DragonECS/src/Pools/EcsPool.cs

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using System;
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using System.Collections;
using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace DCFApixels.DragonECS
{
using static EcsPoolThrowHalper;
/// <summary>Pool for IEcsComponent components</summary>
public sealed class EcsPool<T> : IEcsPoolImplementation<T>, IEnumerable<T> //IntelliSense hack
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where T : struct, IEcsComponent
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{
private EcsWorld _source;
private int _id;
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private int[] _mapping;// index = entityID / value = itemIndex;/ value = 0 = no entityID
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private T[] _items; //dense
private int _itemsCount;
private int[] _recycledItems;
private int _recycledItemsCount;
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private IEcsComponentReset<T> _componentResetHandler;
private IEcsComponentCopy<T> _componentCopyHandler;
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private PoolRunners _poolRunners;
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#region Properites
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public int Count => _itemsCount;
public int Capacity => _items.Length;
public int ComponentID => _id;
public Type ComponentType => typeof(T);
public EcsWorld World => _source;
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#endregion
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#region Init
void IEcsPoolImplementation.OnInit(EcsWorld world, int componentID)
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{
_source = world;
_id = componentID;
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const int capacity = 512;
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_mapping = new int[world.Capacity];
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_recycledItems = new int[128];
_recycledItemsCount = 0;
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_items = new T[capacity];
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_itemsCount = 0;
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_componentResetHandler = EcsComponentResetHandler<T>.instance;
_componentCopyHandler = EcsComponentCopyHandler<T>.instance;
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_poolRunners = new PoolRunners(world.Pipeline);
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}
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#endregion
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#region Methods
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public ref T Add(int entityID)
{
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// using (_addMark.Auto())
// {
ref int itemIndex = ref _mapping[entityID];
#if (DEBUG && !DISABLE_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (itemIndex > 0) ThrowAlreadyHasComponent<T>(entityID);
#endif
if (_recycledItemsCount > 0)
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{
itemIndex = _recycledItems[--_recycledItemsCount];
_itemsCount++;
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}
else
{
itemIndex = ++_itemsCount;
if (itemIndex >= _items.Length)
Array.Resize(ref _items, _items.Length << 1);
}
this.IncrementEntityComponentCount(entityID);
_poolRunners.add.OnComponentAdd<T>(entityID);
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_poolRunners.write.OnComponentWrite<T>(entityID);
return ref _items[itemIndex];
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// }
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref T Write(int entityID)
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{
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// using (_writeMark.Auto())
#if (DEBUG && !DISABLE_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (!Has(entityID)) ThrowNotHaveComponent<T>(entityID);
#endif
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_poolRunners.write.OnComponentWrite<T>(entityID);
return ref _items[_mapping[entityID]];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref readonly T Read(int entityID)
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{
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// using (_readMark.Auto())
#if (DEBUG && !DISABLE_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (!Has(entityID)) ThrowNotHaveComponent<T>(entityID);
#endif
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return ref _items[_mapping[entityID]];
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}
public ref T TryAddOrWrite(int entityID)
{
ref int itemIndex = ref _mapping[entityID];
if (itemIndex <= 0)
{
if (_recycledItemsCount > 0)
{
itemIndex = _recycledItems[--_recycledItemsCount];
_itemsCount++;
}
else
{
itemIndex = ++_itemsCount;
if (itemIndex >= _items.Length)
Array.Resize(ref _items, _items.Length << 1);
}
this.IncrementEntityComponentCount(entityID);
_poolRunners.add.OnComponentAdd<T>(entityID);
}
_poolRunners.write.OnComponentWrite<T>(entityID);
return ref _items[itemIndex];
}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Has(int entityID)
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{
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return _mapping[entityID] > 0;
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}
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public void Del(int entityID)
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{
#if (DEBUG && !DISABLE_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (!Has(entityID)) ThrowNotHaveComponent<T>(entityID);
#endif
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ref int itemIndex = ref _mapping[entityID];
_componentResetHandler.Reset(ref _items[itemIndex]);
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if (_recycledItemsCount >= _recycledItems.Length)
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Array.Resize(ref _recycledItems, _recycledItems.Length << 1);
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_recycledItems[_recycledItemsCount++] = itemIndex;
_mapping[entityID] = 0;
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_itemsCount--;
this.DecrementEntityComponentCount(entityID);
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_poolRunners.del.OnComponentDel<T>(entityID);
}
public void TryDel(int entityID)
{
if (Has(entityID)) Del(entityID);
}
public void Copy(int fromEntityID, int toEntityID)
{
#if (DEBUG && !DISABLE_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (!Has(fromEntityID)) ThrowNotHaveComponent<T>(fromEntityID);
#endif
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_componentCopyHandler.Copy(ref Write(fromEntityID), ref TryAddOrWrite(toEntityID));
}
public void Copy(int fromEntityID, EcsWorld toWorld, int toEntityID)
{
#if (DEBUG && !DISABLE_DEBUG) || !DRAGONECS_NO_SANITIZE_CHECKS
if (!Has(fromEntityID)) ThrowNotHaveComponent<T>(fromEntityID);
#endif
_componentCopyHandler.Copy(ref Write(fromEntityID), ref toWorld.GetPool<T>().TryAddOrWrite(toEntityID));
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}
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#endregion
#region Callbacks
void IEcsPoolImplementation.OnWorldResize(int newSize)
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{
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Array.Resize(ref _mapping, newSize);
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}
void IEcsPoolImplementation.OnWorldDestroy() { }
void IEcsPoolImplementation.OnReleaseDelEntityBuffer(ReadOnlySpan<int> buffer)
{
foreach (var entityID in buffer)
TryDel(entityID);
}
#endregion
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#region Other
void IEcsPool.AddRaw(int entityID, object dataRaw) => Add(entityID) = (T)dataRaw;
object IEcsPool.GetRaw(int entityID) => Read(entityID);
void IEcsPool.SetRaw(int entityID, object dataRaw) => Write(entityID) = (T)dataRaw;
ref readonly T IEcsPool<T>.Read(int entityID) => ref Read(entityID);
ref T IEcsPool<T>.Write(int entityID) => ref Write(entityID);
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#endregion
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#region IEnumerator - IntelliSense hack
IEnumerator<T> IEnumerable<T>.GetEnumerator() => throw new NotImplementedException();
IEnumerator IEnumerable.GetEnumerator() => throw new NotImplementedException();
#endregion
}
/// <summary>Standard component</summary>
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public interface IEcsComponent { }
public static class EcsPoolExt
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{
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public static EcsPool<TComponent> GetPool<TComponent>(this EcsWorld self) where TComponent : struct, IEcsComponent
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{
return self.GetPool<TComponent, EcsPool<TComponent>>();
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}
public static EcsPool<TComponent> Include<TComponent>(this EcsSubjectBuilderBase self) where TComponent : struct, IEcsComponent
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{
return self.Include<TComponent, EcsPool<TComponent>>();
}
public static EcsPool<TComponent> Exclude<TComponent>(this EcsSubjectBuilderBase self) where TComponent : struct, IEcsComponent
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{
return self.Exclude<TComponent, EcsPool<TComponent>>();
}
public static EcsPool<TComponent> Optional<TComponent>(this EcsSubjectBuilderBase self) where TComponent : struct, IEcsComponent
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{
return self.Optional<TComponent, EcsPool<TComponent>>();
}
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}
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}