Commit Graph

  • d0d3d5bd78 Update EcsEntityConnect.cs Mikhail 2024-03-10 10:29:58 +0800
  • 1d8b693cca update connectors Mikhail 2024-03-10 10:24:58 +0800
  • 3f1c38a510 update conncetors Mikhail 2024-03-10 10:20:44 +0800
  • c865955e8b update connect Mikhail 2024-03-10 09:50:20 +0800
  • c8a199d412 rename Mikhail 2024-03-10 09:29:21 +0800
  • 1d2fa0ad72 update Mikhail 2024-03-10 09:18:40 +0800
  • 3f75ec5f98 update style Mikhail 2024-03-10 08:10:58 +0800
  • 7b1cad6e2b add pipeline monitor Mikhail 2024-03-10 06:19:20 +0800
  • 69e2c926e8 update runtime monitors Mikhail 2024-03-10 04:56:29 +0800
  • 7f2d1cee73 fix Mikhail 2024-03-09 23:28:43 +0800
  • ea19222134 update Mikhail 2024-03-09 23:09:14 +0800
  • b782851697 update Mikhail 2024-03-09 22:36:35 +0800
  • d6190b455b update Mikhail 2024-03-09 09:56:45 +0800
  • 18d9fc29bd update Mikhail 2024-03-09 09:42:04 +0800
  • a2340ae3c3 update Mikhail 2024-03-09 03:35:01 +0800
  • cb4ef1c853 add runtime editing Mikhail 2024-03-07 21:22:48 +0800
  • a356d31937 Update EcsWorldProvider.cs Mikhail 2024-03-07 08:26:42 +0800
  • 23527c0183 rename GetPool to GetPoolInstance Mikhail 2024-03-07 03:24:02 +0800
  • ade0db2b0c update Mikhail 2024-03-07 03:18:00 +0800
  • 6e718691cd update Mikhail 2024-03-06 23:29:54 +0800
  • 3701423bf6 update Mikhail 2024-03-06 21:37:21 +0800
  • f172b8212b update Mikhail 2024-03-05 04:00:28 +0800
  • b13f7eaa4c update Mikhail 2024-03-05 03:35:38 +0800
  • 8bba0a01f8 update Mikhail 2024-03-05 00:46:47 +0800
  • 1176853cd5 upddate Mikhail 2024-03-04 08:21:01 +0800
  • 4afce1c448 Update EditorUtility.cs Mikhail 2024-03-04 08:01:49 +0800
  • 21f041bd44 update Mikhail 2024-03-04 07:38:38 +0800
  • f88b07950f fix foldouts Mikhail 2024-03-04 03:00:45 +0800
  • 963cd2a286 update editor Mikhail 2024-03-03 22:46:26 +0800
  • 84445bfb7c update? add runtime component editing Mikhail 2024-03-03 19:59:39 +0800
  • ebfaf5bc98 Update Mikhail 2024-03-03 03:51:49 +0800
  • 0862067ddd fix debug service Mikhail 2024-02-26 12:34:09 +0800
  • 762ba241da simple refactoring Mikhail 2023-07-17 15:56:04 +0800
  • f8c95fbd98 update Mikhail 2023-06-30 01:17:49 +0800
  • bb73fbcdfe update Mikhail 2023-06-30 01:13:49 +0800
  • 2a4978c907 update Mikhail 2023-06-29 14:26:01 +0800
  • 5b3bce5476 update Mikhail 2023-06-28 15:08:09 +0800
  • cadf7abbd3 refactoring Mikhail 2023-06-22 14:40:26 +0800
  • e728cacfc9 rename Subject to Aspect Mikhail 2023-06-22 14:30:03 +0800
  • 4e17385e30 update Mikhail 2023-06-22 12:53:12 +0800
  • 171bdb429c update debug tools Mikhail 2023-06-16 11:54:41 +0800
  • b6db1dfe3f update Mikhail 2023-06-12 22:17:49 +0800
  • 1ca8510e5a update Mikhail 2023-06-10 20:02:21 +0800
  • 0080246ca8 udpate AutoDelFixed Mikhail 2023-06-07 13:58:47 +0800
  • 45cbf45d13 update Mikhail 2023-06-06 17:52:12 +0800
  • ac61817307 update Mikhail 2023-05-30 18:31:03 +0800
  • 8e400eebed Merge branch 'dev' Mikhail 2023-05-30 04:37:37 +0800
  • 02e6ebfdc2 Remove obsolete code templates Mikhail 2023-05-30 04:36:55 +0800
  • c5defa793f Create package.json Mikhail 2023-05-30 04:28:01 +0800
  • e6509b7de7
    Update README.md Mikhail 2023-05-30 03:15:44 +0800
  • e344f13520
    Update README.md Mikhail 2023-05-30 01:37:55 +0800
  • 3c12672948
    Update README.md Mikhail 2023-05-30 00:19:58 +0800
  • a25ee7bc9d refactoring Mikhail 2023-05-28 05:55:39 +0800
  • 21a1b40a1e fixes Mikhail 2023-05-27 09:14:36 +0800
  • 8cfc44e7c6 fix Mikhail 2023-05-26 23:32:05 +0800
  • 0d9c0dc8a1 update Mikhail 2023-05-23 01:48:54 +0800
  • dc575bd516 update Mikhail 2023-05-07 00:50:44 +0800
  • dd41a6f2b8 updtae Mikhail 2023-04-26 16:54:27 +0800
  • f67b8e236c update Mikhail 2023-04-24 16:48:26 +0800
  • 21e5b61cbc add custom inspector for EcsEntity Mikhail 2023-04-07 17:16:22 +0800
  • 32f999b898 fixes Mikhail 2023-04-07 05:09:20 +0800
  • 23478b5734 add but not implement SystemDebugMonitor Mikhail 2023-04-03 06:42:06 +0800
  • 6f3011270a update core / rename GameObjectRef to UnityGameObject Mikhail 2023-04-01 22:30:49 +0800
  • 980d7b0f6a add debug into runners / simple refactoring Mikhail 2023-03-31 14:58:50 +0800
  • a14b058977 update debug tools / add WorldPoolsMonitor Mikhail 2023-03-30 20:49:10 +0800
  • ae53984f9f Update UnityDebugService.cs Mikhail 2023-03-30 17:10:42 +0800
  • c1599bbae1 fix templates Mikhail 2023-03-30 05:40:48 +0800
  • c9404c9c73 fix debug service Mikhail 2023-03-30 05:34:38 +0800
  • d355a409b0 rename EcsSystems to EcsPipeline Mikhail 2023-03-30 05:33:35 +0800
  • 9b3379d060 add templates Mikhail 2023-03-29 23:59:26 +0800
  • e34b2a8f0d change namespace Mikhail 2023-03-29 19:58:58 +0800
  • a3e2bb0407 Merge branch 'main' of https://github.com/DCFApixels/DragonECS-Unity Mikhail 2023-03-29 15:48:23 +0800
  • 70e7c8a80d Update SystemsDebugSystem Mikhail 2023-03-29 15:48:18 +0800
  • c10b70016a Update DragonECS-Unity.asmdef Mikhail 2023-03-29 15:46:24 +0800
  • de1499e94a
    Update README.md Mikhail 2023-03-29 04:41:37 +0800
  • 5cd1b38d1d
    add logo Mikhail 2023-03-29 00:56:38 +0800
  • a252a2458b Add extension methods for EcsSystems Mikhail 2023-03-28 01:44:39 +0800
  • 27ab409a61 Update systems debug Mikhail 2023-03-27 20:49:27 +0800
  • 51df885c61 Update style Mikhail 2023-03-27 20:31:58 +0800
  • 0ccedb80a1 Rename autoset service method Mikhail 2023-03-27 18:00:13 +0800
  • 5f668bb516 Add debug feature Mikhail 2023-03-27 17:34:04 +0800
  • 9509da8b95 Init commit/Add systems debug/Add new runners Mikhail 2023-03-26 11:20:02 +0800
  • 898028ff98 Initial commit Mikhail 2023-03-19 14:18:59 +0800