#if DISABLE_DEBUG #undef DEBUG #endif using DCFApixels.DragonECS.Unity; using UnityEngine; namespace DCFApixels.DragonECS { using static EcsConsts; [MetaName("MonoBehaviourSystem")] [MetaColor(MetaColor.DragonCyan)] [MetaDescription(AUTHOR, "Wrapper for MonoBehaviour systems")] [MetaID("2877029E9201347B4F58E1EC0A4BCD1B")] [MetaGroup(EcsUnityConsts.PACK_GROUP, OTHER_GROUP)] public class MonoBehaviourSystemWrapper : IEcsModule { public MonoBehaviour system; public void Import(EcsPipeline.Builder b) { b.Add(system); } } }