DragonECS/src/Pools/EcsPool.cs

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using System;
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using System.Runtime.CompilerServices;
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using Unity.Profiling;
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namespace DCFApixels.DragonECS
{
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public abstract class EcsPoolBase
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{
#region Properties
public abstract Type ComponentType { get; }
public abstract EcsWorld World { get; }
#endregion
#region Methods
public abstract bool Has(int entityID);
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protected abstract void Init(EcsWorld world);
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protected abstract void OnWorldResize(int newSize);
protected abstract void OnDestroy();
#endregion
#region Internal
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internal void InvokeInit(EcsWorld world) => Init(world);
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internal void InvokeOnWorldResize(int newSize) => OnWorldResize(newSize);
internal void InvokeOnDestroy() => OnDestroy();
#endregion
}
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public struct NullComponent { }
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public sealed class EcsNullPool : EcsPoolBase
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{
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public static EcsNullPool instance => new EcsNullPool(null);
private EcsWorld _source;
private EcsNullPool(EcsWorld source) => _source = source;
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#region Properties
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public sealed override Type ComponentType => typeof(NullComponent);
public sealed override EcsWorld World => _source;
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#endregion
#region Methods
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public sealed override bool Has(int index) => false;
#endregion
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#region Callbacks
protected override void Init(EcsWorld world) { }
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protected override void OnWorldResize(int newSize) { }
protected override void OnDestroy() { }
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#endregion
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}
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public sealed class EcsPool<T> : EcsPoolBase
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where T : struct, IEcsComponent
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{
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private EcsWorld _source;
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private int[] _mapping;// index = entityID / value = itemIndex;/ value = 0 = no entityID
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private T[] _items; //dense
private int _itemsCount;
private int[] _recycledItems;
private int _recycledItemsCount;
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private IEcsComponentReset<T> _componentResetHandler;
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private PoolRunners _poolRunners;
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#region Properites
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public int Count => _itemsCount;
public int Capacity => _items.Length;
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public sealed override EcsWorld World => _source;
public sealed override Type ComponentType => typeof(T);
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#endregion
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#region Init
protected override void Init(EcsWorld world)
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{
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const int capacity = 512;
_source = world;
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_mapping = new int[world.Capacity];
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_recycledItems = new int[128];
_recycledItemsCount = 0;
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_items = new T[capacity];
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_itemsCount = 0;
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_componentResetHandler = EcsComponentResetHandler<T>.instance;
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_poolRunners = new PoolRunners(world.Pipeline);
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}
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#endregion
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#region Write/Read/Has/Del
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private ProfilerMarker _addMark = new ProfilerMarker("EcsPoo.Add");
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private ProfilerMarker _writeMark = new ProfilerMarker("EcsPoo.Write");
private ProfilerMarker _readMark = new ProfilerMarker("EcsPoo.Read");
private ProfilerMarker _hasMark = new ProfilerMarker("EcsPoo.Has");
private ProfilerMarker _delMark = new ProfilerMarker("EcsPoo.Del");
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public ref T Add(int entityID)
{
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// using (_addMark.Auto())
// {
ref int itemIndex = ref _mapping[entityID];
if (itemIndex <= 0)
{
if (_recycledItemsCount > 0)
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{
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itemIndex = _recycledItems[--_recycledItemsCount];
_itemsCount++;
}
else
{
itemIndex = ++_itemsCount;
if (itemIndex >= _items.Length)
Array.Resize(ref _items, _items.Length << 1);
}
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//_mapping[entityID] = itemIndex; TODO <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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_poolRunners.add.OnComponentAdd<T>(entityID);
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}
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_poolRunners.write.OnComponentWrite<T>(entityID);
return ref _items[itemIndex];
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// }
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref T Write(int entityID)
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{
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// using (_writeMark.Auto())
_poolRunners.write.OnComponentWrite<T>(entityID);
return ref _items[_mapping[entityID]];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref readonly T Read(int entityID)
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{
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// using (_readMark.Auto())
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return ref _items[_mapping[entityID]];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public sealed override bool Has(int entityID)
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{
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// using (_hasMark.Auto())
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return _mapping[entityID] > 0;
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}
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public void Del(int entityID)
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{
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// using (_delMark.Auto())
// {
ref int itemIndex = ref _mapping[entityID];
_componentResetHandler.Reset(ref _items[itemIndex]);
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if (_recycledItemsCount >= _recycledItems.Length)
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Array.Resize(ref _recycledItems, _recycledItems.Length << 1);
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_recycledItems[_recycledItemsCount++] = itemIndex;
itemIndex = 0;
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_itemsCount--;
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_poolRunners.del.OnComponentDel<T>(entityID);
// }
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}
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#endregion
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#region WorldCallbacks
protected override void OnWorldResize(int newSize)
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{
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Array.Resize(ref _mapping, newSize);
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}
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protected override void OnDestroy() { }
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#endregion
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}
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public interface IEcsComponent { }
public static class EcsPoolExt
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{
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public static EcsPool<TComponent> GetPool<TComponent>(this EcsWorld self) where TComponent : struct, IEcsComponent
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{
return self.GetPool<TComponent, EcsPool<TComponent>>();
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}
public static EcsPool<TComponent> Include<TComponent>(this EcsQueryBuilderBase self) where TComponent : struct, IEcsComponent
{
return self.Include<TComponent, EcsPool<TComponent>>();
}
public static EcsPool<TComponent> Exclude<TComponent>(this EcsQueryBuilderBase self) where TComponent : struct, IEcsComponent
{
return self.Exclude<TComponent, EcsPool<TComponent>>();
}
public static EcsPool<TComponent> Optional<TComponent>(this EcsQueryBuilderBase self) where TComponent : struct, IEcsComponent
{
return self.Optional<TComponent, EcsPool<TComponent>>();
}
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}
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}