DragonECS/src/EcsWorld.cs

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using DCFApixels.DragonECS.Internal;
using DCFApixels.DragonECS.Utils;
using System;
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using System.Collections.Generic;
using System.Reflection;
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using System.Runtime.CompilerServices;
namespace DCFApixels.DragonECS
{
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public abstract class EcsWorld
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{
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private const short GEN_BITS = 0x7fff;
private const short DEATH_GEN_BIT = short.MinValue;
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private const int DEL_ENT_BUFFER_SIZE_OFFSET = 2;
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internal static EcsWorld[] Worlds = new EcsWorld[8];
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private static IntDispenser _worldIdDispenser = new IntDispenser(0);
public static EcsWorld GetWorld(int worldID) => Worlds[worldID];
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public readonly short id;
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private Type _worldType;
private int _worldTypeID;
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private IntDispenser _entityDispenser;
private int _entitiesCount;
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private int _entitesCapacity;
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private short[] _gens; //старший бит указывает на то жива ли сущность
private short[] _componentCounts;
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private EcsGroup _allEntites;
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private int[] _delEntBuffer;
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private int _delEntBufferCount;
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internal IEcsPoolImplementation[] _pools;
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private EcsNullPool _nullPool = EcsNullPool.instance;
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private EcsSubject[] _subjects;
private EcsQueryExecutor[] _executors;
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private List<WeakReference<EcsGroup>> _groups = new List<WeakReference<EcsGroup>>();
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private Stack<EcsGroup> _groupsPool = new Stack<EcsGroup>(64);
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private List<IEcsWorldEventListener> _listeners = new List<IEcsWorldEventListener>();
private List<IEcsEntityEventListener> _entityListeners = new List<IEcsEntityEventListener>();
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private object[] _components = new object[2];
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#region Properties
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public int WorldTypeID => _worldTypeID;
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public int Count => _entitiesCount;
public int Capacity => _entitesCapacity; //_denseEntities.Length;
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public EcsReadonlyGroup Entities => _allEntites.Readonly;
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public ReadOnlySpan<IEcsPoolImplementation> AllPools => _pools;// new ReadOnlySpan<IEcsPoolImplementation>(pools, 0, _poolsCount);
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#endregion
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#region Constructors/Destroy
static EcsWorld()
{
Worlds[0] = new EcsNullWorld();
}
public EcsWorld() : this(true) { }
internal EcsWorld(bool isIndexable)
{
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_entitesCapacity = 512;
if (isIndexable)
{
id = (short)_worldIdDispenser.GetFree();
if (id >= Worlds.Length)
Array.Resize(ref Worlds, Worlds.Length << 1);
Worlds[id] = this;
}
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_worldType = this.GetType();
_worldTypeID = WorldMetaStorage.GetWorldID(_worldType);
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_entityDispenser = new IntDispenser(0);
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_pools = new IEcsPoolImplementation[512];
ArrayUtility.Fill(_pools, _nullPool);
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_gens = new short[_entitesCapacity];
_componentCounts = new short[_entitesCapacity];
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ArrayUtility.Fill(_gens, DEATH_GEN_BIT);
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_delEntBufferCount = 0;
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_delEntBuffer = new int[_entitesCapacity >> DEL_ENT_BUFFER_SIZE_OFFSET];
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_allEntites = GetFreeGroup();
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_subjects = new EcsSubject[128];
_executors = new EcsQueryExecutor[128];
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}
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public void Destroy()
{
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_entityDispenser = null;
_gens = null;
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_pools = null;
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_nullPool = null;
_subjects = null;
_executors = null;
Worlds[id] = null;
_worldIdDispenser.Release(id);
}
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#endregion
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#region ComponentInfo
public int GetComponentID<T>() => WorldMetaStorage.GetComponentID<T>(_worldTypeID);
public int GetComponentID(Type type) => WorldMetaStorage.GetComponentID(type, _worldTypeID);
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public Type GetComponentType(int componentID) => WorldMetaStorage.GetComponentType(_worldTypeID, componentID);
public bool IsComponentTypeDeclared<T>() => IsComponentTypeDeclared(typeof(T));
public bool IsComponentTypeDeclared(Type type) => WorldMetaStorage.IsComponentTypeDeclared(_worldTypeID, type);
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#endregion
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#region Getters
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#if UNITY_2020_3_OR_NEWER
[UnityEngine.Scripting.Preserve]
#endif
public TPool GetPool<TPool>() where TPool : IEcsPoolImplementation, new()
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{
int index = WorldMetaStorage.GetPoolID<TPool>(_worldTypeID);
if (index >= _pools.Length)
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{
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int oldCapacity = _pools.Length;
Array.Resize(ref _pools, _pools.Length << 1);
ArrayUtility.Fill(_pools, _nullPool, oldCapacity, oldCapacity - _pools.Length);
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}
if (_pools[index] == _nullPool)
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{
var pool = new TPool();
_pools[index] = pool;
pool.OnInit(this, index);
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}
return (TPool)_pools[index];
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}
public TSubject GetSubject<TSubject>() where TSubject : EcsSubject
{
int index = WorldMetaStorage.GetSubjectID<TSubject>(_worldTypeID);
if (index >= _subjects.Length)
Array.Resize(ref _subjects, _subjects.Length << 1);
if (_subjects[index] == null)
_subjects[index] = EcsSubject.Builder.Build<TSubject>(this);
return (TSubject)_subjects[index];
}
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public TExecutor GetExecutor<TExecutor>() where TExecutor : EcsQueryExecutor, new()
{
int index = WorldMetaStorage.GetExecutorID<TExecutor>(_worldTypeID);
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if (index >= _executors.Length)
Array.Resize(ref _executors, _executors.Length << 1);
var result = _executors[index];
if (result == null)
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{
result = new TExecutor();
_executors[index] = result;
result.Initialize(this);
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}
return (TExecutor)result;
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}
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#endregion
#region WorldComponents
public EcsWorld SetupComponents(IEnumerable<object> components, params object[] componentsParams)
{
foreach (var component in components)
SetComponent(component);
foreach (var component in componentsParams)
SetComponent(component);
return this;
}
public EcsWorld SetupComponents(params object[] components)
{
foreach (var component in components)
SetComponent(component);
return this;
}
public void SetComponent(object component)
{
Type componentType = component.GetType();
if (componentType.IsValueType || componentType.IsPrimitive)
throw new ArgumentException();
SetComponentInternal(WorldMetaStorage.GetWorldComponentID(componentType, _worldTypeID), component);
}
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public void SetComponent<T>(T component) where T : class
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{
SetComponentInternal(WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID), component);
}
private void SetComponentInternal(int index, object component)
{
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if (index >= _components.Length)
Array.Resize(ref _components, _components.Length << 1);
ref var currentComponent = ref _components[index];
if (currentComponent == component)
return;
if (currentComponent != null && currentComponent is IEcsWorldComponent oldComponentInterface)
oldComponentInterface.OnRemovedFromWorld(this);
currentComponent = component;
if (component is IEcsWorldComponent newComponentInterface)
newComponentInterface.OnAddedToWorld(this);
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}
public T GetComponent<T>() where T : class
{
if (!TryGetComponent(out T result))
throw new NullReferenceException();
return result;
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}
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public bool TryGetComponent<T>(out T component) where T : class
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{
int index = WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID);
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if (index >= _components.Length)
{
component = null;
return false;
}
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component = (T)_components[index];
return component != null;
}
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public bool HasComponent<T>()
{
int index = WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID);
if (index >= _components.Length)
return false;
return _components[index] != null;
}
public void RemoveComponent<T>()
{
int index = WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID);
ref var currentComponent = ref _components[index];
if (currentComponent is IEcsWorldComponent componentInterface)
componentInterface.OnRemovedFromWorld(this);
currentComponent = null;
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}
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#endregion
#region Where Query
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public EcsReadonlyGroup WhereFor<TSubject>(EcsReadonlyGroup sourceGroup, out TSubject subject) where TSubject : EcsSubject
{
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var executor = GetExecutor<EcsWhereExecutor<TSubject>>();
subject = executor.Subject;
return executor.ExecuteFor(sourceGroup);
}
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public EcsReadonlyGroup WhereFor<TSubject>(EcsReadonlyGroup sourceGroup) where TSubject : EcsSubject
{
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return GetExecutor<EcsWhereExecutor<TSubject>>().ExecuteFor(sourceGroup);
}
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public EcsReadonlyGroup Where<TSubject>(out TSubject subject) where TSubject : EcsSubject
{
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var executor = GetExecutor<EcsWhereExecutor<TSubject>>();
subject = executor.Subject;
return executor.Execute();
}
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public EcsReadonlyGroup Where<TSubject>() where TSubject : EcsSubject
{
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return GetExecutor<EcsWhereExecutor<TSubject>>().Execute();
}
#endregion
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#region Entity
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public int NewEmptyEntity()
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{
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int entityID = _entityDispenser.GetFree();
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_entitiesCount++;
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if (_gens.Length <= entityID)
{
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Array.Resize(ref _gens, _gens.Length << 1);
Array.Resize(ref _componentCounts, _gens.Length);
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ArrayUtility.Fill(_gens, DEATH_GEN_BIT, _entitesCapacity);
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_entitesCapacity = _gens.Length;
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for (int i = 0; i < _groups.Count; i++)
{
if (_groups[i].TryGetTarget(out EcsGroup group))
{
group.OnWorldResize(_gens.Length);
}
else
{
int last = _groups.Count - 1;
_groups[i--] = _groups[last];
_groups.RemoveAt(last);
}
}
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foreach (var item in _pools)
item.OnWorldResize(_gens.Length);
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_listeners.InvokeOnWorldResize(_gens.Length);
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}
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_gens[entityID] &= GEN_BITS;
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_allEntites.Add(entityID);
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_entityListeners.InvokeOnNewEntity(entityID);
return entityID;
}
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public entlong NewEmptyEntityLong()
{
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int e = NewEmptyEntity();
return GetEntityLong(e);
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}
public void DelEntity(int entityID)
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{
_allEntites.Remove(entityID);
_delEntBuffer[_delEntBufferCount++] = entityID;
_gens[entityID] |= DEATH_GEN_BIT;
_entitiesCount--;
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_entityListeners.InvokeOnDelEntity(entityID);
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if (_delEntBufferCount >= _delEntBuffer.Length)
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ReleaseDelEntityBuffer();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public entlong GetEntityLong(int entityID) => new entlong(entityID, _gens[entityID], id); //TODO придумать получше имя метода
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsAlive(int entityID, short gen) => _gens[entityID] == gen;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsUsed(int entityID) => _gens[entityID] >= 0;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public short GetGen(int entityID) => _gens[entityID];
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public short GetComponentsCount(int entityID) => _componentCounts[entityID];
public bool IsMatchesMask(EcsMask mask, int entityID)
{
#if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS
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if (mask._worldTypeID != _worldTypeID)
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throw new EcsFrameworkException("The types of the target world of the mask and this world are different.");
#endif
for (int i = 0, iMax = mask._inc.Length; i < iMax; i++)
{
if (!_pools[mask._inc[i]].Has(entityID))
return false;
}
for (int i = 0, iMax = mask._exc.Length; i < iMax; i++)
{
if (_pools[mask._exc[i]].Has(entityID))
return false;
}
return true;
}
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public void ReleaseDelEntityBuffer()
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{
ReadOnlySpan<int> buffser = new ReadOnlySpan<int>(_delEntBuffer, 0, _delEntBufferCount);
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foreach (var pool in _pools)
pool.OnReleaseDelEntityBuffer(buffser);
_listeners.InvokeOnReleaseDelEntityBuffer(buffser);
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for (int i = 0; i < _delEntBufferCount; i++)
_entityDispenser.Release(_delEntBuffer[i]);
_delEntBufferCount = 0;
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}
public void DeleteEmptyEntites()
{
foreach (var e in _allEntites)
{
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if (_componentCounts[e] <= 0) DelEntity(e);
}
}
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#region Copy/Clone
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public void CopyEntity(int fromEntityID, int toEntityID)
{
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foreach (var pool in _pools)
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{
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if (pool.Has(fromEntityID)) pool.Copy(fromEntityID, toEntityID);
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}
}
public int CloneEntity(int fromEntityID)
{
int newEntity = NewEmptyEntity();
CopyEntity(fromEntityID, newEntity);
return newEntity;
}
public void CloneEntity(int fromEntityID, int toEntityID)
{
CopyEntity(fromEntityID, toEntityID);
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foreach (var pool in _pools)
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{
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if (!pool.Has(fromEntityID) && pool.Has(toEntityID))
pool.Del(toEntityID);
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}
}
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#endregion
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#region Components Increment
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal void IncrementEntityComponentCount(int entityID) => _componentCounts[entityID]++;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal void DecrementEntityComponentCount(int entityID)
{
var count = --_componentCounts[entityID];
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if (count == 0 && _allEntites.Has(entityID)) DelEntity(entityID);
#if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS
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if (count < 0) throw new EcsFrameworkException("нарушен баланс инкремента/декремента компонентов");
#endif
}
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#endregion
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#endregion
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#region Groups Pool
internal void RegisterGroup(EcsGroup group)
{
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_groups.Add(new WeakReference<EcsGroup>(group));
}
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internal EcsGroup GetFreeGroup()
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{
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EcsGroup result = _groupsPool.Count <= 0 ? new EcsGroup(this) : _groupsPool.Pop();
result._isReleased = false;
return result;
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}
internal void ReleaseGroup(EcsGroup group)
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{
#if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS
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if (group.World != this)
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throw new ArgumentException("groupFilter.WorldIndex != this");
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#endif
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group._isReleased = true;
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group.Clear();
_groupsPool.Push(group);
}
#endregion
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#region Listeners
public void AddListener(IEcsWorldEventListener worldEventListener)
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{
_listeners.Add(worldEventListener);
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}
public void RemoveListener(IEcsWorldEventListener worldEventListener)
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{
_listeners.Remove(worldEventListener);
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}
public void AddListener(IEcsEntityEventListener entityEventListener)
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{
_entityListeners.Add(entityEventListener);
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}
public void RemoveListener(IEcsEntityEventListener entityEventListener)
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{
_entityListeners.Remove(entityEventListener);
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}
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#endregion
#region Debug
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public void GetComponents(int entityID, List<object> list)
{
list.Clear();
var itemsCount = GetComponentsCount(entityID);
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for (var i = 0; i < _pools.Length; i++)
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{
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if (_pools[i].Has(entityID))
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list.Add(_pools[i].GetRaw(entityID));
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}
}
#endregion
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}
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internal sealed class EcsNullWorld : EcsWorld { }
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#region Callbacks Interface
public interface IEcsWorldComponent
{
void OnAddedToWorld(EcsWorld world);
void OnRemovedFromWorld(EcsWorld world);
}
public interface IEcsWorldEventListener
{
void OnWorldResize(int newSize);
void OnReleaseDelEntityBuffer(ReadOnlySpan<int> buffer);
void OnWorldDestroy();
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}
public interface IEcsEntityEventListener
{
void OnNewEntity(int entityID);
void OnDelEntity(int entityID);
}
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internal static class WorldEventListExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeOnWorldResize(this List<IEcsWorldEventListener> self, int newSize)
{
for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnWorldResize(newSize);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeOnReleaseDelEntityBuffer(this List<IEcsWorldEventListener> self, ReadOnlySpan<int> buffer)
{
for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnReleaseDelEntityBuffer(buffer);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeOnWorldDestroy(this List<IEcsWorldEventListener> self)
{
for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnWorldDestroy();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void InvokeOnNewEntity(this List<IEcsEntityEventListener> self, int entityID)
{
for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnNewEntity(entityID);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void InvokeOnDelEntity(this List<IEcsEntityEventListener> self, int entityID)
{
for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnDelEntity(entityID);
}
}
#endregion
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#region Extensions
public static class IntExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static entlong ToEntityLong(this int self, EcsWorld world) => world.GetEntityLong(self);
}
#endregion
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}