DragonECS/src/EcsWorld.cs

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using DCFApixels.DragonECS.Internal;
using System;
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using System.Collections.Generic;
using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace DCFApixels.DragonECS
{
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public interface IEcsWorld : IEcsReadonlyTable
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{
#region Properties
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//private float _timeScale;//TODO реализовать собсвенныйтайм склей для разных миров
public int ID { get; }
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public EcsPipeline Pipeline { get; }
public int EntitesCount { get; }
public int EntitesCapacity { get; }
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#endregion
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#region Entities
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public TArhetype Entities<TArhetype>(out TArhetype entities) where TArhetype : IEcsQuery;
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public ent NewEntity();
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public void DelEntity(ent entity);
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public bool EntityIsAlive(int entityID, short gen);
public ent GetEntity(int entityID);
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public void Destroy();
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#endregion
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}
public abstract class EcsWorld
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{
internal static IEcsWorld[] Worlds = new IEcsWorld[8];
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private static IntDispenser _worldIdDispenser = new IntDispenser(0);
public readonly short id;
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protected EcsWorld(bool isIndexed)
{
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if(isIndexed == true)
{
id = (short)_worldIdDispenser.GetFree();
if (id >= Worlds.Length)
Array.Resize(ref Worlds, Worlds.Length << 1);
Worlds[id] = (IEcsWorld)this;
}
else
{
id = -1;
}
}
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protected void Realeze()
{
Worlds[id] = null;
_worldIdDispenser.Release(id);
}
}
public abstract class EcsWorld<TWorldArchetype> : EcsWorld, IEcsWorld
where TWorldArchetype : EcsWorld<TWorldArchetype>
{
private IntDispenser _entityDispenser;
private int[] _denseEntities;
private int _entitiesCount;
private short[] _gens; //старший бит указывает на то жива ли сущьность.
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//private short[] _componentCounts; //TODO
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private IEcsPool[] _pools;
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private EcsNullPool _nullPool;
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private List<EcsQueryBase>[] _filtersByIncludedComponents;
private List<EcsQueryBase>[] _filtersByExcludedComponents;
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private IEcsQuery[] _archetypes;
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private EcsPipeline _pipeline;
private List<EcsGroup> _groups;
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#region RunnersCache
private PoolRunnres _poolRunnres;
private IEcsEntityCreate _entityCreate;
private IEcsEntityDestroy _entityDestry;
#endregion
#region GetterMethods
public ReadOnlySpan<IEcsPool> GetAllPools() => new ReadOnlySpan<IEcsPool>(_pools);
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public int GetComponentID<T>() => ComponentType<T>.uniqueID;
#endregion
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#region Internal Properties
int IEcsReadonlyTable.Count => _entitiesCount;
int IEcsReadonlyTable.Capacity => _denseEntities.Length;
#endregion
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#region Properties
public Type ArchetypeType => typeof(TWorldArchetype);
public int ID => id;
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public EcsPipeline Pipeline => _pipeline;
public int EntitesCount => _entitiesCount;
public int EntitesCapacity => _denseEntities.Length;
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#endregion
#region Constructors
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public EcsWorld(EcsPipeline pipline = null) : base(true)
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{
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_pipeline = pipline ?? EcsPipeline.Empty;
if (!_pipeline.IsInit) pipline.Init();
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_entityDispenser = new IntDispenser(0);
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_nullPool = EcsNullPool.instance;
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_pools = new IEcsPool[512];
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FillArray(_pools, _nullPool);
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_gens = new short[512];
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_archetypes = new EcsQuery<TWorldArchetype>[EntityArhetype.capacity];
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_groups = new List<EcsGroup>(128);
_denseEntities = new int[512];
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_filtersByIncludedComponents = new List<EcsQueryBase>[16];
_filtersByExcludedComponents = new List<EcsQueryBase>[16];
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_poolRunnres = new PoolRunnres(_pipeline);
_entityCreate = _pipeline.GetRunner<IEcsEntityCreate>();
_entityDestry = _pipeline.GetRunner<IEcsEntityDestroy>();
_pipeline.GetRunner<IEcsInject<TWorldArchetype>>().Inject((TWorldArchetype)this);
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_pipeline.GetRunner<IEcsInject<IEcsWorld>>().Inject(this);
_pipeline.GetRunner<IEcsWorldCreate>().OnWorldCreate(this);
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}
#endregion
#region GetPool
public EcsPool<T> GetPool<T>() where T : struct
{
int uniqueID = ComponentType<T>.uniqueID;
if (uniqueID >= _pools.Length)
{
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int oldCapacity = _pools.Length;
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Array.Resize(ref _pools, ComponentType.Capacity);
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FillArray(_pools, _nullPool, oldCapacity, oldCapacity - _pools.Length);
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Array.Resize(ref _filtersByIncludedComponents, ComponentType.Capacity);
Array.Resize(ref _filtersByExcludedComponents, ComponentType.Capacity);
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}
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if (_pools[uniqueID] == _nullPool)
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{
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_pools[uniqueID] = new EcsPool<T>(this, ComponentType<T>.uniqueID, 512, _poolRunnres);
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}
return (EcsPool<T>)_pools[uniqueID];
}
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public EcsPool<T> UncheckedGetPool<T>() where T : struct
{
return (EcsPool<T>)_pools[ComponentType<T>.uniqueID];
}
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#endregion
#region Entities
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public TEntityArhetype Entities<TEntityArhetype>(out TEntityArhetype entities) where TEntityArhetype : IEcsQuery
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{
int uniqueID = EntityArhetype<TEntityArhetype>.uniqueID;
if (_archetypes.Length < EntityArhetype.capacity)
Array.Resize(ref _archetypes, EntityArhetype.capacity);
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if (_archetypes[uniqueID] == null)
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{
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EcsQuery<TWorldArchetype>.Builder builder = new EcsQuery<TWorldArchetype>.Builder(this);
_archetypes[uniqueID] = (TEntityArhetype)Activator.CreateInstance(typeof(TEntityArhetype), builder);
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builder.End(out EcsQueryMask mask);
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var filter = (EcsQueryBase)_archetypes[uniqueID];
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((EcsQuery<TWorldArchetype>)_archetypes[uniqueID]).group = new EcsGroup(this);
((EcsQuery<TWorldArchetype>)_archetypes[uniqueID]).mask = mask;
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for (int i = 0; i < mask.IncCount; i++)
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{
int componentID = mask.Inc[i];
var list = _filtersByIncludedComponents[componentID];
if (list == null)
{
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list = new List<EcsQueryBase>(8);
_filtersByIncludedComponents[componentID] = list;
}
list.Add(filter);
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}
for (int i = 0; i < mask.ExcCount; i++)
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{
int componentID = mask.Exc[i];
var list = _filtersByExcludedComponents[componentID];
if (list == null)
{
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list = new List<EcsQueryBase>(8);
_filtersByExcludedComponents[componentID] = list;
}
list.Add(filter);
}
// scan exist entities for compatibility with new filter.
for (int i = 0; i < _entitiesCount && _entitiesCount <= _denseEntities.Length; i++)
{
int entity = _denseEntities[i];
if (IsMaskCompatible(mask.Inc, mask.Exc, entity))
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filter.AddEntity(entity);
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}
}
entities = (TEntityArhetype)_archetypes[uniqueID];
return entities;
}
private bool IsMaskCompatible(int[] inc, int[] exc, int entity)
{
for (int i = 0, iMax = inc.Length; i < iMax; i++)
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{
if (!_pools[inc[i]].Has(entity))
return false;
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}
for (int i = 0, iMax = exc.Length; i < iMax; i++)
{
if (_pools[exc[i]].Has(entity))
return false;
}
return true;
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}
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#endregion
#region IsMaskCompatible/IsMaskCompatibleWithout
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsMaskCompatible<TInc>(int entityID) where TInc : struct, IInc
{
return IsMaskCompatible(EcsMaskMap<TWorldArchetype>.GetMask<TInc, Exc>(), entityID);
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}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsMaskCompatible<TInc, TExc>(int entityID) where TInc : struct, IInc where TExc : struct, IExc
{
return IsMaskCompatible(EcsMaskMap<TWorldArchetype>.GetMask<TInc, TExc>(), entityID);
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}
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public bool IsMaskCompatible(EcsMaskBase mask, int entity)
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{
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#if (DEBUG && !DISABLE_DRAGONECS_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (mask.WorldArchetypeType != typeof(TWorldArchetype))
throw new EcsFrameworkException("mask.WorldArchetypeType != typeof(TWorldArchetype)");
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#endif
for (int i = 0, iMax = mask.IncCount; i < iMax; i++)
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{
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if (!_pools[mask.Inc[i]].Has(entity))
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return false;
}
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for (int i = 0, iMax = mask.ExcCount; i < iMax; i++)
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{
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if (_pools[mask.Exc[i]].Has(entity))
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return false;
}
return true;
}
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public bool IsMaskCompatibleWithout(EcsMaskBase mask, int entity, int otherComponentID)
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{
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#if (DEBUG && !DISABLE_DRAGONECS_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (mask.WorldArchetypeType != typeof(TWorldArchetype))
throw new EcsFrameworkException("mask.WorldArchetypeType != typeof(TWorldArchetype)");
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#endif
for (int i = 0, iMax = mask.IncCount; i < iMax; i++)
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{
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int componentID = mask.Inc[i];
if (componentID == otherComponentID || !_pools[componentID].Has(entity))
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return false;
}
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for (int i = 0, iMax = mask.ExcCount; i < iMax; i++)
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{
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int componentID = mask.Exc[i];
if (componentID != otherComponentID && _pools[componentID].Has(entity))
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return false;
}
return true;
}
#endregion
#region EntityChangedReact
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void IEcsReadonlyTable.OnEntityComponentAdded(int entityID, int componentID)
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{
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var includeList = _filtersByIncludedComponents[componentID];
var excludeList = _filtersByExcludedComponents[componentID];
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if (includeList != null)
{
foreach (var filter in includeList)
{
if (IsMaskCompatible(filter.mask, entityID))
{
filter.AddEntity(entityID);
}
}
}
if (excludeList != null)
{
foreach (var filter in excludeList)
{
if (IsMaskCompatibleWithout(filter.mask, entityID, componentID))
{
filter.RemoveEntity(entityID);
}
}
}
//TODO провести стресс тест для варианта выши и закоментированного ниже
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// if (includeList != null) foreach (var filter in includeList) filter.Add(entityID);
// if (excludeList != null) foreach (var filter in excludeList) filter.Remove(entityID);
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}
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void IEcsReadonlyTable.OnEntityComponentRemoved(int entityID, int componentID)
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{
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var includeList = _filtersByIncludedComponents[componentID];
var excludeList = _filtersByExcludedComponents[componentID];
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if (includeList != null)
{
foreach (var filter in includeList)
{
if (IsMaskCompatible(filter.mask, entityID))
{
filter.RemoveEntity(entityID);
}
}
}
if (excludeList != null)
{
foreach (var filter in excludeList)
{
if (IsMaskCompatibleWithout(filter.mask, entityID, componentID))
{
filter.AddEntity(entityID);
}
}
}
//TODO провести стресс тест для варианта выши и закоментированного ниже
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// if (includeList != null) foreach (var filter in includeList) filter.Remove(entityID);
// if (excludeList != null) foreach (var filter in excludeList) filter.Add(entityID);
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}
#endregion
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#region Entity
public ent NewEntity()
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{
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int entityID = _entityDispenser.GetFree();
if (_entityDispenser.LastInt >= _denseEntities.Length)
Array.Resize(ref _denseEntities, _denseEntities.Length << 1);
_denseEntities[_entitiesCount++] = entityID;
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if (_gens.Length <= entityID)
{
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Array.Resize(ref _gens, _gens.Length << 1);
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foreach (var item in _groups)
item.OnWorldResize(_gens.Length);
foreach (var item in _pools)
item.OnWorldResize(_gens.Length);
}
_gens[entityID] |= short.MinValue;
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ent entity = new ent(entityID, _gens[entityID]++, id);
_entityCreate.OnEntityCreate(entity);
return entity;
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}
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public void DelEntity(ent entity)
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{
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_entityDispenser.Release(entity.id);
_gens[entity.id] |= short.MinValue;
_entitiesCount--;
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_entityDestry.OnEntityDestroy(entity);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ent GetEntity(int entityID)
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{
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return new ent(entityID, _gens[entityID], id);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool EntityIsAlive(int entityID, short gen)
{
return _gens[entityID] == gen;
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}
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#endregion
#region Destroy
public void Destroy()
{
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_entityDispenser = null;
_denseEntities = null;
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_gens = null;
_pools = null;
_nullPool = null;
_filtersByIncludedComponents = null;
_filtersByExcludedComponents = null;
_archetypes = null;
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Realeze();
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}
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public void DestryWithPipeline()
{
Destroy();
_pipeline.Destroy();
}
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#endregion
#region Other
void IEcsReadonlyTable.RegisterGroup(EcsGroup group)
{
_groups.Add(group);
}
#endregion
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#region Utils
internal static class EntityArhetype
{
public static int increment = 0;
public static int capacity = 128;
}
internal static class EntityArhetype<TArhetype>
{
public static int uniqueID;
static EntityArhetype()
{
uniqueID = EntityArhetype.increment++;
if (EntityArhetype.increment > EntityArhetype.capacity)
EntityArhetype.capacity <<= 1;
}
}
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internal static class ComponentType
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{
internal static int increment = 1;
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internal static int Capacity
{
get => types.Length;
}
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internal static Type[] types = new Type[64];
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}
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internal static class ComponentType<T>
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{
internal static int uniqueID;
static ComponentType()
{
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uniqueID = ComponentType.increment++;
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#if (DEBUG && !DISABLE_DRAGONECS_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
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if (ComponentType.increment + 1 > ushort.MaxValue)
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{
throw new EcsFrameworkException($"No more room for new component for this {typeof(TWorldArchetype).FullName} IWorldArchetype");
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}
#endif
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if (uniqueID >= ComponentType.types.Length)
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{
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Array.Resize(ref ComponentType.types, ComponentType.types.Length << 1);
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}
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ComponentType.types[uniqueID] = typeof(T);
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}
}
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private void FillArray<T>(T[] array, T value, int startIndex = 0, int length = -1)
{
if (length < 0)
{
length = array.Length;
}
else
{
length = startIndex + length;
}
for (int i = startIndex; i < length; i++)
{
array[i] = value;
}
}
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#endregion
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}
[StructLayout(LayoutKind.Sequential, Pack = 8, Size = 24)]
internal readonly struct PoolRunnres
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{
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public readonly IEcsComponentAdd add;
public readonly IEcsComponentWrite write;
public readonly IEcsComponentDel del;
public PoolRunnres(EcsPipeline pipeline)
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{
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add = pipeline.GetRunner<IEcsComponentAdd>();
write = pipeline.GetRunner<IEcsComponentWrite>();
del = pipeline.GetRunner<IEcsComponentDel>();
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}
}
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}