DragonECS/src/EcsAspect.cs

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using DCFApixels.DragonECS.Internal;
using DCFApixels.DragonECS.Utils;
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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.CompilerServices;
namespace DCFApixels.DragonECS
{
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public abstract class EcsAspect
{
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internal EcsWorld _source;
internal EcsMask _mask;
private bool _isInit;
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internal UnsafeArray<int> _sortIncBuffer;
internal UnsafeArray<int> _sortExcBuffer;
internal UnsafeArray<EcsMaskChunck> _sortIncChunckBuffer;
internal UnsafeArray<EcsMaskChunck> _sortExcChunckBuffer;
#region Properties
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public EcsMask Mask => _mask;
public EcsWorld World => _source;
public bool IsInit => _isInit;
#endregion
#region Methods
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public bool IsMatches(int entityID) => _source.IsMatchesMask(_mask, entityID);
#endregion
#region Builder
protected virtual void Init(Builder b) { }
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public sealed class Builder : EcsAspectBuilderBase
{
private EcsWorld _world;
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private EcsMask.Builder _maskBuilder;
public EcsWorld World => _world;
private Builder(EcsWorld world)
{
_world = world;
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_maskBuilder = new EcsMask.Builder(world);
}
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internal static unsafe TAspect New<TAspect>(EcsWorld world) where TAspect : EcsAspect
{
Builder builder = new Builder(world);
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Type aspectType = typeof(TAspect);
ConstructorInfo constructorInfo = aspectType.GetConstructor(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[] { typeof(Builder) }, null);
EcsAspect newAspect;
if (constructorInfo != null)
{
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newAspect = (EcsAspect)constructorInfo.Invoke(new object[] { builder });
}
else
{
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newAspect = (EcsAspect)Activator.CreateInstance(typeof(TAspect));
newAspect.Init(builder);
}
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newAspect._source = world;
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builder.Build(out newAspect._mask);
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newAspect._isInit = true;
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newAspect._sortIncBuffer = new UnsafeArray<int>(newAspect._mask.inc.Length, true);
newAspect._sortExcBuffer = new UnsafeArray<int>(newAspect._mask.exc.Length, true);
newAspect._sortIncChunckBuffer = new UnsafeArray<EcsMaskChunck>(newAspect._mask.incChunckMasks.Length, true);
newAspect._sortExcChunckBuffer = new UnsafeArray<EcsMaskChunck>(newAspect._mask.excChunckMasks.Length, true);
for (int i = 0; i < newAspect._sortIncBuffer.Length; i++)
{
newAspect._sortIncBuffer.ptr[i] = newAspect._mask.inc[i];
}
for (int i = 0; i < newAspect._sortExcBuffer.Length; i++)
{
newAspect._sortExcBuffer.ptr[i] = newAspect._mask.exc[i];
}
for (int i = 0; i < newAspect._sortIncChunckBuffer.Length; i++)
{
newAspect._sortIncChunckBuffer.ptr[i] = newAspect._mask.incChunckMasks[i];
}
for (int i = 0; i < newAspect._sortExcChunckBuffer.Length; i++)
{
newAspect._sortExcChunckBuffer.ptr[i] = newAspect._mask.excChunckMasks[i];
}
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return (TAspect)newAspect;
}
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#region Include/Exclude/Optional/Combine
public sealed override TPool Include<TPool>()
{
IncludeImplicit(typeof(TPool).GetGenericArguments()[0]);
return _world.GetPool<TPool>();
}
public sealed override TPool Exclude<TPool>()
{
ExcludeImplicit(typeof(TPool).GetGenericArguments()[0]);
return _world.GetPool<TPool>();
}
public sealed override TPool Optional<TPool>()
{
return _world.GetPool<TPool>();
}
private void IncludeImplicit(Type type)
{
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_maskBuilder.Include(type);
}
private void ExcludeImplicit(Type type)
{
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_maskBuilder.Exclude(type);
}
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public TOtherAspect Combine<TOtherAspect>(int order = 0) where TOtherAspect : EcsAspect
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{
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var result = _world.GetAspect<TOtherAspect>();
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_maskBuilder.CombineWith(result.Mask);
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return result;
}
#endregion
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public EcsWorldCmp<T> GetWorldData<T>() where T : struct
{
return new EcsWorldCmp<T>(_world.id);
}
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private void Build(out EcsMask mask)
{
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mask = _maskBuilder.Build();
}
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#region SupportReflectionHack
#if UNITY_2020_3_OR_NEWER
[UnityEngine.Scripting.Preserve]
#endif
private void SupportReflectionHack<TPool>() where TPool : IEcsPoolImplementation, new()
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{
Include<TPool>();
Exclude<TPool>();
Optional<TPool>();
IncludeImplicit(null);
ExcludeImplicit(null);
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}
#endregion
}
#endregion
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#region Destructor
unsafe ~EcsAspect()
{
_sortIncBuffer.Dispose();
_sortExcBuffer.Dispose();
_sortIncChunckBuffer.Dispose();
_sortExcChunckBuffer.Dispose();
}
#endregion
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#region Iterator
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public EcsAspectIterator GetIterator()
{
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return new EcsAspectIterator(this, _source.Entities);
}
public EcsAspectIterator GetIteratorFor(EcsSpan span)
{
return new EcsAspectIterator(this, span);
}
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#endregion
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#region Combined
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private readonly struct Combined
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{
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public readonly EcsAspect aspect;
public readonly int order;
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public Combined(EcsAspect aspect, int order)
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{
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this.aspect = aspect;
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this.order = order;
}
}
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#endregion
}
#region BuilderBase
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public abstract class EcsAspectBuilderBase
{
public abstract TPool Include<TPool>() where TPool : IEcsPoolImplementation, new();
public abstract TPool Exclude<TPool>() where TPool : IEcsPoolImplementation, new();
public abstract TPool Optional<TPool>() where TPool : IEcsPoolImplementation, new();
}
#endregion
#region Iterator
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public ref struct EcsAspectIterator
{
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public readonly int worldID;
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public readonly EcsAspect aspect;
private EcsSpan _span;
public EcsAspectIterator(EcsAspect aspect, EcsSpan span)
{
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worldID = aspect.World.id;
_span = span;
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this.aspect = aspect;
}
public void CopyTo(EcsGroup group)
{
group.Clear();
var enumerator = GetEnumerator();
while (enumerator.MoveNext())
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group.AddInternal(enumerator.Current);
}
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public int CopyTo(ref int[] array)
{
var enumerator = GetEnumerator();
int count = 0;
while (enumerator.MoveNext())
{
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if (array.Length <= count)
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Array.Resize(ref array, array.Length << 1);
array[count++] = enumerator.Current;
}
return count;
}
public EcsSpan CopyToSpan(ref int[] array)
{
var enumerator = GetEnumerator();
int count = 0;
while (enumerator.MoveNext())
{
if (array.Length <= count)
Array.Resize(ref array, array.Length << 1);
array[count++] = enumerator.Current;
}
return new EcsSpan(worldID, array, count);
}
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#region object
public override string ToString()
{
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List<int> ints = new List<int>();
foreach (var e in this)
{
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ints.Add(e);
}
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return CollectionUtility.EntitiesToString(ints, "it");
}
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#endregion
#region Enumerator
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Enumerator GetEnumerator() => new Enumerator(_span, aspect);
public unsafe ref struct Enumerator
{
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#region CountComparers
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private readonly struct IncCountComparer : IComparerX<int>
{
public readonly int[] counts;
public IncCountComparer(int[] counts)
{
this.counts = counts;
}
public int Compare(int a, int b)
{
return counts[a] - counts[b];
}
}
private readonly struct ExcCountComparer : IComparerX<int>
{
public readonly int[] counts;
public ExcCountComparer(int[] counts)
{
this.counts = counts;
}
public int Compare(int a, int b)
{
return counts[b] - counts[a];
}
}
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#endregion
private ReadOnlySpan<int>.Enumerator _span;
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private readonly int[][] _entitiesComponentMasks;
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private static EcsMaskChunck* _preSortedIncBuffer;
private static EcsMaskChunck* _preSortedExcBuffer;
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private UnsafeArray<EcsMaskChunck> _sortIncChunckBuffer;
private UnsafeArray<EcsMaskChunck> _sortExcChunckBuffer;
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//private EcsAspect aspect;
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public unsafe Enumerator(EcsSpan span, EcsAspect aspect)
{
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//this.aspect = aspect;
_span = span.GetEnumerator();
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_entitiesComponentMasks = aspect.World._entitiesComponentMasks;
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_sortIncChunckBuffer = aspect._sortIncChunckBuffer;
_sortExcChunckBuffer = aspect._sortExcChunckBuffer;
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#region Sort
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UnsafeArray<int> _sortIncBuffer = aspect._sortIncBuffer;
UnsafeArray<int> _sortExcBuffer = aspect._sortExcBuffer;
int[] counts = aspect.World._poolComponentCounts;
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if (_preSortedIncBuffer == null)
{
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_preSortedIncBuffer = UnmanagedArrayUtility.New<EcsMaskChunck>(256);
_preSortedExcBuffer = UnmanagedArrayUtility.New<EcsMaskChunck>(256);
}
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if (_sortIncChunckBuffer.Length > 1)
{
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IncCountComparer incComparer = new IncCountComparer(counts);
UnsafeArraySortHalperX<int>.InsertionSort(_sortIncBuffer.ptr, _sortIncBuffer.Length, ref incComparer);
for (int i = 0; i < _sortIncBuffer.Length; i++)
{
_preSortedIncBuffer[i] = EcsMaskChunck.FromID(_sortIncBuffer.ptr[i]);
}
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for (int i = 0, ii = 0; ii < _sortIncChunckBuffer.Length; ii++)
{
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EcsMaskChunck bas = _preSortedIncBuffer[i];
int chankIndexX = bas.chankIndex;
int maskX = bas.mask;
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for (int j = i + 1; j < _sortIncBuffer.Length; j++)
{
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if (_preSortedIncBuffer[j].chankIndex == chankIndexX)
{
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maskX |= _preSortedIncBuffer[j].mask;
}
}
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_sortIncChunckBuffer.ptr[ii] = new EcsMaskChunck(chankIndexX, maskX);
while (++i < _sortIncBuffer.Length && _preSortedIncBuffer[i].chankIndex == chankIndexX)
{
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// skip
}
}
}
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if (_sortExcChunckBuffer.Length > 1)
{
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ExcCountComparer excComparer = new ExcCountComparer(counts);
UnsafeArraySortHalperX<int>.InsertionSort(_sortExcBuffer.ptr, _sortExcBuffer.Length, ref excComparer);
for (int i = 0; i < _sortExcBuffer.Length; i++)
{
_preSortedExcBuffer[i] = EcsMaskChunck.FromID(_sortExcBuffer.ptr[i]);
}
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for (int i = 0, ii = 0; ii < _sortExcChunckBuffer.Length; ii++)
{
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EcsMaskChunck bas = _preSortedExcBuffer[i];
int chankIndexX = bas.chankIndex;
int maskX = bas.mask;
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for (int j = i + 1; j < _sortExcBuffer.Length; j++)
{
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if (_preSortedExcBuffer[j].chankIndex == chankIndexX)
{
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maskX |= _preSortedExcBuffer[j].mask;
}
}
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_sortExcChunckBuffer.ptr[ii] = new EcsMaskChunck(chankIndexX, maskX);
while (++i < _sortExcBuffer.Length && _preSortedExcBuffer[i].chankIndex == chankIndexX)
{
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// skip
}
}
}
#endregion
}
public int Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _span.Current;
}
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//public entlong CurrentLong
//{
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
// get => aspect.World.GetEntityLong(_span.Current);
//}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
while (_span.MoveNext())
{
int e = _span.Current;
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for (int i = 0; i < _sortIncChunckBuffer.Length; i++)
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{
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var bit = _sortIncChunckBuffer.ptr[i];
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if ((_entitiesComponentMasks[e][bit.chankIndex] & bit.mask) != bit.mask)
goto skip;
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}
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for (int i = 0; i < _sortExcChunckBuffer.Length; i++)
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{
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var bit = _sortExcChunckBuffer.ptr[i];
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if ((_entitiesComponentMasks[e][bit.chankIndex] & bit.mask) > 0)
goto skip;
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}
return true;
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skip: continue;
}
return false;
}
}
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#endregion
}
#endregion
}