity.Editors
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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EditorGUI.BeginChangeCheck();
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var iterator = serializedObject.GetIterator();
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iterator.NextVisible(true);
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while (iterator.NextVisible(false))
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{
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EditorGUILayout.PropertyField(iterator, true);
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}
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if (EditorGUI.EndChangeCheck())
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{
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serializedObject.ApplyModifiedProperties();
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}
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if (GUILayout.Button("Autoset"))
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{
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foreach (var tr in targets)
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@ -3,6 +3,7 @@ using UnityEngine;
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namespace DCFApixels.DragonECS
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{
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[DisallowMultipleComponent]
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public class MonoEntityTemplate : MonoBehaviour, ITemplateInternal
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{
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[SerializeReference]
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