DragonECS/src/Interfaces/IEcsReadonlyTable.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DCFApixels.DragonECS
{
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public interface IEcsReadonlyTable
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{
#region Properties
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/// <summary>Table Archetype</summary>
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public Type ArchetypeType { get; }
#endregion
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#region Methods
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public ReadOnlySpan<IEcsPool> GetAllPools();
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public int GetComponentID<T>();
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public EcsPool<T> GetPool<T>() where T : struct;
public EcsPool<T> UncheckedGetPool<T>() where T : struct;
public bool IsMaskCompatible<TInc>(int entity) where TInc : struct, IInc;
public bool IsMaskCompatible<TInc, TExc>(int entity) where TInc : struct, IInc where TExc : struct, IExc;
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public bool IsMaskCompatible(EcsComponentMask mask, int entity);
public bool IsMaskCompatibleWithout(EcsComponentMask mask, int entity, int otherPoolID);
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#endregion
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#region Properties
internal int Count { get; }
internal int Capacity { get; }
#endregion
#region Internal Methods
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internal void OnEntityComponentAdded(int entityID, int changedPoolID);
internal void OnEntityComponentRemoved(int entityID, int changedPoolID);
internal void RegisterGroup(EcsGroup group);
#endregion
}
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public static class IEcsReadonlyEntityComponentTableExtensions
{
public static bool IsNullOrEmpty(this IEcsReadonlyTable self)
{
return self == null || self.Count <= 0;
}
}
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}