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https://github.com/DCFApixels/DragonECS.git
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add delete entity buffer
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parent
8ce6fc4861
commit
0d4da6325c
@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using UnityEditor.Search;
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namespace DCFApixels.DragonECS
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namespace DCFApixels.DragonECS
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{
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{
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@ -43,14 +42,18 @@ namespace DCFApixels.DragonECS
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public abstract class EcsWorld<TWorldArchetype> : EcsWorld, IEcsWorld
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public abstract class EcsWorld<TWorldArchetype> : EcsWorld, IEcsWorld
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where TWorldArchetype : EcsWorld<TWorldArchetype>
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where TWorldArchetype : EcsWorld<TWorldArchetype>
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{
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{
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private const int DEL_ENT_BUFFER_SIZE_OFFSET = 2;
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private readonly int _worldArchetypeID = ComponentIndexer.GetWorldId<TWorldArchetype>();
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private readonly int _worldArchetypeID = ComponentIndexer.GetWorldId<TWorldArchetype>();
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private IntDispenser _entityDispenser;
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private IntDispenser _entityDispenser;
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private int _entitiesCount;
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private int _entitiesCount;
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private int _entitesCapacity;
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private int _entitesCapacity;
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private short[] _gens; //старший бит указывает на то жива ли сущьность.
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private short[] _gens; //старший бит указывает на то жива ли сущьность.
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private EcsGroup _allEntites;
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//private short[] _componentCounts; //TODO
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//private short[] _componentCounts; //TODO
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private EcsGroup _allEntites;
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private int[] _delEntBuffer; //буфер удаления нужен для того чтобы запускать некоторые процесыы связанные с удалением сущьности не по одному при каждом удалении, а пачкой
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private int _delEntBufferCount;
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private EcsPool[] _pools;
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private EcsPool[] _pools;
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private EcsNullPool _nullPool;
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private EcsNullPool _nullPool;
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@ -93,6 +96,8 @@ namespace DCFApixels.DragonECS
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_gens = new short[512];
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_gens = new short[512];
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_entitesCapacity = _gens.Length;
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_entitesCapacity = _gens.Length;
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_delEntBufferCount = 0;
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_delEntBuffer = new int[_gens.Length >> DEL_ENT_BUFFER_SIZE_OFFSET];
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_groups = new List<WeakReference<EcsGroup>>();
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_groups = new List<WeakReference<EcsGroup>>();
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_allEntites = GetGroupFromPool();
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_allEntites = GetGroupFromPool();
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@ -128,17 +133,9 @@ namespace DCFApixels.DragonECS
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}
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}
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#endregion
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#endregion
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#region Query
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#region Queries
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public TQuery Where<TQuery>(out TQuery query) where TQuery : EcsQueryBase
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public TQuery Where<TQuery>(out TQuery query) where TQuery : EcsQueryBase
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{
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{
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//int uniqueID = QueryType<TQuery>.uniqueID;
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//if (_queries.Length < QueryType.capacity)
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// Array.Resize(ref _queries, QueryType.capacity);
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//if (_queries[uniqueID] == null)
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// _queries[uniqueID] = EcsQueryBase.Builder.Build<TQuery>(this);
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//query = (TQuery)_queries[uniqueID];
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//query.Where();
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//return query;
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query = Select<TQuery>();
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query = Select<TQuery>();
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query.Execute();
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query.Execute();
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return query;
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return query;
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@ -215,10 +212,20 @@ namespace DCFApixels.DragonECS
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public void DelEntity(EcsEntity entity)
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public void DelEntity(EcsEntity entity)
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{
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{
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_allEntites.Remove(entity.id);
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_allEntites.Remove(entity.id);
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_entityDispenser.Release(entity.id);
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_delEntBuffer[_delEntBufferCount++] = entity.id;
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_gens[entity.id] |= short.MinValue;
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_gens[entity.id] |= short.MinValue;
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_entitiesCount--;
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_entitiesCount--;
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_entityDestry.OnEntityDestroy(entity);
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_entityDestry.OnEntityDestroy(entity);
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if(_delEntBufferCount >= _delEntBuffer.Length)
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ReleaseDelEntBuffer();
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}
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private void ReleaseDelEntBuffer()//TODO проверить что буфер удаления работает нормально
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{
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for (int i = 0; i < _delEntBufferCount; i++)
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_entityDispenser.Release(_delEntBuffer[i]);
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_delEntBufferCount = 0;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@ -9,12 +9,12 @@ namespace DCFApixels.DragonECS
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[StructLayout(LayoutKind.Sequential, Pack = 4, Size = 4)]
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[StructLayout(LayoutKind.Sequential, Pack = 4, Size = 4)]
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public readonly ref struct ent
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public readonly ref struct ent
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{
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{
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[MarshalAs(UnmanagedType.I4)]
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internal readonly int id;
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internal readonly int id;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal ent(int id) => this.id = id;
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internal ent(int id) => this.id = id;
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//public static explicit operator ent(int uniqueID) => new ent(uniqueID);
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public static implicit operator int(ent entityID) => entityID.id;
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public static explicit operator int(ent entityID) => entityID.id;
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public static bool operator ==(ent a, ent b) => a.id == b.id;
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public static bool operator ==(ent a, ent b) => a.id == b.id;
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public static bool operator !=(ent a, ent b) => a.id != b.id;
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public static bool operator !=(ent a, ent b) => a.id != b.id;
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@ -27,6 +27,6 @@ namespace DCFApixels.DragonECS
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public struct Null { }
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public struct Null { }
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public EcsEntity ToStrong(IEcsWorld world) => world.GetEcsEntity(id);
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public EcsEntity ToStrongID(IEcsWorld world) => world.GetEcsEntity(id);
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}
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}
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}
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}
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