DragonECS-Unity/src/Consts.cs
2024-10-18 17:22:02 +08:00

27 lines
988 B
C#

namespace DCFApixels.DragonECS.Unity
{
public class EcsUnityConsts
{
public const string PACK_GROUP = "_" + EcsConsts.FRAMEWORK_NAME + "/_Unity";
public const string ENTITY_BUILDING_GROUP = "Entity Building";
public const string PIPELINE_BUILDING_GROUP = "Pipeline Building";
public const string DEBUG_LAYER = EcsConsts.NAME_SPACE + "Unity." + nameof(DEBUG_LAYER);
public const string UNITY_PACKAGE_NAME = "com.dcfa_pixels.dragonecs-unity";
public const string LOCAL_CACHE_FOLDER = "/Library/" + EcsConsts.AUTHOR + "/" + UNITY_PACKAGE_NAME;
public const string USER_SETTINGS_FOLDER = "/UserSettings/" + EcsConsts.AUTHOR + "/" + UNITY_PACKAGE_NAME;
}
public class EcsUnityDefines
{
// public const bool DISABLE_SERIALIZE_REFERENCE_RECOVERY =
//#if DISABLE_SERIALIZE_REFERENCE_RECOVERY
// true;
//#else
// false;
//#endif
}
}