DragonECS-Unity/src/Internal/Editor/SOWrappers/UnityObjEditorWrapper.cs
2024-03-07 03:18:00 +08:00

30 lines
753 B
C#

#if UNITY_EDITOR
using System;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace DCFApixels.DragonECS.Unity.Editors
{
[Serializable]
internal class UnityObjEditorWrapper : WrapperBase<UnityObjEditorWrapper>
{
[SerializeField]
public UnityEngine.Object data;
public override object Data
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get { return data; }
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UnityObjEditorWrapper Take(UnityEngine.Object data)
{
var result = Take();
result.data = data;
result.SO.Update();
return result;
}
}
}
#endif