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# Integration with Unity for [DragonECS](https://github.com/DCFApixels/DragonECS) | Languages: | [Русский](https://github.com/DCFApixels/DragonECS-Unity/blob/main/README-RU.md) | [English(WIP)](https://github.com/DCFApixels/DragonECS-Unity) | | :--- | :--- | :--- | The extension will add a set of tools for debugging and communicating with the Unity engine. > [!WARNING] > The project is a work in progress, API may change. > > While the English version of the README is incomplete, you can view the [Russian version](https://github.com/DCFApixels/DragonECS-Unity/blob/main/README-RU.md).
# Installation Versioning semantics - [Open](https://gist.github.com/DCFApixels/e53281d4628b19fe5278f3e77a7da9e8#file-dcfapixels_versioning_ru-md) ## Environment Requirements: + Dependency: [DragonECS](https://github.com/DCFApixels/DragonECS) + Minimum version of C# 7.3; + Minimum version of Unity 2021.2.0; Tested with: + **Unity:** Minimum version 2021.2.0; ## Unity Installation * ### Unity Package The framework can be installed as a Unity package by adding the Git URL [in the PackageManager](https://docs.unity3d.com/2023.2/Documentation/Manual/upm-ui-giturl.html) or manually adding it to `Packages/manifest.json`: ``` https://github.com/DCFApixels/DragonECS-Unity.git ``` * ### Source Code The framework can also be added to the project as source code.