DragonECS-Unity/src/DebugUtils/Monitors/PipelineProcessMonitor.cs
2025-03-19 16:31:32 +08:00

23 lines
611 B
C#

using UnityEngine;
namespace DCFApixels.DragonECS.Unity.Editors
{
[MetaColor(MetaColor.Gray)]
[MetaGroup(EcsUnityConsts.PACK_GROUP, EcsConsts.DEBUG_GROUP)]
[MetaDescription(EcsConsts.AUTHOR, "...")]
[MetaTags(MetaTags.HIDDEN)]
[MetaID("DragonECS_75CCB6809201450CA3E1F280CB1EB0E7")]
internal class PipelineProcessMonitor : MonoBehaviour
{
private EcsPipeline _pipeline;
public EcsPipeline Pipeline
{
get { return _pipeline; }
}
public void Set(EcsPipeline pipeline)
{
_pipeline = pipeline;
}
}
}