DragonECS-Unity/src/Editor/EditorUtility.cs
2024-03-06 21:37:21 +08:00

310 lines
11 KiB
C#

#if UNITY_EDITOR
using DCFApixels.DragonECS.Unity.Internal;
using System;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using UnityEditor;
using UnityEngine;
namespace DCFApixels.DragonECS.Unity.Editors
{
internal static class EcsUnityEditorUtility
{
public static string TransformFieldName(string name)
{
if (name.Length <= 0)
{
return name;
}
StringBuilder b = new StringBuilder();
bool nextWorld = true;
bool prewIsUpper = false;
for (int i = 0; i < name.Length; i++)
{
char c = name[i];
if (char.IsLetter(c) == false)
{
nextWorld = true;
prewIsUpper = false;
continue;
}
bool isUpper = char.IsUpper(c);
if (isUpper)
{
if (nextWorld == false && prewIsUpper == false)
{
b.Append(' ');
nextWorld = true;
}
}
if (nextWorld)
{
b.Append(char.ToUpper(c));
}
else
{
b.Append(c);
}
nextWorld = false;
prewIsUpper = isUpper;
}
return b.ToString();
}
}
internal static class EcsGUI
{
internal readonly static Color GrayColor = new Color32(100, 100, 100, 255);
internal readonly static Color GreenColor = new Color32(75, 255, 0, 255);
internal readonly static Color RedColor = new Color32(255, 0, 75, 255);
//private static GUILayoutOption[] _defaultParams;
//private static bool _isInit = false;
//private static void Init()
//{
// if (_isInit)
// {
// return;
// }
// _defaultParams = new GUILayoutOption[] { GUILayout.ExpandWidth(true) };
// _isInit = true;
//}
public static class Layout
{
private static bool IsShowHidden
{
get { return DebugMonitorPrefs.instance.IsShowHidden; }
set { DebugMonitorPrefs.instance.IsShowHidden = value; }
}
private static bool IsShowRuntimeComponents
{
get { return DebugMonitorPrefs.instance.IsShowRuntimeComponents; }
set { DebugMonitorPrefs.instance.IsShowRuntimeComponents = value; }
}
public static void DrawRuntimeComponents(entlong entity)
{
if (entity.TryUnpack(out int entityID, out EcsWorld world))
{
DrawRuntimeComponents(entityID, world);
}
}
public static void DrawRuntimeComponents(int entityID, EcsWorld world)
{
var componentTypeIDs = world.GetComponentTypeIDs(entityID);
GUILayout.BeginVertical(EcsEditor.GetStyle(Color.black, 0.2f));
IsShowRuntimeComponents = EditorGUILayout.Foldout(IsShowRuntimeComponents, "RUNTIME COMPONENTS");
if (IsShowRuntimeComponents)
{
GUILayout.Box("", EcsEditor.GetStyle(GUI.color, 0.16f), GUILayout.ExpandWidth(true));
IsShowHidden = EditorGUI.Toggle(GUILayoutUtility.GetLastRect(), "Show Hidden", IsShowHidden);
foreach (var componentTypeID in componentTypeIDs)
{
var pool = world.GetPool(componentTypeID);
{
DrawRuntimeComponent(entityID, pool);
}
}
}
GUILayout.EndVertical();
}
private static readonly BindingFlags fieldFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
private static void DrawRuntimeComponent(int entityID, IEcsPool pool)
{
var meta = pool.ComponentType.ToMeta();
if (meta.IsHidden == false || IsShowHidden)
{
object data = pool.GetRaw(entityID);
Color panelColor = meta.Color.ToUnityColor().Desaturate(EscEditorConsts.COMPONENT_DRAWER_DESATURATE);
GUILayout.BeginVertical(EcsEditor.GetStyle(panelColor, EscEditorConsts.COMPONENT_DRAWER_ALPHA));
EditorGUI.BeginChangeCheck();
Type componentType = pool.ComponentType;
ExpandMatrix expandMatrix = ExpandMatrix.Take(componentType);
bool changed = DrawRuntimeData(componentType, new GUIContent(meta.Name), expandMatrix, data, out object resultData);
if (changed)
{
pool.SetRaw(entityID, resultData);
}
GUILayout.EndVertical();
}
}
private static bool DrawRuntimeData(Type fieldType, GUIContent label, ExpandMatrix expandMatrix, object data, out object outData)
{
Type type = data.GetType();
bool isUnityObject = typeof(UnityEngine.Object).IsAssignableFrom(fieldType);
ref bool isExpanded = ref expandMatrix.Down();
bool changed = false;
outData = data;
if (isUnityObject == false && (type.IsGenericType || !type.IsSerializable))
{
isExpanded = EditorGUILayout.BeginFoldoutHeaderGroup(isExpanded, label, EditorStyles.foldout);
EditorGUILayout.EndFoldoutHeaderGroup();
if (isExpanded)
{
EditorGUI.indentLevel++;
foreach (var field in type.GetFields(fieldFlags))
{
GUIContent subLabel = new GUIContent(EcsUnityEditorUtility.TransformFieldName(field.Name));
if (DrawRuntimeData(field.FieldType, subLabel, expandMatrix, field.GetValue(data), out object fieldData))
{
field.SetValue(data, fieldData);
outData = fieldData;
changed = true;
}
}
EditorGUI.indentLevel--;
}
}
else
{
if (isUnityObject)
{
EditorGUI.BeginChangeCheck();
UnityEngine.Object uobj = (UnityEngine.Object)data;
uobj = EditorGUILayout.ObjectField(label, uobj, fieldType, true);
if (EditorGUI.EndChangeCheck())
{
outData = uobj;
changed = true;
}
}
else
{
EditorGUI.BeginChangeCheck();
WrapperBase w = RefEditorWrapper.Take(data);
w.IsExpanded = isExpanded;
EditorGUILayout.PropertyField(w.Property, label, true);
isExpanded = w.IsExpanded;
if (EditorGUI.EndChangeCheck())
{
w.SO.ApplyModifiedProperties();
outData = w.Data;
changed = true;
}
}
}
expandMatrix.Up();
return changed;
}
}
}
[InitializeOnLoad]
public static class EcsEditor
{
static EcsEditor()
{
colorBoxeStyles = new SparseArray<GUIStyle>();
}
private static SparseArray<GUIStyle> colorBoxeStyles = new SparseArray<GUIStyle>();
public static GUIStyle GetStyle(Color color, float alphaMultiplier)
{
color.a *= alphaMultiplier;
return GetStyle(color);
}
public static GUIStyle GetStyle(Color32 color32)
{
int colorCode = new Color32Union(color32).colorCode;
if (colorBoxeStyles.TryGetValue(colorCode, out GUIStyle style))
{
if (style == null || style.normal.background == null)
{
style = CreateStyle(color32, colorCode);
colorBoxeStyles[colorCode] = style;
}
return style;
}
style = CreateStyle(color32, colorCode);
colorBoxeStyles.Add(colorCode, style);
return style;
}
private static GUIStyle CreateStyle(Color32 color32, int colorCode)
{
GUIStyle result = new GUIStyle(GUI.skin.box);
Color componentColor = color32;
Texture2D texture2D = CreateTexture(2, 2, componentColor);
result.hover.background = texture2D;
result.focused.background = texture2D;
result.active.background = texture2D;
result.normal.background = texture2D;
return result;
}
private static Texture2D CreateTexture(int width, int height, Color color)
{
var pixels = new Color[width * height];
for (var i = 0; i < pixels.Length; ++i)
pixels[i] = color;
var result = new Texture2D(width, height);
result.SetPixels(pixels);
result.Apply();
return result;
}
#region Utils
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 4)]
private readonly ref struct Color32Union
{
[FieldOffset(0)]
public readonly int colorCode;
[FieldOffset(0)]
public readonly byte r;
[FieldOffset(1)]
public readonly byte g;
[FieldOffset(2)]
public readonly byte b;
[FieldOffset(3)]
public readonly byte a;
public Color32Union(byte r, byte g, byte b, byte a) : this()
{
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
public Color32Union(Color32 color) : this()
{
r = color.r;
g = color.g;
b = color.b;
a = color.a;
}
}
#endregion
}
public static class ReflectionExtensions
{
public static bool TryGetAttribute<T>(this MemberInfo self, out T attrbiute) where T : Attribute
{
attrbiute = self.GetCustomAttribute<T>();
return attrbiute != null;
}
public static bool HasAttribute<T>(this MemberInfo self) where T : Attribute
{
return self.GetCustomAttribute<T>() != null;
}
}
}
#endif