namespace DCFApixels.DragonECS.Unity { public class EcsUnityConsts { public const string PACK_GROUP = "_" + EcsConsts.FRAMEWORK_NAME + "/_Unity"; public const string ENTITY_BUILDING_GROUP = "Entity Building"; public const string PIPELINE_BUILDING_GROUP = "Pipeline Building"; public const string DEBUG_LAYER = EcsConsts.NAME_SPACE + "Unity." + nameof(DEBUG_LAYER); public const string UNITY_PACKAGE_NAME = "com.dcfa_pixels.dragonecs-unity"; public const string LOCAL_CACHE_FOLDER = "/Library/" + EcsConsts.AUTHOR + "/" + UNITY_PACKAGE_NAME; public const string USER_SETTINGS_FOLDER = "/UserSettings/" + EcsConsts.AUTHOR + "/" + UNITY_PACKAGE_NAME; } public class EcsUnityDefines { public const bool DRAGONECS_ENABLE_UNITY_CONSOLE_SHORTCUT_LINKS = #if DRAGONECS_ENABLE_UNITY_CONSOLE_SHORTCUT_LINKS true; #else false; #endif public const bool ENABLE_IL2CPP = #if ENABLE_IL2CPP true; #else false; #endif // public const bool DISABLE_SERIALIZE_REFERENCE_RECOVERY = //#if DISABLE_SERIALIZE_REFERENCE_RECOVERY // true; //#else // false; //#endif } }