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@ -40,7 +40,7 @@ namespace DCFApixels.DragonECS.Unity.Editors
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float labelWidth = EditorGUIUtility.labelWidth;
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float labelWidth = EditorGUIUtility.labelWidth;
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EditorGUIUtility.labelWidth = 0f;
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EditorGUIUtility.labelWidth = 0f;
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float checkBoxWidth = 20f;
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//float checkBoxWidth = 20f;
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GUILayout.Space(20f);
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GUILayout.Space(20f);
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using (new EcsGUI.ColorScope(Color.white * 0.5f))
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using (new EcsGUI.ColorScope(Color.white * 0.5f))
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