DragonECS/src/EcsWorld.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace DCFApixels.DragonECS
{
public interface IWorldArchetype { }
public struct DefaultWorld : IWorldArchetype { }
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public interface IEcsWorld
{
//private float _timeScale;//TODO реализовать собсвенныйтайм склей для разных миров
#region Properties
public bool IsEmpty { get; }
public Type ArchetypeType { get; }
public int ID { get; }
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#endregion
public EcsPool<T> GetPool<T>() where T : struct;
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public EcsFilter GetFilter<TInc>() where TInc : struct, IInc;
public EcsFilter GetFilter<TInc, TExc>() where TInc : struct, IInc where TExc : struct, IExc;
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public ent NewEntity();
public void Destroy();
public bool IsMaskCompatible(Mask mask, int entity);
public bool IsMaskCompatibleWithout(Mask mask, int entity, int otherPoolID);
internal void OnEntityComponentAdded(int entityID, int changedPoolID);
internal void OnEntityComponentRemoved(int entityID, int changedPoolID);
}
public abstract class EcsWorld
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{
internal static IEcsWorld[] Worlds = new IEcsWorld[8];
private static IntDispenser _worldIdDispenser = new IntDispenser();
public readonly short id;
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public EcsWorld()
{
id = (short)_worldIdDispenser.GetFree();
Worlds[id] = (IEcsWorld)this;
}
}
public sealed class EcsWorld<TArchetype> : EcsWorld, IEcsWorld
where TArchetype : IWorldArchetype
{
private IntDispenser _entityDispenser;
private EcsGroup _entities;
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private short[] _gens;
private short[] _componentCounts;
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private IEcsPool[] _pools;
private List<EcsFilter>[] _filtersByIncludedComponents;
private List<EcsFilter>[] _filtersByExcludedComponents;
private EcsFilter[] _filters;
#region Properties
public bool IsEmpty => _entities.Count < 0;
public Type ArchetypeType => typeof(TArchetype);
public int ID => id;
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#endregion
#region Constructors
public EcsWorld()
{
_entityDispenser = new IntDispenser();
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_pools = new IEcsPool[512];
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_gens = new short[512];
_filters = new EcsFilter[64];
_entities = new EcsGroup(this, 512);
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_filtersByIncludedComponents = new List<EcsFilter>[16];
_filtersByExcludedComponents = new List<EcsFilter>[16];
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}
#endregion
#region GetPool
public EcsPool<T> GetPool<T>() where T : struct
{
int uniqueID = ComponentType<T>.uniqueID;
if (uniqueID >= _pools.Length)
{
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Array.Resize(ref _pools, ComponentType.Capacity);
Array.Resize(ref _filtersByIncludedComponents, ComponentType.Capacity);
Array.Resize(ref _filtersByExcludedComponents, ComponentType.Capacity);
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}
if (_pools[uniqueID] == null)
{
_pools[uniqueID] = new EcsPool<T>(this, 512);
}
return (EcsPool<T>)_pools[uniqueID];
}
#endregion
#region GetFilter
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public EcsFilter GetFilter<TInc>() where TInc : struct, IInc
{
return GetFilterInternal<Mask<TInc>>();
}
public EcsFilter GetFilter<TInc, TExc>() where TInc : struct, IInc where TExc : struct, IExc
{
return GetFilterInternal<Mask<TInc, TExc>>();
}
private EcsFilter GetFilterInternal<TMask>() where TMask : Mask, new()
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{
var bakedmask = BakedMask<TArchetype, TMask>.Instance;
if (_filters.Length >= BakedMask<TArchetype>.capacity)
{
Array.Resize(ref _filters, BakedMask<TArchetype>.capacity);
}
if (_filters[bakedmask.UniqueID] == null)
{
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_filters[bakedmask.UniqueID] = NewFilter(bakedmask);
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}
return _filters[bakedmask.UniqueID];
}
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private EcsFilter NewFilter(BakedMask mask, int capacirty = 512)
{
var newFilter = new EcsFilter(this, mask, capacirty);
for (int i = 0; i < mask.IncCount; i++)
{
int poolid = mask.Inc[i];
var list = _filtersByIncludedComponents[poolid];
if (list == null)
{
list = new List<EcsFilter>(8);
_filtersByIncludedComponents[poolid] = list;
}
list.Add(newFilter);
}
for (int i = 0; i < mask.ExcCount; i++)
{
int poolid = mask.Exc[i];
var list = _filtersByExcludedComponents[poolid];
if (list == null)
{
list = new List<EcsFilter>(8);
_filtersByExcludedComponents[poolid] = list;
}
list.Add(newFilter);
}
return newFilter;
}
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#endregion
#region IsMaskCompatible/IsMaskCompatibleWithout
public bool IsMaskCompatible(Mask mask, int entity)
{
BakedMask bakedMask = mask.GetBaked<TArchetype>();
for (int i = 0, iMax = bakedMask.IncCount; i < iMax; i++)
{
if (!_pools[bakedMask.Inc[i]].Has(entity))
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{
return false;
}
}
for (int i = 0, iMax = bakedMask.ExcCount; i < iMax; i++)
{
if (_pools[bakedMask.Exc[i]].Has(entity))
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{
return false;
}
}
return true;
}
public bool IsMaskCompatibleWithout(Mask mask, int entity, int otherPoolID)
{
BakedMask bakedMask = mask.GetBaked<TArchetype>();
for (int i = 0, iMax = bakedMask.IncCount; i < iMax; i++)
{
int poolID = bakedMask.Inc[i];
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if (poolID == otherPoolID || !_pools[poolID].Has(entity))
{
return false;
}
}
for (int i = 0, iMax = bakedMask.ExcCount; i < iMax; i++)
{
int poolID = bakedMask.Exc[i];
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if (poolID != otherPoolID && _pools[poolID].Has(entity))
{
return false;
}
}
return true;
}
#endregion
#region EntityChangedReact
void IEcsWorld.OnEntityComponentAdded(int entityID, int changedPoolID)
{
var includeList = _filtersByIncludedComponents[changedPoolID];
var excludeList = _filtersByExcludedComponents[changedPoolID];
if (includeList != null)
{
foreach (var filter in includeList)
{
if (IsMaskCompatible(filter.Mask.Mask, entityID))
{
filter.Add(entityID);
}
}
}
if (excludeList != null)
{
foreach (var filter in excludeList)
{
if (IsMaskCompatibleWithout(filter.Mask.Mask, entityID, changedPoolID))
{
filter.Remove(entityID);
}
}
}
}
void IEcsWorld.OnEntityComponentRemoved(int entityID, int changedPoolID)
{
var includeList = _filtersByIncludedComponents[changedPoolID];
var excludeList = _filtersByExcludedComponents[changedPoolID];
if (includeList != null)
{
foreach (var filter in includeList)
{
if (IsMaskCompatible(filter.Mask.Mask, entityID))
{
filter.Remove(entityID);
}
}
}
if (excludeList != null)
{
foreach (var filter in excludeList)
{
if (IsMaskCompatibleWithout(filter.Mask.Mask, entityID, changedPoolID))
{
filter.Add(entityID);
}
}
}
}
#endregion
#region NewEntity
public ent NewEntity()
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{
int entid = _entityDispenser.GetFree();
if(_gens.Length < entid) Array.Resize(ref _gens, _gens.Length << 1);
return new ent(entid, _gens[entid]++, id);
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}
#endregion
#region Destroy
public void Destroy()
{
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}
#endregion
#region Utils
internal abstract class ComponentType
{
internal static int increment = 1;
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internal static int Capacity
{
get => types.Length;
}
internal static Type[] types;
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}
internal sealed class ComponentType<T> : ComponentType
{
internal static int uniqueID;
static ComponentType()
{
uniqueID = increment++;
#if DEBUG || DCFAECS_NO_SANITIZE_CHECKS
if (increment + 1 > ushort.MaxValue)
{
throw new EcsFrameworkException($"No more room for new component for this {typeof(TArchetype).FullName} IWorldArchetype");
}
#endif
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if (increment > Capacity)
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{
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Array.Resize(ref types, Capacity << 1);
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}
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types[uniqueID] = typeof(T);
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}
}
#endregion
}
}