Commit Graph

29 Commits

Author SHA1 Message Date
Mikhail
45cbf45d13 update 2023-06-06 17:52:12 +08:00
Mikhail
ac61817307 update 2023-05-30 18:31:03 +08:00
Mikhail
02e6ebfdc2 Remove obsolete code templates 2023-05-30 04:36:55 +08:00
Mikhail
a25ee7bc9d refactoring 2023-05-28 05:55:39 +08:00
Mikhail
21a1b40a1e fixes 2023-05-27 09:14:36 +08:00
Mikhail
8cfc44e7c6 fix 2023-05-26 23:32:05 +08:00
Mikhail
0d9c0dc8a1 update 2023-05-23 01:48:54 +08:00
Mikhail
dc575bd516 update 2023-05-07 00:50:44 +08:00
Mikhail
dd41a6f2b8 updtae 2023-04-26 16:54:27 +08:00
Mikhail
f67b8e236c update 2023-04-24 16:48:26 +08:00
Mikhail
21e5b61cbc add custom inspector for EcsEntity 2023-04-07 17:16:22 +08:00
Mikhail
32f999b898 fixes 2023-04-07 05:09:20 +08:00
Mikhail
23478b5734 add but not implement SystemDebugMonitor 2023-04-03 06:42:06 +08:00
Mikhail
6f3011270a update core / rename GameObjectRef to UnityGameObject 2023-04-01 22:30:49 +08:00
Mikhail
980d7b0f6a add debug into runners / simple refactoring 2023-03-31 14:58:50 +08:00
Mikhail
a14b058977 update debug tools / add WorldPoolsMonitor 2023-03-30 20:49:10 +08:00
Mikhail
ae53984f9f Update UnityDebugService.cs 2023-03-30 17:10:42 +08:00
Mikhail
c1599bbae1 fix templates 2023-03-30 05:40:48 +08:00
Mikhail
c9404c9c73 fix debug service 2023-03-30 05:34:38 +08:00
Mikhail
d355a409b0 rename EcsSystems to EcsPipeline 2023-03-30 05:33:35 +08:00
Mikhail
9b3379d060 add templates 2023-03-29 23:59:26 +08:00
Mikhail
e34b2a8f0d change namespace 2023-03-29 19:58:58 +08:00
Mikhail
70e7c8a80d Update SystemsDebugSystem 2023-03-29 15:48:18 +08:00
Mikhail
a252a2458b Add extension methods for EcsSystems 2023-03-28 01:44:39 +08:00
Mikhail
27ab409a61 Update systems debug 2023-03-27 20:49:27 +08:00
Mikhail
51df885c61 Update style 2023-03-27 20:31:58 +08:00
Mikhail
0ccedb80a1 Rename autoset service method 2023-03-27 18:00:13 +08:00
Mikhail
5f668bb516 Add debug feature 2023-03-27 17:34:04 +08:00
Mikhail
9509da8b95 Init commit/Add systems debug/Add new runners 2023-03-26 11:20:02 +08:00