using DCFApixels.DragonECS.Unity; using UnityEngine; namespace DCFApixels.DragonECS { [MetaName("ScriptableObjectSystem")] [MetaColor(MetaColor.DragonCyan)] [MetaDescription("Wrapper for ScriptableObject systems")] [MetaID("F5A94C5F92015B4D9286E76809311AF4")] [MetaGroup(EcsUnityConsts.PACK_GROUP, EcsConsts.OTHER_GROUP)] public class ScriptableObjectSystemWrapper : IEcsModule { public ScriptableObject system; public void Import(EcsPipeline.Builder b) { b.Add(system); } } }