diff --git a/src/Debug/Monitors/Editor/PipelineMonitorEditor.cs b/src/Debug/Monitors/Editor/PipelineMonitorEditor.cs index fa64b48..58b30a0 100644 --- a/src/Debug/Monitors/Editor/PipelineMonitorEditor.cs +++ b/src/Debug/Monitors/Editor/PipelineMonitorEditor.cs @@ -11,8 +11,6 @@ namespace DCFApixels.DragonECS.Unity.Editors [CustomEditor(typeof(PipelineMonitor))] internal class PipelineMonitorEditor : Editor { - private MetaColorAttribute _fakeDebugColorAttribute = new MetaColorAttribute(190, 190, 190); - private Type _debugColorAttributeType = typeof(MetaColorAttribute); private GUIStyle _headerStyle; private GUIStyle _interfacesStyle; private Color _interfaceColor = new Color(0.96f, 1f, 0.16f); diff --git a/src/Icons/Icons.cs b/src/Icons/Icons.cs index 862bd35..7c456a4 100644 --- a/src/Icons/Icons.cs +++ b/src/Icons/Icons.cs @@ -7,29 +7,29 @@ namespace DCFApixels.DragonECS.Unity.Internal //Everything inside #if UNITY_EDITOR is not serialized in the release build #if UNITY_EDITOR [SerializeField] - private Texture _helpIcon; + private Texture _helpIcon = null; [SerializeField] - private Texture _closeIcon; + private Texture _closeIcon = null; [SerializeField] - private Texture _closeIconOn; + private Texture _closeIconOn = null; [SerializeField] - private Texture _unlinkIcon; + private Texture _unlinkIcon = null; [SerializeField] - private Texture _auotsetIcon; + private Texture _auotsetIcon = null; [SerializeField] - private Texture _auotsetCascadeIcon; + private Texture _auotsetCascadeIcon = null; [SerializeField] - private Texture _searchIcon; + private Texture _searchIcon = null; [SerializeField] - private Texture _visibilityIconOn; + private Texture _visibilityIconOn = null; [SerializeField] - private Texture _visibilityIconOff; + private Texture _visibilityIconOff = null; [SerializeField] - private Texture _labelIconType; + private Texture _labelIconType = null; [SerializeField] - private Texture _labelIconMeta; + private Texture _labelIconMeta = null; [SerializeField] - private Texture _fileIcon; + private Texture _fileIcon = null; internal Texture HelpIcon { get { return _helpIcon; } } internal Texture CloseIcon { get { return _closeIcon; } }