DragonECS/src/Builtin/Worlds.cs

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using System.Diagnostics;
namespace DCFApixels.DragonECS
{
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[DebuggerTypeProxy(typeof(DebuggerProxy))]
public sealed class EcsDefaultWorld : EcsWorld
{
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public EcsDefaultWorld(EcsWorldConfig config, short worldID = -1) : base(config, worldID) { }
public EcsDefaultWorld(IConfigContainer configs = null, short worldID = -1) : base(configs, worldID) { }
}
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[DebuggerTypeProxy(typeof(DebuggerProxy))]
public sealed class EcsEventWorld : EcsWorld
{
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public EcsEventWorld(EcsWorldConfig config, short worldID = -1) : base(config, worldID) { }
public EcsEventWorld(IConfigContainer configs = null, short worldID = -1) : base(configs, worldID) { }
}
}