2023-02-05 19:59:45 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using DCFApixels.DragonECS.Reflection;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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namespace DCFApixels.DragonECS
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{
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public interface IEcsPool
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{
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public EcsWorld World { get; }
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public int ID { get; }
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public EcsMemberBase Type { get; }
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public bool Has(int index);
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public void Add(int index);
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public void Del(int index);
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}
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public class EcsPool<T> : IEcsPool
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{
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private int _id;
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private readonly EcsWorld _source;
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private readonly EcsMember<T> _type;
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private readonly SparseSet _sparseSet;
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private T[] _denseItems;
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#region Properites
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public EcsWorld World => _source;
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public int ID => _id;
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public EcsMemberBase Type => _type;
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public ref T this[int index]
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => ref _denseItems[_sparseSet[index]];
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}
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#endregion
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#region Constructors
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public EcsPool(EcsWorld source, EcsMember<T> type, int capacity)
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{
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_source = source;
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_type = type;
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_denseItems = new T[capacity];
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_sparseSet = new SparseSet(capacity);
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}
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#endregion
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#region Add/Has/Get/Del
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref T Add(int index)
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{
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_sparseSet.Add(index);
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_sparseSet.Normalize(ref _denseItems);
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return ref _denseItems[_sparseSet.IndexOf(index)];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Has(int index)
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{
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return _sparseSet.Contains(index);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Del(int index)
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{
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_sparseSet.Remove(index);
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}
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#endregion
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#region IEcsFieldPool
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void IEcsPool.Add(int index)
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{
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Add(index);
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}
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#endregion
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}
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}
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