mirror of
https://github.com/DCFApixels/DragonECS-Unity.git
synced 2025-09-18 01:54:35 +08:00
242 lines
7.7 KiB
C#
242 lines
7.7 KiB
C#
using System.Runtime.CompilerServices;
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using UnityEngine;
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namespace DCFApixels.DragonECS
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{
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public class EcsEntityConnect : MonoBehaviour
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{
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private sealed class Aspect : EcsAspect
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{
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public readonly EcsPool<UnityGameObject> unityGameObjects;
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public Aspect(Builder b)
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{
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unityGameObjects = b.Include<UnityGameObject>();
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}
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}
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private entlong _entity;
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private EcsWorld _world;
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[SerializeField]
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private ScriptableEntityTemplate[] _scriptableTemplates;
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[SerializeField]
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private MonoEntityTemplate[] _monoTemplates;
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internal void SetTemplates_Editor(MonoEntityTemplate[] tempaltes)
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{
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_monoTemplates = tempaltes;
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}
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#region Properties
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public entlong Entity
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _entity;
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}
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public EcsWorld World
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _world;
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}
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public bool IsConected
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _entity.IsAlive;
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}
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#endregion
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public void ConnectWith(entlong entity, bool applyTemplates = false)
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{
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if (_entity.TryGetID(out int oldE) && _world != null)
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{
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var s = _world.GetAspect<Aspect>();
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s.unityGameObjects.Del(oldE);
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}
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_world = null;
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if (entity.TryGetID(out int newE))
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{
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_entity = entity;
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_world = _entity.World;
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var s = _world.GetAspect<Aspect>();
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if (!s.unityGameObjects.Has(newE)) s.unityGameObjects.Add(newE) = new UnityGameObject(gameObject);
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if (applyTemplates)
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ApplyTemplates();
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}
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else
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{
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_entity = entlong.NULL;
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}
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}
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public void ApplyTemplates()
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{
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ApplyTemplatesFor(_entity.ID);
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}
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public void ApplyTemplatesFor(int entityID)
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{
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foreach (var t in _scriptableTemplates)
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{
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t.Apply(_world.id, entityID);
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}
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foreach (var t in _monoTemplates)
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{
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t.Apply(_world.id, entityID);
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}
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}
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}
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}
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#if UNITY_EDITOR
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namespace DCFApixels.DragonECS.Unity.Editors
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{
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using DCFApixels.DragonECS.Unity.Internal;
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using UnityEditor;
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using static Codice.CM.WorkspaceServer.WorkspaceTreeDataStore;
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[CustomEditor(typeof(EcsEntityConnect))]
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[CanEditMultipleObjects]
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public class EcsEntityEditor : Editor
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{
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private bool _isInit = false;
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private EcsEntityConnect Target => (EcsEntityConnect)target;
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private bool IsMultipleTargets => targets.Length > 1;
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private void Init()
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{
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if (_isInit)
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{
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return;
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}
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_isInit = true;
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}
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public override void OnInspectorGUI()
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{
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Init();
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EcsEntityConnect[] targets = new EcsEntityConnect[this.targets.Length];
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for (int i = 0; i < targets.Length; i++)
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{
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targets[i] = (EcsEntityConnect)this.targets[i];
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}
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DrawEntityInfo(targets);
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DrawTemplates();
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DrawButtons();
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DrawComponents(targets);
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}
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private const float line1 = 1f;
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private const float line2 = 2f;
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private void DrawEntityInfo(EcsEntityConnect[] targets)
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{
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float width = EditorGUIUtility.currentViewWidth;
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float height = EditorGUIUtility.singleLineHeight;
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Rect entityRect = GUILayoutUtility.GetRect(width, height + line2 * 2f);
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Color w = Color.gray;
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w.a = 0.6f;
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Color b = Color.black;
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b.a = 0.55f;
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EditorGUI.DrawRect(entityRect, w);
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entityRect = RectUtility.AddPadding(entityRect, line1, line1, line2, 0);
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var (entityInfoRect, statusRect) = RectUtility.VerticalSliceBottom(entityRect, line2);
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var (idRect, genWorldRect) = RectUtility.HorizontalSliceLerp(entityInfoRect, 0.5f);
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var (genRect, worldRect) = RectUtility.HorizontalSliceLerp(genWorldRect, 0.5f);
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idRect = RectUtility.AddPadding(idRect, line1, 0);
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genRect = RectUtility.AddPadding(genRect, line1, 0);
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worldRect = RectUtility.AddPadding(worldRect, line1, 0);
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EditorGUI.DrawRect(idRect, b);
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EditorGUI.DrawRect(genRect, b);
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EditorGUI.DrawRect(worldRect, b);
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bool isConnected = Target.Entity.TryUnpack(out int id, out short gen, out short world);
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GUIStyle style = new GUIStyle(EditorStyles.boldLabel);
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style.alignment = TextAnchor.MiddleCenter;
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if (IsMultipleTargets == false && isConnected)
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{
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Color statusColor = EcsGUI.GreenColor;
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statusColor.a = 0.4f;
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EditorGUI.DrawRect(statusRect, statusColor);
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EditorGUI.IntField(idRect, id, style);
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EditorGUI.IntField(genRect, gen, style);
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EditorGUI.IntField(worldRect, world, style);
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}
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else
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{
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Color statusColor = IsMultipleTargets ? new Color32(200, 200, 200, 255) : EcsGUI.RedColor;
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statusColor.a = 0.4f;
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EditorGUI.DrawRect(statusRect, statusColor);
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Color dc = GUI.color;
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Color ndc = Color.white;
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ndc.a = 0.4f;
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GUI.color = ndc;
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GUI.Label(idRect, "Entity ID", EditorStyles.boldLabel);
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GUI.Label(genRect, "Generation", EditorStyles.boldLabel);
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GUI.Label(worldRect, "World ID", EditorStyles.boldLabel);
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GUI.color = dc;
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}
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}
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private void DrawTemplates()
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{
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var iterator = serializedObject.GetIterator();
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iterator.NextVisible(true);
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bool enterChildren = true;
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while (iterator.NextVisible(enterChildren))
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{
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EditorGUILayout.PropertyField(iterator, true);
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enterChildren = false;
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}
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}
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private void DrawButtons()
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{
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GUILayout.BeginHorizontal();
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if (GUILayout.Button("Autoset"))
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{
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Target.SetTemplates_Editor(Target.GetComponents<MonoEntityTemplate>());
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EditorUtility.SetDirty(target);
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}
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if (GUILayout.Button("Autoset Cascade"))
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{
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foreach (var item in Target.GetComponentsInChildren<EcsEntityConnect>())
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{
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item.SetTemplates_Editor(item.GetComponents<MonoEntityTemplate>());
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EditorUtility.SetDirty(item);
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}
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}
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GUILayout.EndHorizontal();
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}
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private void DrawComponents(EcsEntityConnect[] targets)
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{
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if (IsMultipleTargets)
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{
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for (int i = 0; i < targets.Length; i++)
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{
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if (targets[i].IsConected == true)
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{
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EditorGUILayout.HelpBox("Multiple component editing is not available.", MessageType.Warning);
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return;
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}
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}
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}
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if (Target.Entity.TryUnpack(out int entityID, out EcsWorld world))
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{
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EcsGUI.Layout.DrawRuntimeComponents(entityID, world);
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}
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}
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}
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}
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#endif |