mirror of
https://github.com/DCFApixels/DragonECS-Unity.git
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29 lines
1.0 KiB
C#
29 lines
1.0 KiB
C#
namespace DCFApixels.DragonECS.Unity
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{
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public class EcsUnityConsts
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{
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public const string PACK_GROUP = "_" + EcsConsts.FRAMEWORK_NAME + "/Unity";
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public const string ENTITY_BUILDING_GROUP = "Entity Building";
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public const string PIPELINE_BUILDING_GROUP = "Pipeline Building";
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public const string DEBUG_LAYER = EcsConsts.NAME_SPACE + "Unity." + nameof(DEBUG_LAYER);
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public const string UNITY_PACKAGE_NAME = "com.dcfa_pixels.dragonecs-unity";
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public const string LOCAL_CACHE_FOLDER = "/Library/" + EcsConsts.AUTHOR + "/" + UNITY_PACKAGE_NAME;
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public const string USER_SETTINGS_FOLDER = "/UserSettings/" + EcsConsts.AUTHOR + "/" + UNITY_PACKAGE_NAME;
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//EcsConsts.AUTHOR + "/" + EcsConsts.FRAMEWORK_NAME + "/" + nameof(DragonDocsPrefs) + ".prefs"
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}
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public class EcsUnityDefines
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{
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public const bool DISABLE_SERIALIZE_REFERENCE_RECOVERY =
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#if DISABLE_SERIALIZE_REFERENCE_RECOVERY
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true;
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#else
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false;
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#endif
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}
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}
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