Commit Graph

  • dd41a6f2b8 updtae Mikhail 2023-04-26 16:54:27 +0800
  • f67b8e236c update Mikhail 2023-04-24 16:48:26 +0800
  • 21e5b61cbc add custom inspector for EcsEntity Mikhail 2023-04-07 17:16:22 +0800
  • 32f999b898 fixes Mikhail 2023-04-07 05:09:20 +0800
  • 23478b5734 add but not implement SystemDebugMonitor Mikhail 2023-04-03 06:42:06 +0800
  • 6f3011270a update core / rename GameObjectRef to UnityGameObject Mikhail 2023-04-01 22:30:49 +0800
  • 980d7b0f6a add debug into runners / simple refactoring Mikhail 2023-03-31 14:58:50 +0800
  • a14b058977 update debug tools / add WorldPoolsMonitor Mikhail 2023-03-30 20:49:10 +0800
  • ae53984f9f Update UnityDebugService.cs Mikhail 2023-03-30 17:10:42 +0800
  • c1599bbae1 fix templates Mikhail 2023-03-30 05:40:48 +0800
  • c9404c9c73 fix debug service Mikhail 2023-03-30 05:34:38 +0800
  • d355a409b0 rename EcsSystems to EcsPipeline Mikhail 2023-03-30 05:33:35 +0800
  • 9b3379d060 add templates Mikhail 2023-03-29 23:59:26 +0800
  • e34b2a8f0d change namespace Mikhail 2023-03-29 19:58:58 +0800
  • a3e2bb0407 Merge branch 'main' of https://github.com/DCFApixels/DragonECS-Unity Mikhail 2023-03-29 15:48:23 +0800
  • 70e7c8a80d Update SystemsDebugSystem Mikhail 2023-03-29 15:48:18 +0800
  • c10b70016a Update DragonECS-Unity.asmdef Mikhail 2023-03-29 15:46:24 +0800
  • de1499e94a
    Update README.md Mikhail 2023-03-29 04:41:37 +0800
  • 5cd1b38d1d
    add logo Mikhail 2023-03-29 00:56:38 +0800
  • a252a2458b Add extension methods for EcsSystems Mikhail 2023-03-28 01:44:39 +0800
  • 27ab409a61 Update systems debug Mikhail 2023-03-27 20:49:27 +0800
  • 51df885c61 Update style Mikhail 2023-03-27 20:31:58 +0800
  • 0ccedb80a1 Rename autoset service method Mikhail 2023-03-27 18:00:13 +0800
  • 5f668bb516 Add debug feature Mikhail 2023-03-27 17:34:04 +0800
  • 9509da8b95 Init commit/Add systems debug/Add new runners Mikhail 2023-03-26 11:20:02 +0800
  • 898028ff98 Initial commit Mikhail 2023-03-19 14:18:59 +0800